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1021. An Idea for Planetary Conquest - in General Discussions [original thread]
Nice Idea, so you can still attack and capture the district but it requires figjting through a whole army of drones, inventive. However your implementation still lacks 1 important factor: Reasons for the Gel-Breathers to care ISK alone isn't...
- by Monkey MAC - at 2014.05.15 23:54:00
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1022. Legion and the Future of Logistics Vehicles - in General Discussions [original thread]
+1 to this. I very look forward to logistics dropships and their intended roles on the battlefield. Personally I think remote repairs for vehicles, are not something that drop ships should be doing. I see logistics dropships as the following rol...
- by Monkey MAC - at 2014.05.15 14:21:00
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1023. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: Monkey MAC wrote: Ulysses Knapse wrote: Just finished drafting up a potential skill tree for dropsuits. It's very streamlined and simple. A bit ugly, though. I'm not much of a concept artist, I'm afraid. T1 Drops...
- by Monkey MAC - at 2014.05.15 14:10:00
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1024. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
[quote=Celus Ivara] I still believe that the skill tree should be re-looked at, I just don't think that Z's is the best way of doing it. Quote: But there are some secondary benefits to it, which ironically benefit vets! :) Presently, if you w...
- by Monkey MAC - at 2014.05.15 14:02:00
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1025. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ulysses Knapse wrote: Just finished drafting up a potential skill tree for dropsuits. It's very streamlined and simple. A bit ugly, though. I'm not much of a concept artist, I'm afraid. T1 Dropsuits require Racial Dropsuit Command I. T2 (Sp...
- by Monkey MAC - at 2014.05.15 10:52:00
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1026. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Celus Ivara wrote: Ulysses Knapse wrote: CCP Z wrote: Ulysses Knapse wrote: I strongly suggest that EVE: Legion adopt a progression system that mirrors EVE Online. I don't see why not. And I am strongly working doing the opposite fo...
- by Monkey MAC - at 2014.05.15 10:01:00
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1027. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Not much discussing here, no offence but since you've offered to talk to us, it would be nice if you actually did so. We want to understand your reasons behind the system amd discuss the good and bad points about it. TALK to us!
- by Monkey MAC - at 2014.05.14 16:37:00
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1028. [Feedback] Legion HUD - in General Discussions [original thread]
I-Shayz-I wrote: I don't know if someone has already mentioned this before, but I wanted to adress a MAJOR design issue with the HUD that I feel not many players really mention or even care about. One of the coolest things about the Dust 514 H...
- by Monkey MAC - at 2014.05.14 14:16:00
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1029. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Ok couple of questions 1) Why do you feel that weapons need to be limited to roles? Even if only intially it sets up this idea that you have to use these weapons in these roles. I would also like to reference you to the folowing Video , which is...
- by Monkey MAC - at 2014.05.14 13:49:00
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1030. [Feedback] Legion HUD - in General Discussions [original thread]
CCP MC Peanut wrote: Monkey MAC wrote: I think instead of these kind of things being customizable, we just have them react to the enviroment. So say your on a Thermonically Active Planet, there is soot and particulates everywhere, your D...
- by Monkey MAC - at 2014.05.14 11:48:00
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1031. [Suggestion] Let us drop from orbit - in General Discussions [original thread]
I thought of this as well it makes more sense for Drop Uplinks to actually Drop you, not to mention where they get so many clones into a single CRU. I think standard CRU Installations and Drop Uplinks being converted to Jump Tethers
- by Monkey MAC - at 2014.05.13 23:49:00
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1032. [Feedback] Legion HUD - in General Discussions [original thread]
Hawk-eye Occultus wrote: Ace Starburst wrote: Ender Storm wrote: I like the idea of having the hability of using multiple display configurations, was thinking about it as well. Something like the Predator movies :) You could indeed ha...
- by Monkey MAC - at 2014.05.13 23:29:00
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1033. Re: Tree - in General Discussions [original thread]
Umm no, sorry IWS, either I'm too tired or your not very good at explaining but this sounds incredibly complicated. There are things about Z's system I like 1) Making the tree Role Specalization Centric 2) Removing the 5 levels per node system 3)...
- by Monkey MAC - at 2014.05.13 17:31:00
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1034. [request] Legion monument - in Feedback/Requests [original thread]
How about: 1) Memorial Wall / Monument in a non-combat area. 2) Secret Areas with certain maps (like a barracks) that contains the 514 Blood Scrawling 3) 'Timefall' Caldari/Minmatar/Amarr/Gallante Assault Suit
- by Monkey MAC - at 2014.05.13 13:25:00
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1035. Legion Skill Progression - in General Discussions [original thread]
From what I understand, there will be no proto gear, no proto modules, no proto weapons, which isn't necessarily a bad thing. Instead each variation has different positives and negatives. This allows for more customization without the current tre...
- by Monkey MAC - at 2014.05.13 12:11:00
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1036. The Real Question We're All Asking. - in General Discussions [original thread]
Jonny D Buelle wrote: CCP Logibro wrote: Sorry, no Dinosaurs. We changed Galaxies a few thousand years ago and Timmy forgot to pack them. Damnit Timmy! TIMMY!
- by Monkey MAC - at 2014.05.13 11:23:00
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1037. [Feedback] Legion HUD - in General Discussions [original thread]
matsumoto yuichi san wrote: guys has no one played LoL i mean this is a solved problem.... http://www.team-dignitas.org/uploads/tinymce/images/black_shield_mrog.jpg just saying each tick is 100 and the shield is just a different color appen...
- by Monkey MAC - at 2014.05.12 21:06:00
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1038. [Feedback] Legion HUD - in General Discussions [original thread]
CCP MC Peanut wrote: IgniteableAura wrote: MC Peanut, Is it possible to make the health bars more dynamic based on shields vs armor? So that when you are shooting someone you have an idea where their "tank" is? So for example the armor ba...
- by Monkey MAC - at 2014.05.12 11:36:00
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1039. Legion beta-testers - in General Discussions [original thread]
Monkey MAC 0/2
- by Monkey MAC - at 2014.05.12 10:14:00
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1040. Can we get more infomation from CCP Z about the skill progression - in General Discussions [original thread]
Kevall Longstride wrote: I understand peoples concerns but I've felt for the longest time that Dust's skill tree is as it is to satisfy Eve players rather than become its own thing. While aesthetically and lore wise the game should be very cl...
- by Monkey MAC - at 2014.05.12 09:57:00
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