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901. [Request] Tank Speed reduced by Damage received - in Feedback/Requests [original thread]
Lonewolf Heavy wrote: I'm not to clever at wording but thinking about real life, The worse condition something is in, the slower it goes. So why not make a tank as it receives more damage, lose speed so it begins to get harder to escape? Realis...
- by MINA Longstrike - at 2014.01.21 10:10:00
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902. new player experience - in Feedback/Requests [original thread]
2 million skillpoints will for most players be two months in the academy. Maybe one if they cap every week, bad idea there.
- by MINA Longstrike - at 2014.01.21 09:44:00
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903. [Request] Give amarr back the drop uplinks - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Who do you think will be making the cloak? Cloaking devices in eve were originally guristas tech I believe, the state claimed the guristas stole them from the caldari navy but the reverse was true - this isn't the fir...
- by MINA Longstrike - at 2014.01.18 00:47:00
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904. Email Newsletters in 2014 - in Feedback/Requests [original thread]
More transparency with other devs - whether it be a quick bit of concept art they've drawn up or a short little paragraph about who they are, what they do, other game / movie genres they like and what makes them love dust so much. ISD interviews ...
- by MINA Longstrike - at 2014.01.16 02:14:00
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905. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Clone D wrote: Valmar Shadereaver wrote: ... ppl playing every day of every week of evry month to get there cap done and some extra 1K matches This is a modern miracle. I obviously can't compete with that level of drive. It's like a forc...
- by MINA Longstrike - at 2014.01.14 08:26:00
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906. Melee Weapon Suggestions - in Feedback/Requests [original thread]
Gallente draw heavily from French, South Korean, and European Union nations in their ethnicity and their whole style of combat is meant to be short range and brutal - due to the heavy armor on their dropsuits I'd recommend something like a Gladius...
- by MINA Longstrike - at 2014.01.12 10:07:00
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907. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Clone D wrote: Skihids wrote: The journey is a good deal of the experience, and skipping it to reach the "destination" robs the game of a good deal of what it has to offer. I like your philosophical stance. I have extrapolated many less...
- by MINA Longstrike - at 2014.01.10 19:44:00
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908. I'd pay 5 bucks for 1 million Skill Points - in Feedback/Requests [original thread]
Clone D wrote: Sophie DV wrote: I've been playing since partway through the closed beta, and it's my opinion that with enough experience, you'll appreciate the skills more if you have to wait to train them, and you'll also appreciate the mor...
- by MINA Longstrike - at 2014.01.10 19:42:00
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909. Ambush Vehicle Limit Suggestion - in Feedback/Requests [original thread]
The 'problem' has little to do with vehicle limits and more to do with cost of militia / std tanks and refusal of people to spec into *any* av. There's tons of places that you can toss down a nano hive and spam av grenades, swarms are still pretty...
- by MINA Longstrike - at 2014.01.09 21:59:00
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910. Request weapon : Bow(with plan, have a look plz) - in Feedback/Requests [original thread]
As much as I think it's a novel idea the practicality is that once you get past certain draw strengths on bows more of the potential energy stored from drawing the bow goes into producing heat or making noise etc than it does to accelerating the p...
- by MINA Longstrike - at 2014.01.09 11:46:00
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911. If I may weigh in on tanks... - in Feedback/Requests [original thread]
Timtron Victory wrote: Talos Vagheitan wrote: Timtron Victory wrote: Talos Vagheitan wrote: Tough crowd. Not really. Tanks can fly. That alone tells you its messed up. Tanks pretty much do ballet in this game I have seen two tanks f...
- by MINA Longstrike - at 2014.01.09 11:35:00
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912. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
BL4CKST4R wrote: I'm... This is going to be a tough one... going Minmatar assault. I am sorry my Gallente brethren. On the plus side I might go Gallente scout if the bonuses and stats are good. I wouldn't hold my breath hoping for a respec. ...
- by MINA Longstrike - at 2014.01.09 11:09:00
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913. [Request] Multispectral Grenades. - in Feedback/Requests [original thread]
Maybe to improve the defensive qualities of sentinels and improve the offensive qualities of assaults they could be somewhat resistant to multispectral grenades (have this information listed on the dropsuits as a 'sensor recalibration time'). This...
- by MINA Longstrike - at 2013.12.22 10:36:00
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914. [Request] Multispectral Grenades. - in Feedback/Requests [original thread]
Bamp
- by MINA Longstrike - at 2013.12.21 22:30:00
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915. [Request] Allow Squadleads to choose between damage or support orbitals. - in Feedback/Requests [original thread]
Lonegnr wrote: You might be forgetting that atm the type of strike you get is determined by the weapons being used by the particular pilot. If you have 1 pilot sitting up there connected to the district in a minmatar projectile ship, he can ONL...
- by MINA Longstrike - at 2013.12.15 17:29:00
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916. [Request] Heavy Weapon Suggestions - in Feedback/Requests [original thread]
I'd love to see a heavy autocannon. give it 2-4 shots per second at say about 150-200 damage (still does full damage to vehicles but with standard minmatar damage profile) effective out to about 90m or so. Heavy overall needs more love (and a lot...
- by MINA Longstrike - at 2013.12.15 07:04:00
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917. [Request] Allow Squadleads to choose between damage or support orbitals. - in Feedback/Requests [original thread]
So recently I've been interacting with some wonderful people from the PIE ground control channel who have been trying to provide a lot of orbital support for the (constantly failing) amarr FW squads... and one of the things that they've been askin...
- by MINA Longstrike - at 2013.12.15 07:00:00
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918. Rename the game "Duh Tank Game". Since Tanks easily own anything and a... - in Feedback/Requests [original thread]
Module bug, militia fuel injector is giving +100% speed bonus instead of +10%.
- by MINA Longstrike - at 2013.12.11 07:33:00
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919. [feedback] Imperial Complex Armor Repairer - in Feedback/Requests [original thread]
Currently the imperial complex armor repairer in the amarr LP store has the exact same stats as the enhanced variant... the only differences are that it costs more (isk + lp) and it has the name of 'complex'... Can someone fix this? Or should this...
- by MINA Longstrike - at 2013.12.11 07:21:00
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920. Ramming into vehicles with vehicles - in Feedback/Requests [original thread]
Pipsa Possu wrote: It's not suicide if you and your DS survives the collision, like I did. then your 'reward' is denying the enemy their position and costing them an expensive vehicle. You don't need warpoints for that. I'm sure if you had i...
- by MINA Longstrike - at 2013.12.09 09:36:00
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