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61. Re-thinking player progression for EVE:FPS - in General Discussions [original thread]
I agree and disagree at the same time. The suit and weapon progression should go for more specialized. However experience progression should stay as it is. The problem with the current DUST system is that you unlock BETTER gear as your innate st...
- by Monkey MAC - at 2016.02.17 23:42:00
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62. But.... Console... QQ - in General Discussions [original thread]
PARKOUR PRACTIONER wrote: Shaun Iwairo wrote: Monkey MAC wrote: To be fair phoniex isn't going to be around for a long time. They said they have enough to show at fanfest. But you and I know that means there will be maybe a tech demo and...
- by Monkey MAC - at 2016.02.17 08:57:00
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63. But.... Console... QQ - in General Discussions [original thread]
To be fair phoniex isn't going to be around for a long time. They said they have enough to show at fanfest. But you and I know that means there will be maybe a tech demo and some promotional material followed by some presentation on the under lyi...
- by Monkey MAC - at 2016.02.16 12:39:00
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64. I'm not looking forward to EVE: Phoenix - in General Discussions [original thread]
It's not actually officially named anywhere. It will probably still be called Legion, since they spent the money on the branding. Phoniex is just the name we dusters have given it, because it's being done from scratches (Ash's if you will) By us...
- by Monkey MAC - at 2016.02.15 23:31:00
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65. Sentinels in dust 2.0 - in General Discussions [original thread]
jade gamester wrote: Monkey MAC wrote: jade gamester wrote: Monkey MAC wrote: The problem with heavies in DUST is that they were trying to compete with Assaults for the player role. By making some subtle changes I can see need for 3 he...
- by Monkey MAC - at 2016.02.11 13:50:00
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66. Sentinels in dust 2.0 - in General Discussions [original thread]
jade gamester wrote: Monkey MAC wrote: The problem with heavies in DUST is that they were trying to compete with Assaults for the player role. By making some subtle changes I can see need for 3 heavy classes in Phoinex. Class 1) Sentinel - ...
- by Monkey MAC - at 2016.02.11 13:45:00
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67. Sentinels in dust 2.0 - in General Discussions [original thread]
The problem with heavies in DUST is that they were trying to compete with Assaults for the player role. By making some subtle changes I can see need for 3 heavy classes in Phoinex. Class 1) Sentinel - Currently the sentinel is more of a door kick...
- by Monkey MAC - at 2016.02.11 13:31:00
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68. Dust 514 Group in Angels Fall First - in General Discussions [original thread]
Oh dude, and that is early access? By all means count me in, Monkey__Mac (double underscore)
- by Monkey MAC - at 2016.02.08 13:45:00
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69. Just you wait ;) - in General Discussions [original thread]
You'd be surprised mobius, owning a PC myself I find that I can do as well as, if not better than some kbm players using a controller. Besides controllers can emulate raw input too, my controller has a 0.1-¦ deadzone, so is pretty responsive.
- by Monkey MAC - at 2016.02.08 13:26:00
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70. The wait for EVE:fps (PHOENIX) - in General Discussions [original thread]
Vell0cet wrote: Cat Merc wrote: Vell0cet wrote: Pokey Dravon wrote: Vell0cet wrote: It really depends on what they mean by starting from scratch. If they're actually starting from 0--opening a blank text editor and starting from a b...
- by Monkey MAC - at 2016.02.08 13:16:00
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71. *Tinfoil Intensifies* - in General Discussions [original thread]
Well it's supposedly being done on the UE4 engine, which makes it much easier for cross platform publishing. That said, you'll probably find the PS4 isn't actually around by phoniex is actually released.
- by Monkey MAC - at 2016.02.08 12:45:00
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72. What do we expect in DUST Legion? - in General Discussions [original thread]
Takahiro Kashuken wrote: Monkey MAC wrote: Well I suddenly remember why I gave up talking to you. It's not a case of it being a "simpler" game. It's a case of it being a faster game. EvE takes care of navigation and aiming for you. Now gr...
- by Monkey MAC - at 2016.02.08 12:40:00
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73. What do we expect in DUST Legion? - in General Discussions [original thread]
Takahiro Kashuken wrote: Monkey MAC wrote: Takahiro Kashuken wrote: SILENTSAM 69 wrote: Takahiro Kashuken wrote: EVE is too complex for the FPS community, add in vehicles with EVE level of detail in skills/bonuses/modules/rigs/turre...
- by Monkey MAC - at 2016.02.05 23:19:00
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74. What do we expect in DUST Legion? - in General Discussions [original thread]
Takahiro Kashuken wrote: SILENTSAM 69 wrote: Takahiro Kashuken wrote: EVE is too complex for the FPS community, add in vehicles with EVE level of detail in skills/bonuses/modules/rigs/turrets/hulls and capacitors and we have really top no...
- by Monkey MAC - at 2016.02.05 20:47:00
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75. How do you explain, lorewise, the elimination of mercs from the scen... - in General Discussions [original thread]
You realise mercy can only regenerate if they have a signal to retrieve the consciousness. All it would take it a virus written by one of the factions to get into the network and bye bye clones. They would all die and never no any different.
- by Monkey MAC - at 2016.02.05 16:47:00
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76. Suggestion: Repurpose the Dust forums to the forums of this new game - in General Discussions [original thread]
Nah, would be better to filter out all the junk, salt and general rudeness.
- by Monkey MAC - at 2016.02.05 15:51:00
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77. What do we expect in DUST Legion? - in General Discussions [original thread]
Found Them. Gearing up for Conquest - Transport Vehicles: https://forums.dust514.com/default.aspx?g=posts&t=154338 Gearing up for Conquest - Artillery and Enforcer Tanks: https://forums.dust514.com/default.aspx?g=posts&m=2036882#post2...
- by Monkey MAC - at 2016.02.05 15:11:00
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78. What do we expect in DUST Legion? - in General Discussions [original thread]
A while back I did a series of posts with the tag line "gearing up for conquest" I outlined having MCC's that actually did things. 18 vehicle classes including a globemaster class transport. So that, plus a proper weapon roster. In a similar vei...
- by Monkey MAC - at 2016.02.05 15:01:00
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79. Thanks - in General Discussions [original thread]
No Rattati, Thank you. Thank you, to you and the whole team at CCP Shanghai. We really appreciate what you achieved in what could only be described as a development hell. We wish you all the very best in your new endeavors.
- by Monkey MAC - at 2016.02.04 13:06:00
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80. Announcement:The Future of DUST 514 - in Announcement and Events [original thread]
Well this was a long time coming. Please by all means keep us updated on the PC Version, god knows I'm itching to play it. Thank you, sincerely, for all the time and effort CCP Shanghai has put into DUST and may your new pastures be that much gre...
- by Monkey MAC - at 2016.02.04 13:03:00
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