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161. Hey, reskinned snipers for all races - in Feedback/Requests [original thread]
I disagree with this, largely because not every race 'needs' a sniper rifle, nor does it fit into their doctrine. A 'long range' weapon certainly, but this oprah style "EVERY RACE GETS A SNIPER, AND NEXT EVERY RACE GETS A SHOTGUN, LASER SHOTGUNS,...
- by MINA Longstrike - at 2015.04.21 13:38:00
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162. [Request] Add 'Black Eagle' things to the Gallente LP Store - in Feedback/Requests [original thread]
So all sentinels can have an assault rifle with assault rifle dps as a sidearm... but only if they run gallente facwar? That would totally be fair and balanced. Maybe we should make Dragonaur / Provist rail rifles that go into the side arm slot...
- by MINA Longstrike - at 2015.04.21 10:42:00
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163. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
DiablosMajora wrote: Make them akin to swarms, with a lock on? That, or laser guided: the longer you keep yourself trained on a target, the more accurate they become. Lock-on weapons are not good things, they largely remove player skill fro...
- by MINA Longstrike - at 2015.04.21 01:10:00
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164. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Was mucking about with a missile tank earlier. Unless I can engage on a tank that doesn't move or is stuck on something, Missiles fire slowly enough that they're able to be completely juked out by moving back & forth (especially with a speed m...
- by MINA Longstrike - at 2015.04.21 01:06:00
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165. I can only place one drop uplink per battle - in Feedback/Requests [original thread]
SSHHH---Let it Happen wrote: Last month it worked fine though? And I have the same problem with Logistics suits? I cant remember exactly when bandwidth was added, but it seems like you might not be remembering correctly. You are unlikely to ...
- by MINA Longstrike - at 2015.04.20 23:11:00
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166. skins - in Feedback/Requests [original thread]
Why are you altposting?
- by MINA Longstrike - at 2015.04.20 12:02:00
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167. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
I disagree with both of your ideas on very fundamental levels. I feel that they have deep and immitigable flaws inherent to them. I see little value in them and have yet to see an explanation from you that provides them with value. If I had time a...
- by MINA Longstrike - at 2015.04.20 11:50:00
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168. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
You're right, it's not a 'pay to win', it's a 'pay to be competitive', which is arguably worse. FOTM chasers will be able to chase FOTM even faster.
- by MINA Longstrike - at 2015.04.20 11:26:00
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169. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
Jadek Menaheim wrote: MINA Longstrike wrote: Oh, that topic. Yeah I thought that was pretty dumb too. Sp isn't currency. Passive SP, no. Active and Boosted SP, yes. Mina, our bodies are filled with Jovian space magic. Is it really much of ...
- by MINA Longstrike - at 2015.04.20 11:20:00
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170. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
Oh, that topic. Yeah I thought that was pretty dumb too. Sp isn't currency. All I see this current idea encouraging is corps having a few players that multibox and go out to one specific region of lowsec and attack 'warbarges' with stealth bomber...
- by MINA Longstrike - at 2015.04.20 11:11:00
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171. Warbarge travels in real time for raids and PC attacks - in Feedback/Requests [original thread]
I absolutely loathe the idea of having dust players and eve players attack each other. Asymmetrical combat between games is not a good idea. I'd much, much rather have cooperative goals between eve and dust. That said I'm not sure what 'problem...
- by MINA Longstrike - at 2015.04.20 11:03:00
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172. Ion Pistol - A Great Sidearm! If all the other sidearms didn't e... - in Feedback/Requests [original thread]
Breakin Stuff wrote: Banjo Robertson wrote: The only thing I think the ion pistol needs is to have the heat from a fully charged shot not cause the thing to over-heat and lock up, other than that I think everything else is fine. This. A ...
- by MINA Longstrike - at 2015.04.17 13:14:00
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173. Development question. - in Feedback/Requests [original thread]
Text Grant wrote: Is it even possible to change the laser rifle damage to build heat on target instead of in the weapon? This would make massive laser buffs mandatory and largely remove the depth of gameplay that the laser currently has as a...
- by MINA Longstrike - at 2015.04.17 13:08:00
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174. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Also wanted to add a comment, that the returns on myo's are way beyond what they should be. Four 25% modules shouldn't be seeing the 400% increase in jump height that they're providing, the actual increase should be 87%.
- by MINA Longstrike - at 2015.04.16 07:30:00
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175. CPM Feedback Requestion - Myofibril Stimulant - in Feedback/Requests [original thread]
Primary play mode(s) - Skirmish Top role(s) used since the change - I fill in on everything, but generally assault, scout or heavy. Have you tried the Myofibril Stimulant since the change?
Yes Do you currently have a Myofibril Stimul...
- by MINA Longstrike - at 2015.04.15 07:26:00
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176. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
Adipem Nothi wrote: In followup to Post 67 : Alternative Idea * Disable FW during off-peak play periods (weekdays); enable FW during peak play periods (weekends). * Add Barge Components and competitive Isk payouts to FW EOM pay. * Merge Acq...
- by MINA Longstrike - at 2015.04.15 02:00:00
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177. Sticky:[Feedback] FW and Skirmish - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, I have been mulling and considering an idea passed on to me. So bear with me for a second and read it all before jumping to conclusions. What if Skirmish, as the most tactical game mode becomes FW only. Playe...
- by MINA Longstrike - at 2015.04.14 12:07:00
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178. [Suggestion] Commando Buffs (FAO Cross!) - in Feedback/Requests [original thread]
I agree that it's well thought out and presented. I do have some serious concerns over just flat increases to commando base HP though as I feel it might push the suit into being too cost efficient for its slot numbers, instead I'd give more slots ...
- by MINA Longstrike - at 2015.04.13 18:57:00
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179. I want a "track player" option - in Feedback/Requests [original thread]
I-Shayz-I wrote: We have a "watch" list, but I have no idea what it's supposed to be for. Its a holdover from eve stuff. In eve it lets you see when people have logged in and stuffs, I used to use it for super sekrit spying and intelligence ...
- by MINA Longstrike - at 2015.04.12 08:13:00
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180. Sniper load outs & Blue print sniper rifles - in Feedback/Requests [original thread]
I'll care about snipers when they actively try to win matches instead of sit on hills 250meters away from an objective, end the match with 2 kills, zero deaths and 200 warpoints and think to themselves "Man I'm a badass!". You don't want to play ...
- by MINA Longstrike - at 2015.04.09 03:03:00
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