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1341. BUFF the laser. - in Feedback/Requests [original thread]
Joel II X wrote: The laser is fine. People kill me faster than a duvolle in the right hands. Perhaps it needs tweaking, but perhaps more variety between the tiers. Well the standard laser is pretty good, right now imho the laser has three pr...
- by Korvin Lomont - at 2013.11.11 15:43:00
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1342. 7162 - in General Discussions [original thread]
George Moros wrote: OK, I'll accept that your "risk vs reward" point makes sense. But, logibro (a true logibro) isn't exactly on the front row either. He's a little behind supporting frontline troops. Yet, match to match, it's logis that earn ...
- by Korvin Lomont - at 2013.11.11 14:50:00
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1343. 7162 - in General Discussions [original thread]
Yeah switching to a cheaper suit would have saved me some bucks but I REALLY wanted to win. And the loss of my 11 suits was worth the effort even if it was a huge loss ISK wise
- by Korvin Lomont - at 2013.11.09 17:23:00
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1344. 7162 - in General Discussions [original thread]
I was in that match and it was one hell of a run I guess they throw 7 or 8 orbitals upon us. But we somehow managed to clone them out in the end by maybe 10 clones. Although it was very frustrating (and expensive) it was fun in some weird way
- by Korvin Lomont - at 2013.11.09 17:00:00
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1345. If the logistics suit were to get a nerf, what would you prefer it be? - in General Discussions [original thread]
Jebus McKing wrote: The one thing we really need to change is peoples understanding of what a Logi is. A Logi is not a weak medic class that should get roflstomped by any Assault player just because "lol Assault should be > rest". A Logi...
- by Korvin Lomont - at 2013.11.04 14:17:00
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1346. EMP Nades - in Feedback/Requests [original thread]
EMP Grenades: - should deaktivate the Radar and Tacnet <- fully agree Additionally EMP grenades shoud cause any electronic weapon to jam, this would include most weapons apart from some minmatar projectile weapons and nives. This is what EMP ...
- by Korvin Lomont - at 2013.11.04 11:41:00
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1347. Are BPO suits effected by skills? - in General Discussions [original thread]
The Dragobfly should be affected as well as it is a scout suit and not a basic light frame . As long as a BPO Suit is not a basic frame it should be affected by skills.
- by Korvin Lomont - at 2013.11.01 12:54:00
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1348. Announcement:Weapon stats! - in General Discussions [original thread]
Jebus McKing wrote: Korvin Lomont wrote: (...)The new Rifles : Hmm this hard I really don't like what ccp did here instead of unique roles in terms of dps and range ccp gives all rifles insane dps and tries to balance that with some sort of ...
- by Korvin Lomont - at 2013.10.26 11:16:00
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1349. Announcement:Weapon stats! - in General Discussions [original thread]
I really don't know where to start... The AV changes: Well I guess with the new vehicle stats this could work, and if not you can simply quit the game to deny tankers their beloved high killrates . The new Rifles : Hmm this hard I really don't l...
- by Korvin Lomont - at 2013.10.26 10:42:00
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1350. CCP, Give my Merc a Soul - in General Discussions [original thread]
A good idea althoug I would rather have a face or at least a customizable Dropsuit (still would preferre a face..)
- by Korvin Lomont - at 2013.10.23 07:31:00
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1351. So the shot gun?? - in General Discussions [original thread]
Jack McReady wrote: interesting, I run around with dragonfly suit and std shotgun and kill proto dudes just fine... in short, me a casual player playing just a few matches a week can but some self-appointed pro cant Well this is still pos...
- by Korvin Lomont - at 2013.10.17 11:53:00
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1352. [Feedback] Shotgun hitdetection is still way off - in Feedback/Requests [original thread]
The ISK is not the problem but its already hard enough to sneak up an enemy into SG range but recognizing all your shots going into nowhere is so frustrating. I really regrett skilling SGs up to proficiency 3 :/
- by Korvin Lomont - at 2013.10.11 12:19:00
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1353. [Feedback] Shotgun hitdetection is still way off - in Feedback/Requests [original thread]
By now I had several battles where the shotgun does little to no damage. From my experience only on out of five or six shots register correctly on targets. Yesterday I fired six!! shots right in the backhead of a heavy without any damage today thr...
- by Korvin Lomont - at 2013.10.11 10:09:00
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1354. Stop the madness! Assault Rifle nerfing protest. - in Feedback/Requests [original thread]
pegasis prime wrote: General12912 wrote: CharCharOdell wrote: It needs its range nerfed down by a lot. Like A LOT. The range isnt the reason most people have a problem, its the dps. Anyways it seems to me that those who have always want...
- by Korvin Lomont - at 2013.10.06 08:11:00
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1355. [Bug] Getting freezes when playing in squad - in Technical Support/Bugs [original thread]
DaNizzle4shizle wrote: Andris Kronis wrote: Freezing in squad is really getting to me. I have changed every possible thing and even had a support ticket in for this previously as I was freezing every second match or worse. Now it's about on...
- by Korvin Lomont - at 2013.10.04 22:44:00
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1356. [Bug] Getting freezes when playing in squad - in Technical Support/Bugs [original thread]
Since a couple of days I am getting constantly hard freezes when playing in a squad, strangely this does not happen when running solo. It always happens in the merc quarters and never in battle. If this happen all that is still working is voice bu...
- by Korvin Lomont - at 2013.10.03 09:33:00
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1357. The Fall of the Scout, Followup - in Feedback/Requests [original thread]
Hagintora wrote: My thoughts on Passive Scan Radius are thus: Keep the Scan Radius of all Medium and Heavy Frame Suits/Variants at 10m, and increase the radius for all Light Frame Suits, and Non-Gallente Scout Suits, to 15m. Gallente Scouts st...
- by Korvin Lomont - at 2013.09.27 11:05:00
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1358. For Updates 1.6-1.8 - in General Discussions [original thread]
Thorn Badblood wrote: They add skill to EVE all the time, no respecs are given there, they should not be given here either. Don't like what you skilled into? Good thing you can just skill into something else then. I agree they should not all...
- by Korvin Lomont - at 2013.09.27 09:00:00
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1359. Amarr Assault skill bonus - in Feedback/Requests [original thread]
To be honest the Amarr assault is the only assault bonus that seems right to me. Any assault suit should get a bonus linkes to that factions weaponry. E.G. Gallente getting +x% rof for Plasma/Blaster weapons, Caldari +x% to Optimal Range for Rai...
- by Korvin Lomont - at 2013.09.26 10:11:00
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1360. CCP: It is all or nothing for you now - in Feedback/Requests [original thread]
CCP Mintchip wrote: I understand your opinion. Fortunately there are a lot of things planned for the future that are completely sustainable and that we can provide from this list. However the time frame to get everything you've listed when you'...
- by Korvin Lomont - at 2013.09.26 08:57:00
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