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61. Power core thought. - in Feedback/Requests [original thread]
My line of thought was more along the line of Assault skill: Unlocks assault powercores at level 1 3 & 5. Powercore A: provides [bonus] per level of assault skill Powercore B: provides [bonus] per level of assault skill. And yeah, I imagine ...
- by MINA Longstrike - at 2015.07.19 03:25:00
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62. Power core thought. - in Feedback/Requests [original thread]
Would it be possible for the currently 'unique' skill bonus on dropsuits to be removed and applied directly to the powercore? While still referencing back to the respective dropsuit skill. In effect, what this would do would is cause the skill of...
- by MINA Longstrike - at 2015.07.18 09:42:00
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63. [Lots of Reading] Re-Evaluation of Assaults and Commandos - in Feedback/Requests [original thread]
I find your premise to be flawed aeon and I disagree with the entirety of your proposal. Assaults are the front line fighters by virtue of their weapon performance buffs - all of which are currently *very good* and their combination of hp, recove...
- by MINA Longstrike - at 2015.07.05 08:59:00
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64. New skins idea, - in Feedback/Requests [original thread]
CCP Rattati wrote: Mordus legion has a very boring color scheme. Feel free to propose something cool. Also, making a single tribute skin, what faction and dropsuit size? Wiyrkomi skin please? The colors are green primary, charcoal black/gre...
- by MINA Longstrike - at 2015.07.03 21:02:00
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65. Repurposing the Swarm Launcher - in Feedback/Requests [original thread]
I'd really like to see the swarm be re-designed to function more like the plasma cannon... Setting its damage profile to hybrid, and giving certain 'variant' swarm launchers a small aoe that homes onto vehicles like AV grenades. While swarms have...
- by MINA Longstrike - at 2015.06.26 04:04:00
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66. Can We Get A 'Quafe' Skin? - in Feedback/Requests [original thread]
Cat Merc wrote: Ripley Riley wrote: CCP Rattati wrote: Event Is it too late to reduce/remove the installation destruction requirement from the event? It's tedious as hell and is not fun. What? Shooting 10 swarms at a stationary target...
- by MINA Longstrike - at 2015.06.23 17:50:00
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67. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
So we're naming every individual dropsuit from mlt, bsc, adv, & pro? for just the dropsuits? I think this presents some issues in that there will just be way, way too many names. Part of the reason that people remember all the eve ships is be...
- by MINA Longstrike - at 2015.06.20 08:46:00
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68. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
Also rattati, what number of names are we looking at here? Like are we just naming the suit? Or are we having suits be influenced by powercore or what?
- by MINA Longstrike - at 2015.06.20 03:48:00
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69. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
Rasetsu is a japanese buddhist interpretation of the rakshasha... which can also be known as an Asura. Rasetsu in particular embody negative emotions / aspects. https://en.wikipedia.org/wiki/Rakshasa They were nigh-immortal, warlike 'man-eater...
- by MINA Longstrike - at 2015.06.20 03:43:00
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70. Leaving battle penalties - in Feedback/Requests [original thread]
Ghazbaran wanting to dictate how others should play or have fun and punish them because reasons. Sorry ghaz, but no, I am not interested in locking people into matches that either have idiot blues, unbalanced teams, their squad lost a member (or ...
- by MINA Longstrike - at 2015.06.19 16:36:00
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71. Sticky:[Feedback] Loadout Names - in Feedback/Requests [original thread]
So uh typical 'swords and weapons' type things usually fall under matari naming scheme, though I could see the asiany influenced stuff going to the caldari (but eve already has stuff like state shuriken / tanto / katana / etc). I think it would m...
- by MINA Longstrike - at 2015.06.19 15:13:00
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72. [Idea] Proto weapons cost more nanites to replenish. - in Feedback/Requests [original thread]
So instead of 1 cluster for =<15% resupply or 2 nanite clusters for >15%or greater ammo restock (before bonuses)... they cost 1.05, 1.1, 2.1 or 2.2? This idea doesn't work mechanically.
- by MINA Longstrike - at 2015.06.18 11:12:00
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73. REQUEST: AV Acknowledgement - in Feedback/Requests [original thread]
I believe the real issue is that vehicle raw HP is too low, hardeners harden for too much, and effective reps per second are way too high. Increase the raw hp (makes vehicles feel a bit more confident without modules up), lower the hardening value...
- by MINA Longstrike - at 2015.06.15 08:58:00
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74. Dropships need a change - in Feedback/Requests [original thread]
Avers complain about how good afterburners are on dropships (I believe my response to this was something along the lines of 'afterburners need to be good otherwise dropships are dead'). Dropships get a crippling nerf... next thing you know, dropsh...
- by Mina Longstrike - at 2015.06.14 17:14:00
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75. When is BPO trading? - in Feedback/Requests [original thread]
CCP Rattati wrote: let me see a list of the BPO's you are thinking of I'd like the quafe BPO's, some of the LAV bpo's, and the strongbox bpo's to be tradeable.
- by MINA Longstrike - at 2015.06.09 04:47:00
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76. Armor > Shields discussion (Infantry) - in Feedback/Requests [original thread]
^My proposition is based more on shifting a larger total % of the HP pool onto the primary tank for armor, rather than having a robust and frequently accessible non-primary tank. Are you trying to say that it would be 'unfair' for all armor users...
- by Mina Longstrike - at 2015.06.08 16:18:00
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77. Armor > Shields discussion (Infantry) - in Feedback/Requests [original thread]
You've summed it up fairly well... armor gets to have both damage and high raw HP and continues to recover through small amounts of damage (combined with the fact that the 'standard' of armor / armor repair is usually around 700ish hp and 20-25 re...
- by Mina Longstrike - at 2015.06.08 15:19:00
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78. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Bright Cloud wrote: 1)Just stop arguing you put plates on a caldari suit which is allready enough of a indicator that you are a scrub. If you want to armor tank then chose gallente or amarr. And ofcourse shields are about mobility thats why ki...
- by MINA Longstrike - at 2015.06.08 08:03:00
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79. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
Bright Cloud wrote: A civil discussion can only be achieved with people who play competetive. 90% of the players that give feedback in this thread probs havent played a single PC match or are playing in the scrub bracket of the matchmaking. You...
- by Mina Longstrike - at 2015.06.08 03:44:00
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80. Allow Dust mercs to join Eve mailing lists. - in Feedback/Requests [original thread]
+1, good idea
- by Mina Longstrike - at 2015.06.07 08:04:00
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