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Roy Ventus
Foxhound Corporation General Tso's Alliance
709
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Posted - 2013.12.14 16:51:00 -
[1] - Quote
Pulse Rifle - A powerful rifle designed by Gallente military to fire plasma at mid-range with a powerful force. The side-effect is worst than the actual plasma rifle to the point where it's recommended that users have on heavy protection gear. The Pulse Rifle is rather slow with automatic fire but each impact is deadly(SN: Think of a proper Breach Assault Rifle) although it's assault version allows for a more rapid fire however it provides less damage.
Laser Cannon - The laser cannon is a powerful Amarr weapon that releases a brief laser stream. In order to operate it, one must charge it up and then release the trigger to which the release of a powerful laser beam happens. While it lacks viability in close quarters combat, it shines in mid-to-long range combat. Those caught in it's wake are quite literally turned to "dust." The burst variation of the Laser Cannon allows for quicker charge up times but at the cost of less damage.
Coil Gun - Developed by the Caldari for assault purposes, the Coil Gun fires metal coils designed to pierce armor like their Rail Rifle. It's designed for long range engagements with one of the better ranges although it's kickback makes it hard to aim and it's wait time(SN: akin to a charged sniper rifle more so than a forge gun, in time frame) makes it insufficient for extremely long distance sniping. The assault variant allows for a more rapid fire, with a loss of a prominent charge up time, at the cost of a smaller and thinner coil.
SN: I included a new weapon for the Caldari just because the Forge Gun isn't as capable of anti-infantry as the Heavy Machine Gun and other heavy weapons should be. Forge Guns belong more in the Anti-Vehicle classifications.
CCP might already have some things in plan...So if that's the case ignore this because I'm throwing out ideas if the weapon design team(Team True Grit?) wants to catch them.
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Superhero Rawdon
The Generals General Tso's Alliance
131
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Posted - 2013.12.14 18:37:00 -
[2] - Quote
how about a LMG type weapon that allows us to walk and run slighty faster...im talking like 2% faster (maybe 5)
smaller clip (200 rounds) and less RoF (prob 800-1000)
gives heavies a little more diversity as far as not being stuck with a FG or a HMG. we can still perform our roles as point holding area denial, suppressive fire (if thats ever implemented) with none of the draw backs on the HMG (barrel heat-up, tiny dot in a large reticule, barrel *flare* while shooting, long reload time, etc)
dmg per round and range can b figured out, im sure. but it shouldnt differ from the AR very much (assault rifles only. not gonna try to say the LMG should b like the RR, CR, or SR)
i bleed chocolate milk........and poop batarangs
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Benjamin Ciscko
The Generals General Tso's Alliance
333
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Posted - 2013.12.14 18:43:00 -
[3] - Quote
Superhero Rawdon wrote:how about a LMG type weapon that allows us to walk and run slighty faster...im talking like 2% faster (maybe 5)
smaller clip (200 rounds) and less RoF (prob 800-1000)
gives heavies a little more diversity as far as not being stuck with a FG or a HMG. we can still perform our roles as point holding area denial, suppressive fire (if thats ever implemented) with none of the draw backs on the HMG (barrel heat-up, tiny dot in a large reticule, barrel *flare* while shooting, long reload time, etc)
dmg per round and range can b figured out, im sure. but it shouldnt differ from the AR very much (assault rifles only. not gonna try to say the LMG should b like the RR, CR, or SR) How about increased in range and damage but the trade off is less RoF and perhaps less accuracy.
Tanker/Logi
Tanks almost fixed.
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Ulysses Knapse
duna corp
729
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Posted - 2013.12.14 18:47:00 -
[4] - Quote
The names are terrible, and it's obvious that you didn't think their roles through.
Honestly, what do you want them to do?
Humanity is the personification of change.
