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1581. Favorite 1.8 Scout Kills - in General Discussions [original thread]
Did this to a heavy with a Breach Shotgun Not a Scout but still thought I should share with you.
- by Monkey MAC - at 2014.03.30 23:40:00
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1582. The Gallente scout knows how to Gallente - in General Discussions [original thread]
There are problems with the Cloaks, call them what you will, but being able to shoot people while cloaked was/is not an intentional design. I mean do you really think they would have gone to the effort of changing the cloak so that changing to any...
- by Monkey MAC - at 2014.03.30 23:24:00
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1583. Making Assault suits a meaningful choice and how. - in General Discussions [original thread]
No offence but god no. Giving Assaults a 25% damage nbonus is isane. The best way to fix. 1) Give Assaults 8 Mod Slots 2) Give Assaults 1 Light Weapon + 2 Sidearms (Optional) 3) Give Assaults an Arbitrary Bonus to ALL weapons, then an additional ...
- by Monkey MAC - at 2014.03.30 22:57:00
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1584. why scout seems so overpowered - in General Discussions [original thread]
No, its not just that. Scouts suits are currently running around with Gùå more EHP Gùå more Equipmemt Gùå + Cloak Gùå more Speed Gùå more Scan Prescision Gùå more Profile Dampening So no negatives at the moment plus a hell of a lot of positives...
- by Monkey MAC - at 2014.03.30 22:24:00
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1585. CPM cloak discussion - in General Discussions [original thread]
Ydubbs81 RND wrote: BIind Shot wrote: Ydubbs81 RND wrote: Monkey MAC wrote: I agree there is a gonna be alot of adaption as well, but there is a difference between adaption and some dodgy mechanics. I just wa t the dodgy mechanics f...
- by Monkey MAC - at 2014.03.30 12:36:00
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1586. What CCP delivered on Racial Parity since last fanfest (with picture... - in General Discussions [original thread]
uris Lionesse wrote: Lol gallente only get one sidearm? amarr don't get a launcher. There's still alot missing. Every race needs a sniper, shotgun, smg, launcher, heavy weapon, av, 2 equipment, 2 grenades, remote explosives. 1 grenade each...
- by Monkey MAC - at 2014.03.30 11:48:00
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1587. CPM cloak discussion - in General Discussions [original thread]
mollerz wrote: Monkey MAC wrote: Its not that its "Overpowered" its more the fact you can 1) Have Your Cake and Eat it when it comes to fitting - That is patently false. Even at max skills you do not have carte blanche. You do have a lo...
- by Monkey MAC - at 2014.03.30 11:12:00
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1588. swarms are killing dropships again - in General Discussions [original thread]
Saying Swarms shouldn't be a primary AV weapon is like saying people shouldn't be killing heavies with a pistol. Its Anti-Vehicle its job is to Counter Vehicles. Its light Anti-Vehicle not Anti-Light-Vehicle. However I have always believed Tran...
- by Monkey MAC - at 2014.03.30 10:45:00
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1589. I just Solo'd a Gunnlogi with a proto swarm... - in General Discussions [original thread]
Bad Tanker, straight up. A decent one would have been long gone to the redline by the 3rd volley.
- by Monkey MAC - at 2014.03.30 10:31:00
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1590. There's No Denying It: Scouts Are OP - in General Discussions [original thread]
Rusty Shallows wrote: Atiim wrote: snip Heck, the only things that threaten Scouts are Mass Drivers, HMGs, and people with great eyesight and reflexes. snip With reflexes that are only average my ADV Mass Driver was horribly molestin...
- by Monkey MAC - at 2014.03.30 10:27:00
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1591. There's No Denying It: Scouts Are OP - in General Discussions [original thread]
I wouldn't say "OP" and it's not necessarily Scouts fault but. Gùå Broken/Underpowered Medium Frames Gùå Brick Tank or No Tank Gùå + Cloak Gùå + Glitches Gùå Lower TTK Have contributed to Scouts being in an Advantageous Position, however ...
- by Monkey MAC - at 2014.03.30 10:26:00
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1592. PICTURE OF CLOAKED TANK! - in General Discussions [original thread]
Expected to see a screenshot of an empty patch of land. Left disappointed.
- by Monkey MAC - at 2014.03.30 10:21:00
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1593. Nerf Scout HP - in General Discussions [original thread]
Yan Darn wrote: Monkey MAC wrote: Ok, Im all for a SLIGHT nerf to scouts EHP (meeting scouts with more armour than I have EHP is getting tiresome), but we need to be careful not to over do it. The simplest solution would be to take back th...
- by Monkey MAC - at 2014.03.30 10:16:00
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1594. 1.8 Scout QQ - in General Discussions [original thread]
BARDAS wrote: Blind people is the problem with Scouts. I had no idea some people played using Braille. Perhaps we should throw them a bone and add an auditory queue that says, "Prepare your anus" whispered softly into their ears as we decloak. ...
- by Monkey MAC - at 2014.03.30 01:40:00
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1595. CPM cloak discussion - in General Discussions [original thread]
mollerz wrote: If anything, the cloak is too easy for other suits to fit. It is not easy for a scout to fit a proto cloak unless you are proto and fully skilled out. If you aren't max core skills and lv 5 scout, you are not going to have an ea...
- by Monkey MAC - at 2014.03.30 01:31:00
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1596. Good Ole Scouts - in General Discussions [original thread]
It would be nice if anything below a Charge could reliably drop someone. it would also be nice if the damn ***holes wouldn't sit 50m inside their own redlines all the damn time.
- by Monkey MAC - at 2014.03.30 01:24:00
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1597. Militia Caldari Medium > Advanced Minmatar Assault - in General Discussions [original thread]
Ehem. Gallante Scouts > Minmatar Assaults Gallante Scout > 100 Shields + 480 Armour + Cloak Minmatar Assault ~220 Shields + ~240 Armour
- by Monkey MAC - at 2014.03.30 01:19:00
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1598. Dropsuit hindsight - in General Discussions [original thread]
I would have put it into gallante Scouts, more EHP than my chosen Minmatar Assault, Relevant Bonuses, more speed and a free cloak. I just hope Ive had the foresight to not specc into something that will get nerfed and spec into something that'll g...
- by Monkey MAC - at 2014.03.30 01:15:00
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1599. I miss my Scrambler Pistol RoF... :'( - in General Discussions [original thread]
Try the Burst Variant, the ROF still feels a little off but you can't deny the weapon packs a punch and with that lovely headshot bonus still, glorious. Oh and 24 rounds as opposed to 11 on the Scrambler. Shame my Minnie doesn't add even more to...
- by Monkey MAC - at 2014.03.30 01:08:00
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1600. CPM cloak discussion - in General Discussions [original thread]
When it comes to decloak speed, by the time you are able to fire the weapon, you should A) Be Completely Visible B) Have Finished Emiting the Decloak Sound Its your ability to avoid these until after your opponent is dead that provides the cloaks...
- by Monkey MAC - at 2014.03.30 01:01:00
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