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1781. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
Pvt Numnutz wrote: Chunky Munkey wrote: Pvt Numnutz wrote: Chunky Munkey wrote: No they won't, that's my point. The -10% to shields will be felt by RR users with the proficiency changes. There will be much more skill involved, y...
- by Monkey MAC - at 2014.03.06 11:27:00
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1782. So the new rifles aren't actually getting a nerf!? - in General Discussions [original thread]
Maybe, they are balancing rifles against other weapons first before balancing the rifles internally, thats how I would do it.
- by Monkey MAC - at 2014.03.06 11:25:00
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1783. The Weaponry and their Racial bonus - in General Discussions [original thread]
Alex Kaidou wrote: I understand about freedom of choice but no weapon is really OP its just thats since its the most popular weapon at the time a person gets killed by it ever so often ,how about when people complained about the AR , then again...
- by Monkey MAC - at 2014.03.06 11:17:00
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1784. "1.8 will ruin this game" - in General Discussions [original thread]
Very true, Im gonna enjoy dusting of the MD again!
- by Monkey MAC - at 2014.03.06 10:02:00
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1785. You did this to yourselves - in General Discussions [original thread]
Pvt Numnutz wrote: Go me! I am really liking the changes so far, I think 1.8 is gonna be awesome. Some concerns have been raised, like about AV and I think if they were a little more mature about presenting these concerns CCP might take their p...
- by Monkey MAC - at 2014.03.06 09:47:00
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1786. You did this to yourselves - in General Discussions [original thread]
Hopefully Ill be damn proud of it, I hope to be able to name it the 'Anything but a rifle' it will be glorious and watching all you tryhards whine because your rifle isn't the be all and end all will be glorious. With as much as 15% lower TTK bef...
- by Monkey MAC - at 2014.03.06 09:45:00
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1787. 1.8: A clear step forward in balance and play style diversity. - in General Discussions [original thread]
Delta 749 wrote: Diversity? What diversity? You can quote me on this but all these changes are going to give rise to one thing, everyone dual tanked causing engagements to last far longer than they should slowing down the flow of the game Wi...
- by Monkey MAC - at 2014.03.05 23:42:00
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1788. Announcement:Dev Blog: Expanding The Arsenal With Uprising 1.8 - in Announcement and Events [original thread]
Loving the changes CCP, good work, I look forward to testing the new TTK, until then I will just say good job.
- by Monkey MAC - at 2014.03.05 13:41:00
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1789. Mass Drivers - in General Discussions [original thread]
I like Mass Drivers, Nothing says get the hell of my team like a giant orange grenade flying right at your face! Plus explosions, everyone LOVES explosions.
- by Monkey MAC - at 2014.03.05 11:05:00
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1790. Let's Be Real About the Railgun - in General Discussions [original thread]
Jebus McKing wrote: The main problem I see is that Railguns and Forge Guns are too easy to use. They deal an awesome amount of damage, have an incredible range, a good ROF, and the projectile speed is so fast that it almost feels like a hitscan...
- by Monkey MAC - at 2014.03.05 10:51:00
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1791. Let's Be Real About the Railgun - in General Discussions [original thread]
ROCKO THE HELLHOUND wrote: because of the horrible OP-ness of the 80GJ Railgun in the vehicular-warfare aspect of the game, there are currently no vehicles in Dust514 anymore - but much more only Railgun-Fodder instead :( . honestly - the 80G...
- by Monkey MAC - at 2014.03.05 08:47:00
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1792. Let's Be Real About the Railgun - in General Discussions [original thread]
DUST Fiend wrote: It should spool before every shot. Sorted
- by Monkey MAC - at 2014.03.05 08:44:00
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1793. Meanwhile in the real world... - in General Discussions [original thread]
We aren't gonna move to the PS4 until we move to U4
- by Monkey MAC - at 2014.03.05 08:35:00
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1794. Prototype Suit Nerf? Discuss. - in General Discussions [original thread]
Eh, no nerfing the suits won't make it any better. If 3+ people run in a tightly packed plc squad with flay locks for back up, they would still tear up more than their fair share of blueberries. When it comes to pubstomping its less the fact that...
- by Monkey MAC - at 2014.03.05 00:28:00
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1795. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Onesimus Tarsus wrote: Monkey MAC wrote: No, just no! I shouldn't have to explaining the problem of taking out Assault Vehicles in a game that's going to have maps 25x their currentsize. I shouldn't have to explain why taking vehicles out o...
- by Monkey MAC - at 2014.03.04 23:52:00
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1796. Vehicles vs. AV and 1 Player vs. 1 Player - in General Discussions [original thread]
Kigurosaka Laaksonen wrote: I see two general schools of thought on V vs. AV and they tend to revolve around the number of players involved. The first idea is that it should take a group (at least two) to coordinate to take out a single tank. ...
- by Monkey MAC - at 2014.03.04 23:50:00
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1797. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
No, just no! I shouldn't have to explaining the problem of taking out Assault Vehicles in a game that's going to have maps 25x their currentsize. I shouldn't have to explain why taking vehicles out of game that allows you to call down airstrikes ...
- by Monkey MAC - at 2014.03.04 23:35:00
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1798. To all you forum sh!tbums... - in General Discussions [original thread]
SHUT THE UP ****?? Lets be honest if people didn't spend arguing the toss, what would they do? Also this general discussions where we make discussions about the general state of the game if you want light hearted banter and gneral chit chat, try ...
- by Monkey MAC - at 2014.03.04 23:24:00
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1799. the SR will be dominant rifle in 1.8 - in General Discussions [original thread]
No it won't, ScR is also getting nerfed, plus you are likely to see armour tanking still the more dominant tank type. Also it's getting nerfed, did I mention that?
- by Monkey MAC - at 2014.03.04 18:32:00
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1800. Weapon Range Modifiers - in General Discussions [original thread]
Sorry but god no, range modifiers are a bad idea, there was skill that did that in chrome and was removed for being OP. A shield tankers companion module is the regulator, to give you ridiculous delay times. Thats more than enough. HOWEVER Im not...
- by Monkey MAC - at 2014.03.04 16:04:00
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