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Superhero Rawdon
The Generals General Tso's Alliance
132
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Posted - 2013.12.14 23:57:00 -
[5] - Quote
Benjamin Ciscko wrote:Superhero Rawdon wrote:how about a LMG type weapon that allows us to walk and run slighty faster...im talking like 2% faster (maybe 5)
smaller clip (200 rounds) and less RoF (prob 800-1000)
gives heavies a little more diversity as far as not being stuck with a FG or a HMG. we can still perform our roles as point holding area denial, suppressive fire (if thats ever implemented) with none of the draw backs on the HMG (barrel heat-up, tiny dot in a large reticule, barrel *flare* while shooting, long reload time, etc)
dmg per round and range can b figured out, im sure. but it shouldnt differ from the AR very much (assault rifles only. not gonna try to say the LMG should b like the RR, CR, or SR) How about increased in range and damage but the trade off is less RoF and perhaps less accuracy.
from wut the HMG is?
yes. but it should be more accurate than the HMG
if u are comparing them to ARs, tho, i can see less accuracy than an AR, but higher RoF. and higher dmg.
i bleed chocolate milk........and poop batarangs
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Talbain Sigmund
Deep Black Industries Yulai Federation
22
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Posted - 2013.12.15 00:20:00 -
[6] - Quote
LMGs are basically automatic capable rifles with large capacity magazines. That's pretty much the automatic rifles we have already. I'd rather get a real heavy weapon. Amarr Arc Cannon from Templar One, Gallente Plasma Projector, or an Autocannon. Hell an amarr laser that does DPS in a 45 degree cone in front of it that microwaves people dead. Anything but a gun we practically have on light suits. |
Roy Ventus
Foxhound Corporation General Tso's Alliance
711
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Posted - 2013.12.15 00:51:00 -
[7] - Quote
Ulysses Knapse wrote:The names are terrible, and it's obvious that you didn't think their roles through.
Honestly, what do you want them to do?
I'm not good with names. Just ideas... It's awesome you care that much though.
All of the weapon ideas I gave were a mixed between balance and role. All of their standard usage have to do with either heavy defense or supportive offense on the battlefield. Coil gun? What's the point of it? To take out armor based enemies at a distance with massive damage. Pulse is for close quarters like the HMG. However unlike the HMG, it's flexible. Laser cannon is for a clean sweep much like the Laser Rifle but it's duration is shorter.
Isn't that what heavies do?
"There once was a time when there wasn't a Roy Ventus and it wasn't much of a time at all."
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Magpie Raven
ZionTCD Public Disorder.
329
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Posted - 2013.12.15 03:40:00 -
[8] - Quote
Caldari Rail HMG- Sort of like a 50cal machine gun. It fires large rounds at a fairly slow rate compared to the HMG. Say about 500-600 rpm. In addition to the direct damage, each round shatters on impact causing a very small amount of splash damage over a fairly small area. (maybe 1/3 direct damage over 1m radius) Similar in a way to the forge gun.
As with most rail tech there is a charge time required. However, unlike most rail weapons it is able to fire immediately at a very slow rate which gradually increases as the energy required for the full RoF accumulates. (say 2sec) I think there should be an ability to precharge the weapon so the full RoF can be used in exchange for slower movement speed.
Variant 1- less accurate, Slower firing, longer charge up, for more direct damage, and large radius of splash damage. Good for damaging LAVs and harassing dropships. Suppressing infantry with splash damage. Hard to get direct hits
Variant 2- Less range, higher RoF, very low charge time. No splash damage Useless against light vehicles. Meant for shredding infantry
This is a long range weapon (for a heavy weapon) that's great at suppressing infantry and making a mess of crowded groups.
Possible idea for looks. Rail HMG I know it says sniper rifle but use your imagination.
Also this would be a sick Amarr heavy laser
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Superhero Rawdon
The Generals General Tso's Alliance
134
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Posted - 2013.12.15 06:13:00 -
[9] - Quote
Talbain Sigmund wrote:LMGs are basically automatic capable rifles with large capacity magazines. That's pretty much the automatic rifles we have already. I'd rather get a real heavy weapon. Amarr Arc Cannon from Templar One, Gallente Plasma Projector, or an Autocannon. Hell an amarr laser that does DPS in a 45 degree cone in front of it that microwaves people dead. Anything but a gun we practically have on light suits. yeah, well........
i dont want anymore role-specific weapons, personally. we're limited in the 'role-specific' category as is.
give us something with some flexibility
i bleed chocolate milk........and poop batarangs
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MINA Longstrike
2Shitz 1Giggle
170
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Posted - 2013.12.15 07:04:00 -
[10] - Quote
I'd love to see a heavy autocannon. give it 2-4 shots per second at say about 150-200 damage (still does full damage to vehicles but with standard minmatar damage profile) effective out to about 90m or so.
Heavy overall needs more love (and a lot more weapons). |
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