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41. [Feedback] Lore - in Feedback/Requests [original thread]
Empyreans referred to all immortals from the amarr perspective. Elysians is a Greek mythology tie-in as much as einherjar for the min.
- by MINA Longstrike - at 2015.07.29 22:26:00
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42. [Feedback] Lore - in Feedback/Requests [original thread]
Aeon Amadi wrote: Taskforce Phoenix for the Gallente? Seems fitting, to me, at least. Phoenix's are caldari in eve (its their dreadnought). Elysian First Responders for gal? My names are probably more suited for corps though. Maybe we cou...
- by Mina Longstrike - at 2015.07.29 22:15:00
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43. [Feedback] Lore - in Feedback/Requests [original thread]
^I had my suspicions about if we were doing something like naming groups of elites or if we were doing something like re-hashing titles. But yeah, being as this is more akin to naming 40k chapters, aspect shrines, officio assassinorum, guard regi...
- by MINA Longstrike - at 2015.07.29 20:08:00
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44. [Feedback] Lore - in Feedback/Requests [original thread]
^So essentially we're naming groups rather than more individual/personal titles. Stuff like maroons, musketeers, franks (after their francisca's)
- by MINA Longstrike - at 2015.07.29 09:50:00
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45. [Feedback] Lore - in Feedback/Requests [original thread]
So within 4 pages we've come to the same thing we have in all previous threads. No one can agree on things. My suggestions (at least in regards to caldari it seems) are too specific and 'culturally charged' (which I will agree to an extent on bot...
- by MINA Longstrike - at 2015.07.29 09:45:00
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46. [Feedback] Lore - in Feedback/Requests [original thread]
Jaysyn Larrisen wrote: Agreed, Mina. I have no issue with it and if a blurb need to be created I don't mind taking a shot. That said, I honestly think we collectively overthink and dissect it with too fine a scalpel every time Rattati gives u...
- by Mina Longstrike - at 2015.07.28 22:44:00
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47. [Feedback] Lore - in Feedback/Requests [original thread]
^You can create lore blurbs for your own submissions Jaysyn. I think that's a somewhat reasonable way to do it.
- by MINA Longstrike - at 2015.07.28 22:22:00
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48. [Feedback] Lore - in Feedback/Requests [original thread]
True Adamance wrote: Jaysyn Larrisen wrote: True Adamance wrote: Jaysyn Larrisen wrote: 1) The Amarr seems in the best shape in terms of ranks and titles. No lack of Paladin, Crusader, Templar, Seraph, Cyber Knight, Empresses Hand, et...
- by Mina Longstrike - at 2015.07.28 22:04:00
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49. [Feedback] Lore - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: says "Board not found." EDIT: Also I'm glad that someone else realizes that the best way to name Minmatar things is not just throwing in a bunch of hard to pronounce Norse words, and that there are other inspiratio...
- by Mina Longstrike - at 2015.07.28 22:03:00
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50. [Feedback] Lore - in Feedback/Requests [original thread]
Balistyc Farshot wrote: CCP Rattati wrote: What would be the toughest types of mercs/soldiers that earn their way to being the absolute highest ranks within each Faction Let's say the Empress's Bodyguards, or the Navy Seals of Gallente, etc...
- by Mina Longstrike - at 2015.07.28 19:18:00
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51. [Feedback] Lore - in Feedback/Requests [original thread]
^They are primarily judges and arbitrators, but I see no reason that a person couldn't be promoted from them into the ranks of the immortal clone soldiers.
- by Mina Longstrike - at 2015.07.28 13:36:00
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52. [Feedback] Lore - in Feedback/Requests [original thread]
True Adamance wrote: I do have a question CCP Rattati if you would indulge me. What is the purpose for this? Seconded... Is this for a new novel? or are we naming new NPC groups? Are these for new suits? player ranks? wat.. because we've had...
- by MINA Longstrike - at 2015.07.28 13:16:00
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53. [Feedback] Lore - in Feedback/Requests [original thread]
CCP Rattati wrote: What would be the toughest types of mercs/soldiers that earn their way to being the absolute highest ranks within each Faction Let's say the Empress's Bodyguards, or the Navy Seals of Gallente, etc. What could be a cool nam...
- by MINA Longstrike - at 2015.07.28 13:03:00
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54. [Feedback] OP / UP - in Feedback/Requests [original thread]
Varoth Drac wrote: Squad shared passive scans are fine so long as they aren't too precise. Scouts with max skills and a complex dampener should not be scannable with passives, regardless of how many precision mods are used. Assaults that want ...
- by MINA Longstrike - at 2015.07.21 22:24:00
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55. Blaster turrets - My thoughts and possible changes - in Feedback/Requests [original thread]
Premise: Both large and small blaster turrets are in drastic need of a re-design. Blaster turrets have been in a very 'odd' place in dust for quite some time with large ones being considered to be pretty wildly overpowered due to either being the...
- by Mina Longstrike - at 2015.07.21 15:08:00
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56. [Feedback] OP / UP - in Feedback/Requests [original thread]
Vesta Opalus wrote: Mina Longstrike wrote: The ion pistol is *really* solid and about the only two things I think it honestly needs are maybe 3 meters more range and to lose the shake on full charge. I honestly don't think this weapon is 'u...
- by MINA Longstrike - at 2015.07.21 14:43:00
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57. [Feedback] OP / UP - in Feedback/Requests [original thread]
The ion pistol is *really* solid and about the only two things I think it honestly needs are maybe 3 meters more range and to lose the shake on full charge. I honestly don't think this weapon is 'underpowered' so much as it's outranged. As far a...
- by MINA Longstrike - at 2015.07.21 14:38:00
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58. Power core thought. - in Feedback/Requests [original thread]
Veg Hegirin wrote: Mina Longstrike wrote: Are you talking unskilled Neo suits though? It wasn't obvious? I have been talking to a lot of people of questionable intelligence today. Sometimes I ask for clarification because I can never ...
- by Mina Longstrike - at 2015.07.19 04:28:00
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59. Power core thought. - in Feedback/Requests [original thread]
Veg Hegirin wrote: It always annoyed me that you miss out on the class bonus when running a basic neo suit. It's like buying ice-cream from the store and they just scoop it straight into your hands. Mina Longstrike wrote: ^Slotcounts cant b...
- by Mina Longstrike - at 2015.07.19 04:23:00
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60. Power core thought. - in Feedback/Requests [original thread]
^Slotcounts cant be modified by powercores which puts a limiter on things.
- by MINA Longstrike - at 2015.07.19 03:37:00
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