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Akuma Fumetsu
United Mercenary Assault Force
11
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Posted - 2013.03.05 12:10:00 -
[1] - Quote
I know squad leaders can give orders and designate enemies to attack but I would like all players to be able to tag enemies as a threat.
For example If a assault player (Non squad leader) sees an enemy moving towards a null cannon but is out of range to shoot he would press R2 then R3 select say GÇ£Enemy ThreatGÇ¥ then team players in the area would be able to see the treat for a limited time and ace according.
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Tolen Rosas
Kang Lo Directorate Gallente Federation
38
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Posted - 2013.03.05 12:15:00 -
[2] - Quote
+1 to this. we need active spotting. |
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Korvin Lomont
United Pwnage Service RISE of LEGION
6
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Posted - 2013.03.05 12:30:00 -
[3] - Quote
Agree we really need this. It could give scouts a new use well as scouts . +1 |
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Halador Osiris
Dead Six Initiative
52
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Posted - 2013.03.05 14:30:00 -
[4] - Quote
I had an idea a while back for a list of buttons on the command wheel that could be utilized by all squad members. These would be requests for things like cover fire, armor rep, or - as you said above - an enemy spotted button. |
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Bruce3 Wayne3
Seraphim Initiative. CRONOS.
22
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Posted - 2013.03.05 23:32:00 -
[5] - Quote
aiming at enemies spots them for your team, comes in handy to point out enemies snipers in the red zone that need 2 die by means of friendly snipers |
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Johnny Guilt
Algintal Core Gallente Federation
50
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Posted - 2013.03.06 01:35:00 -
[6] - Quote
Cant the sqaud leader spot targets on the overview map?(did in the old build) |
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Dalton Smithe
OSG Planetary Operations Covert Intervention
56
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Posted - 2013.03.06 09:14:00 -
[7] - Quote
+1 for this, also the person that spots get's a spotter bonus, like maybe 5 WP. Hell even 1 WP, just something.... |
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Akuma Fumetsu
United Mercenary Assault Force
14
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Posted - 2013.03.06 17:05:00 -
[8] - Quote
@ Johnny Guilt - Yes squad leaders can tag a enemy as a target, but i'm talking about spotting a threat any one should be able to spot any enemy that is out of range of there weapon and to say look out.
for example just the other day i was pinned by a sniper he was out of range but if i popped out i could see him, now if i could of tag him a friendly sniper could of seen the threat and took him out. instead i made a run for it and ended up dead. |
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Val'herik Dorn
CrimeWave Syndicate
313
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Posted - 2013.03.06 20:42:00 -
[9] - Quote
Ehh I specialize in stealth but people that look at me already tag me on th radar letting people perma tag me makes the stealthy scout even less viable.
I say no.
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Akuma Fumetsu
United Mercenary Assault Force
14
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Posted - 2013.03.06 22:45:00 -
[10] - Quote
@Val'herik Dorn - it wouldn't be a permanent tag it would only last a few seconds to warn others of you presents. Only squad leaders are able to but a permanent target on you. |
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Akuma Fumetsu
United Mercenary Assault Force
14
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Posted - 2013.03.06 22:45:00 -
[11] - Quote
@Val'herik Dorn - it wouldn't be a permanent tag it would only last a few seconds to warn others of you presents. Only squad leaders are able to but a permanent target on you. |
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SickJ
French unchained corporation
48
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Posted - 2013.03.06 23:00:00 -
[12] - Quote
Val'herik Dorn wrote:Ehh I specialize in stealth ...
I think people would mostly use this on Heavies. 'Watch out, that guy's packing big firepower' |
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Iron Wolf Saber
BetaMax.
3012
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Posted - 2013.03.06 23:34:00 -
[13] - Quote
I don't care if they make it an equipment gun, we need 'tagging'.
We need...
Target Painters?
slaps forehead >< doh. Why didn't i think of that before ? >< |
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Maken Tosch
Planetary Response Organisation Test Friends Please Ignore
1639
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Posted - 2013.03.07 04:24:00 -
[14] - Quote
You do realize that as soon as you spot the enemy, he/she will appear in the TACNET and stay there until you stop looking at them, right? |
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Iron Wolf Saber
BetaMax.
3018
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Posted - 2013.03.07 04:48:00 -
[15] - Quote
Maken Tosch wrote:You do realize that as soon as you spot the enemy, he/she will appear in the TACNET and stay there until you stop looking at them, right?
They're asking for active tags so that when they duck a corner they dont dissapear off tacnet.
A target painter for example could explode one target's sig radius to the point it pulses on tacnet and it becomes easy to lock onto. |
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Akuma Fumetsu
United Mercenary Assault Force
15
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Posted - 2013.03.07 12:32:00 -
[16] - Quote
@SickJ - that is the type of thing i'm talking about, to be able to say hey there's a heavy coming our way or even better lookout there's a guy camping in this area.
@Maken Tosch - Yes i realize when you see an enemy he visible on the TACNET, but tagging him would give other plays more of a indication that a threat is near by. |
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2100 Angels
The Southern Legion
16
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Posted - 2013.03.07 13:39:00 -
[17] - Quote
I think if not implemented very carefully, a mechanic like this could render snipers who depend on stealth obsolete. More effective evasion mechanics may need to be implemented to balance it... |
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Akuma Fumetsu
United Mercenary Assault Force
15
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Posted - 2013.03.07 14:02:00 -
[18] - Quote
@2100 Angels - I don't think it would right now a squad leader can put a target on a enemy and the target stay until the squad leader changes his order or the order is completed. also a good sniper wouldn't give away his location so in turn you wouldn't be able to tag him and as i said before with my idea you non-squad leader would only be able to tag enemies for for a short period of time (say 10 seconds maybe less) |
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