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1. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Breakin, the laser damage formula is as follows dmg per shot = base damage + (scalar * #of shots fired consecutively) The scalar is .85 for basic IIRC and 1.10 for proto. Advanced is somewhere inbetween though I can't remember the exact value an...
- by MINA Longstrike - at 2015.09.01 17:34:00
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2. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
So, bit of stream of conciousness type post here. I believe I came in ~3rd place in the officer laser contest on my alt Malleus Malificorum with ~2750ish kills. I was probably at one point one of maybe 10 or so people (if not that number it was a...
- by MINA Longstrike - at 2015.08.31 22:32:00
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3. Vehicle profile dampener - in Feedback/Requests [original thread]
^What do you mean 'used to be', it still is, because waves of opportunity is a borked design.
- by MINA Longstrike - at 2015.08.13 22:52:00
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4. Vehicle profile dampener - in Feedback/Requests [original thread]
People complained for a very very long time to get it so that vehicles are automatically detected when they're within 50m of a person, regardless of if that person has the range or precision to scan them... so no, this is a bad idea and would brin...
- by MINA Longstrike - at 2015.08.13 18:56:00
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5. Can we get shield regulators to affect the shield inhibition value? - in Feedback/Requests [original thread]
bump
- by MINA Longstrike - at 2015.08.10 01:59:00
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6. Can we get shield regulators to affect the shield inhibition value? - in Feedback/Requests [original thread]
Bump
- by MINA Longstrike - at 2015.08.05 20:42:00
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7. Large Blasters are insane - in Feedback/Requests [original thread]
Spkr4theDead wrote: Mina Longstrike wrote: Chosokabe Ite wrote: Those blaster tanks aren't so scary when you got a swarm launcher or a plasma cannon. Hell, I'm thinking about a commando fit with both. Yeah, I'll be useless against everyth...
- by MINA Longstrike - at 2015.08.04 22:16:00
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8. [Idea] Make HAVs Less Broken - in Feedback/Requests [original thread]
Cross Atu wrote: Adipem Nothi wrote: Idea! Hardener's up? Speed reduced by 50%. Maybe not. But something. Something to make hardened blaster HAVs less EZ Mode against infantry. Step one to any HAV fix at this point is to address the doubl...
- by Mina Longstrike - at 2015.08.04 21:09:00
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9. Large Blasters are insane - in Feedback/Requests [original thread]
Chosokabe Ite wrote: Those blaster tanks aren't so scary when you got a swarm launcher or a plasma cannon. Hell, I'm thinking about a commando fit with both. Yeah, I'll be useless against everything else, but hey, could be fun. 10000+ ehp, ~...
- by MINA Longstrike - at 2015.08.04 03:54:00
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10. Large Blasters are insane - in Feedback/Requests [original thread]
Sgt Kirk wrote: Things would be a lot better if the blaster worked as a bigger version of the plasma cannon. I think both large and small blasters would both function better as long range shotguns - they'd be able to apply damage to infantry...
- by MINA Longstrike - at 2015.08.03 20:53:00
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11. [Idea] Make HAVs Less Broken - in Feedback/Requests [original thread]
Spkr4theDead wrote: Adipem Nothi wrote: Good to see you back, buddy! Just in time for the next nerf. lol I'm not back. Read my tagline. I'm done with it. My "suggestions" never mattered anyway, because those that don't know what they're ta...
- by MINA Longstrike - at 2015.08.03 20:15:00
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12. [Feedback] Lore - in Feedback/Requests [original thread]
^I'd made a short suggestion of "Rasetsu" Peacemakers (attached to the peacekeepers, something along the lines of that which cannot be defended will be avenged, peace that cannot be kept shall be made ). I don't have any solid idea's for jaegers,...
- by MINA Longstrike - at 2015.08.02 07:50:00
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13. [Feedback] Lore - in Feedback/Requests [original thread]
No offense galm, but I think that your names might be getting a little bit toooooo wordy. I do like Jaegers though, but it should be simplified down a little.
- by MINA Longstrike - at 2015.08.02 07:15:00
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14. [Feedback] Lore - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Mina Longstrike wrote: What about Huscarls for minmatar? Perhaps "Huscarl Defender". These guys would serve as bodyguards for important minmatar figures notably because assassinations are NOT infrequent, and as often c...
- by MINA Longstrike - at 2015.08.02 02:14:00
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15. [Feedback] Lore - in Feedback/Requests [original thread]
What about Huscarls for minmatar? Perhaps "Huscarl Defender". These guys would serve as bodyguards for important minmatar figures notably because assassinations are NOT infrequent, and as often come from the gallente federation as the amarr empir...
- by MINA Longstrike - at 2015.08.02 01:58:00
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16. Breach and Assault HMG - in Feedback/Requests [original thread]
To be honest. The full auto HMG should be the "Assault" variant, the burst variant should be the standard, the current assault should be the breach... and I have no idea on how to accomplish a tactical variant.
- by MINA Longstrike - at 2015.08.01 23:04:00
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17. [Feedback] Lore - in Feedback/Requests [original thread]
Rattati can we get an update to see if we're on the right page with the type of suggestions people are making?
- by MINA Longstrike - at 2015.08.01 19:36:00
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18. Can we get shield regulators to affect the shield inhibition value? - in Feedback/Requests [original thread]
S0Lid 5N4K3 wrote: Alena Ventrallis wrote: I disagree. These numbers are far, far too high. This makes shields regen through certain weapons within their optimal, like almost all the kinetic damage weapons (CR, HMG, etc.) That should never...
- by MINA Longstrike - at 2015.08.01 19:35:00
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19. Ship hangar - in Feedback/Requests [original thread]
Dewie Cheecham wrote: The models and textures are already there, except for the barge. And how easy do you think it is to design a carrier/freighter sized model... that would also chew up some of the resources available in our captains qua...
- by Mina Longstrike - at 2015.08.01 17:24:00
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20. Can we get shield regulators to affect the shield inhibition value? - in Feedback/Requests [original thread]
Cross Atu wrote: An Assault or two armor brick tanked with a logi behind them can actually do quite well. Had a squad like that a while back where a fire team of 2 (one logi one AmAss) split off and held a point on their own because of the tank...
- by Mina Longstrike - at 2015.08.01 17:21:00
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