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1361. [NEW EQUIPMENT PROPOSITION] Acoustic locators & Silencers - in General Discussions [original thread]
Also if I may continue to post in your thread. I find your choice of making it an active module rather odd. Not only does the silencer not sacrifice much to counter it passively (and rightly so) but you only have short active time on it, so its o...
- by Monkey MAC - at 2014.04.11 22:53:00
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1362. [NEW EQUIPMENT PROPOSITION] Acoustic locators & Silencers - in General Discussions [original thread]
KING CHECKMATE wrote: Roy Ventus wrote: I love that Acoustic Locator. TY n.n @ Monkey, STD and ADV duration time increased. Nice also check your damage changes to smg -0.5/-0.8/-0.3 Would -0.5/-0.7/-1.0 not better?
- by Monkey MAC - at 2014.04.11 22:43:00
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1363. CPM cloak discussion - in General Discussions [original thread]
SILENTSAM 69 wrote: If you think the cloak is invisible it is likely a TV issue. On some TV's may find it difficult to notice them, but to others they are bright shimmering targets that get shot at from a distance. Even with profile dampeners,...
- by Monkey MAC - at 2014.04.11 22:38:00
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1364. [NEW EQUIPMENT PROPOSITION] Acoustic locators & Silencers - in General Discussions [original thread]
KING CHECKMATE wrote: So , lets keep making Dust interesting! The game is better than ever ( its IMO the best patch since Chromosome) and we need to keep improving it. Now, Scouts are kings of dampening and other E-war related perks and we CAN ...
- by Monkey MAC - at 2014.04.11 22:10:00
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1365. Why you think scouts and cloaks are OP vs why they actually ARE. - in General Discussions [original thread]
So the answer is: You have been here long enough to get 25mil SP, therefore you die? or is it? You cannot play lone wolf at all because, it has been declared only scouts may do so, therefore you die?
- by Monkey MAC - at 2014.04.11 22:03:00
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1366. Scouts don't need 6 module slots or 2 equipment slots. - in General Discussions [original thread]
I see nothing wrong with the module layouts or even 2 equipment slots, the cloak is meant to be compulsory for scouts to make up for the short-comings of incredibly low EHP amd limited combat potential. Iwould rather CCP take away the Scouts abi...
- by Monkey MAC - at 2014.04.11 21:43:00
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1367. Minmatar Heavy is a "Free Kill" / Gallente & Amarr lac... - in General Discussions [original thread]
Minmatar heavies are the perfect example of Minmatar Engineering, put him and a thunderdome and most people will bet on the other guy. But Minmatar works best as flanker, if your fighting fair in Minmatar expect to loose. Minmatar is all about ge...
- by Monkey MAC - at 2014.04.11 21:36:00
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1368. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
Mordecai Sanguine wrote: Monkey MAC wrote: KingBabar wrote: Monkey MAC wrote: KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost comp...
- by Monkey MAC - at 2014.04.11 15:05:00
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1369. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: Monkey MAC wrote: KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost completely maxed out, I use all the guns dependant on...
- by Monkey MAC - at 2014.04.11 11:40:00
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1370. So, for once... - in General Discussions [original thread]
Kierkegaard Soren wrote: I seem to recall, sometime after cloaks had been confirmed as a feature for 1.8, that the CPM had demanded from CCP that cloaks would not function as a fire-from-unseen weapon, and were designed solely to be used as a t...
- by Monkey MAC - at 2014.04.11 11:33:00
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1371. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: And to all the kids claiming my "toy got nerfed" and that I'm merely QQIng I have this to say: I have AR - CR - MD and Scr almost completely maxed out, I use all the guns dependant on the mood of the day. I've started to use...
- by Monkey MAC - at 2014.04.11 11:21:00
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1372. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KING CHECKMATE wrote: Garth Mandra wrote: The fitting of the various rifles definitely needs looking at (a proto SMG is harder to fit than a proto CR for example). I use the CR because it's just simply better. The change to proficiency gav...
- by Monkey MAC - at 2014.04.11 10:44:00
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1373. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
1st Lieutenant Tiberius wrote: Lynn Beck wrote: KingBabar wrote: getu pfool wrote: the scrambler still kicks a55. the reason you don't see it is because its not a cloak and shotgun. The insanely expensive to fit and buy proto Viziam...
- by Monkey MAC - at 2014.04.11 10:32:00
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1374. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
True Adamance wrote: Monkey MAC wrote: True Adamance wrote: You do realise, and this is just for reference, that all orbitals are fired off of Small Turrets....... Firing a Large Turret at a district would wipe it clean of everything.......
- by Monkey MAC - at 2014.04.10 22:08:00
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1375. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
True Adamance wrote: You do realise, and this is just for reference, that all orbitals are fired off of Small Turrets....... Firing a Large Turret at a district would wipe it clean of everything........ Yeah Im aware but at the same time, i...
- by Monkey MAC - at 2014.04.10 21:50:00
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1376. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
So we are now approaching part 5 of the "Gearing up for Conquest" Series. So we decide to move onto the next big thing. Orbitals! Now as it stands FW only allows 1 Orbital every few minutes, assuming a EvE ship is anchored to a district satellite ...
- by Monkey MAC - at 2014.04.10 21:41:00
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1377. Gearing up for Conquest -Orbitals a d Sky fire's - in General Discussions [original thread]
When it comes to Sky fires thr is whole extra post.
- by Monkey MAC - at 2014.04.10 21:41:00
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1378. Shield damaging weapon suck... - in General Discussions [original thread]
Everyone running with 400 Armour? I barely hit 400 EHP
- by Monkey MAC - at 2014.04.10 20:54:00
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1379. -vid- reminder of how OP flaylock use to be - in General Discussions [original thread]
Bethhy wrote: Did you ask why the weapon Was OP? was it simply just everything about it? Not. Flaylock explosions where triggering Headshot Damage Multipliers... Same problem that plagued Core Locus grenades. Flaylock then got it's damage ne...
- by Monkey MAC - at 2014.04.10 18:57:00
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1380. Buff the Scrambler rifle - Nerf the combat rifle and HMG - in General Discussions [original thread]
KingBabar wrote: Too many to ansver individually so I'll try this: @ MonkeyMac: Increasing the time betwen buersts is a very bad idea. You remove the skill aspect of the gun, making all that uses it putting out the same DPS. With lowered damag...
- by Monkey MAC - at 2014.04.10 18:10:00
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