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1681. question on 1.8 respec - in General Discussions [original thread]
ThePlayerkyle13 wrote: Hecarim Van Hohen wrote: Only Dropsuit Command and that's all we need and all we get Its very pathertic tho, all those refunded SP from Dropsuit Command will go back into Dropsuit Command, so the refund was pointles...
- by Monkey MAC - at 2014.03.22 11:32:00
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1682. question on 1.8 respec - in General Discussions [original thread]
Why would you want to spec OUT of deployable equipment? Unless the only reason you had it in the first place was to abuse it. You don't need a dropsuit upgrade respec, it should all be maxed anyway.
- by Monkey MAC - at 2014.03.22 11:30:00
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1683. A question to the community. - in General Discussions [original thread]
Would stop whining but also kinda defeat the point in this games philosophy leading to all tanks being removed. What we want is to be able to fight back with equivalent tier AV without half the team having to drop what they are doing to deal with ...
- by Monkey MAC - at 2014.03.22 10:56:00
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1684. > 1.8 Repair tool range being stripped to the ground. - in General Discussions [original thread]
Mass Drivers aren't OP they still have half the DPS of assault rifles, so you will only die to them if they are wolf packed, have terrible aim, or you keepbrunning at him when you should fall back. Lasers aren't even getting a damage buff, they a...
- by Monkey MAC - at 2014.03.22 10:49:00
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1685. anyone else wonder why infantry weapon mods get axed but tanks remai... - in General Discussions [original thread]
Louis Domi wrote: Monkey MAC wrote: calisk galern wrote: infantry mods go from 5-10% to 3-5% meanwhile in happy tank land weapon mods go from 40%-40% and remain the same. Because a tank killing tank is a good thing, but infantry butch...
- by Monkey MAC - at 2014.03.21 14:35:00
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1686. How to bomb truck? - in General Discussions [original thread]
1) You have to make you don't have hardeners or boosters active when you impact the effect protects the explosives. 2) Speed alone is what determines if they blow up, it's to do with the amount of damage the explosives receive, if put them on the...
- by Monkey MAC - at 2014.03.21 14:27:00
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1687. anyone else wonder why infantry weapon mods get axed but tanks remai... - in General Discussions [original thread]
calisk galern wrote: infantry mods go from 5-10% to 3-5% meanwhile in happy tank land weapon mods go from 40%-40% and remain the same. Because a tank killing tank is a good thing, but infantry butchering infantry like it's going out of fash...
- by Monkey MAC - at 2014.03.21 14:16:00
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1688. RACIAL SKILLS - in General Discussions [original thread]
Night Ward wrote: Scoota Eu wrote: Racial skills only work for that races suit type, IE the lvl 5 gallente scout suit will only work on the gallente scout. But you will get the lvl 5 bonuses applied to your basic caldari scout. Thank you...
- by Monkey MAC - at 2014.03.20 14:28:00
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1689. RACIAL SKILLS - in General Discussions [original thread]
Night Ward wrote: Got a few questions concerning racial skills that I hope I can get answered here. 1. Does the racial skill apply to specific dropsuits or any other racial dropsuits of the same class(or different class)? Ex: Let's say I ha...
- by Monkey MAC - at 2014.03.20 14:19:00
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1690. why play on this engine? - in General Discussions [original thread]
Hmm, i don' I imagine something like 1) Cost of Development License 2) Cost of Distribution License 3) Cost of rebuilding dust on a completely new engine 4) Cost of integrating snowdrop engine into current eve servers 5) time required to rebui...
- by Monkey MAC - at 2014.03.20 11:56:00
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1691. Does KDR matter to you? - in General Discussions [original thread]
It's personal preference, if it means something to you, then that is all that matters. I personally am more concerned about my WP/p death ratio and WP/p match ratio. If I'm not getting enough WP, then I'm not doing my best to help my team.
- by Monkey MAC - at 2014.03.20 11:42:00
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1692. Caldari + Gallente scouts teamwork - in General Discussions [original thread]
except no squad vision, it would all have to be done by word of mouth.
- by Monkey MAC - at 2014.03.19 22:32:00
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1693. Get rid off 3rd person view on tanks. - in General Discussions [original thread]
Takahiro Kashuken wrote: Camera drones say no And surely at this scale we would be able to see (and therefore shoot them) hovering around? If you want to remove them from LAVs as well feel free. But dropships get to keep it, because they n...
- by Monkey MAC - at 2014.03.19 22:25:00
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1694. Amarr assault - in General Discussions [original thread]
HYENAKILLER X wrote: Is the over heat bonus worth it? Thinking about trying to learn the scrambler. Of course it is, using on anything but an amarr makes incredibly hard to use effectively. Which is why think its an overpowered bonus. But h...
- by Monkey MAC - at 2014.03.19 22:08:00
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1695. 2 million SP didn't settle it.... - in General Discussions [original thread]
More fool you then!
- by Monkey MAC - at 2014.03.19 22:00:00
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1696. 1.8 will kill profile dampening on mediums. - in General Discussions [original thread]
Maken Tosch wrote: Isn't that the whole point? Dampeners were never really meant to be practical on anything other than a scout. That's like trying to put on a ghillie suit on a regular infantry when its best used on a dedicated sniper. Sure th...
- by Monkey MAC - at 2014.03.19 21:36:00
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1697. 1.8 will kill profile dampening on mediums. - in General Discussions [original thread]
Maken Tosch wrote: ALPHA DECRIPTER wrote: Dampening is useless on mid frames because 1 suit can still see you? This is the "Dampening is useless because 1 scanner can still see you" argument. That scanner was designed to pick up scouts and ...
- by Monkey MAC - at 2014.03.19 21:34:00
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1698. 1.8 will kill profile dampening on mediums. - in General Discussions [original thread]
I will still be dampening my suit with a single complex dampener. Why? Std/Adv Scanners can't see me Vehicles can't see me Passive Scans on Medium/Heavy Suits can't see me Passive Scans on the Majority of Scouts can't see me However with Scouts b...
- by Monkey MAC - at 2014.03.19 21:32:00
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1699. Let's Play A Game! - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: 1.) CCP Frame wrote: a lot of playtesting sessions CCP playtesting their game? LOL 2.) CCP Frame wrote: we encountered major issues CCP discovering errors in the game without half a year of the commun...
- by Monkey MAC - at 2014.03.19 12:02:00
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1700. Let's Play A Game! - in General Discussions [original thread]
Atiim wrote: The Challenge, is to find as many things wrong with the post as possible. Winner get's a special prize! The Post: CCP Frame wrote: Sorry, but after a lot of playtesting sessions we encountered major issues with Pterodac...
- by Monkey MAC - at 2014.03.19 12:01:00
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