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Coleman Gray
Coalition Of Goverments
47
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Posted - 2013.02.25 04:22:00 -
[1] - Quote
Reason one: Unfair on players who skill into vehicles and pay through the nose to kit them out ect only to have the enemy have easy access to a free unnlimited class thats more than capable of taking out any and all vehicles.
Reason Two: If there was no free anti-armour class players would have to at least buy the militia stuff to deal with vehicles or even specc into AV, This will create more diversity in player loadouts.
Reason three: Why should I bother buying the higher level swarm launcher or bother skilling in them when the one I have for free is the best AV your gonna get in this game. Cost you nothing, yet your costing players sometimes 100,000+ ISK |
Tidaen
Nova Corps Marines
21
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Posted - 2013.02.25 04:51:00 -
[2] - Quote
I don't know how you are fitting your tanks, but with a militia swarm launcher I am usually unable to break a non-militia tank unless a few of us are throwing swarms at you. A well fit jeep can't expect to tank swarms, but can certainly take 2 or more volleys before popping, giving them enough of a hint to abandon it or GTFO. I kill WAY more tanks with AV grenades than my militia swarm launcher. Now if we are talking about dropships, that is a whole different story. Dropships could stand some some better defense against militia swarms, perhaps some sort of automatic decoy launcher that was better at fooling militia swarms than skilled variants. |
Coleman Gray
Coalition Of Goverments
47
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Posted - 2013.02.25 04:59:00 -
[3] - Quote
Tidaen wrote:I don't know how you are fitting your tanks, but with a militia swarm launcher I am usually unable to break a non-militia tank unless a few of us are throwing swarms at you. A well fit jeep can't expect to tank swarms, but can certainly take 2 or more volleys before popping, giving them enough of a hint to abandon it or GTFO. I kill WAY more tanks with AV grenades than my militia swarm launcher. Now if we are talking about dropships, that is a whole different story. Dropships could stand some some better defense against militia swarms, perhaps some sort of automatic decoy launcher that was better at fooling militia swarms than skilled variants.
Don't get me wrong, I have NO issue if they bought the items ect, what I'm talking about is that it's fre, may take a few lives but theres no risk involved with the free class. I myself have switched to the free class to deal with vehicles, I may die and have to respawn to finish the job but what does it matter? it cost me nothing to cost another player a dropship or tank that they paid for.
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Tidaen
Nova Corps Marines
21
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Posted - 2013.02.25 05:02:00 -
[4] - Quote
Coleman Gray wrote:Don't get me wrong, I have NO issue if they bought the items ect, what I'm talking about is that it's fre, may take a few lives but theres no risk involved with the free class. I myself have switched to the free class to deal with vehicles, I may die and have to respawn to finish the job but what does it matter? it cost me nothing to cost another player a dropship or tank that they paid for.
Ah, I see what you are getting at then. Sure - perhaps switch the militia version with a 'recruit swarm launcher' with one less missile or a delayed lock on time. I think some sort of free AV should be provided, but how effective it is could be a point of debate. |
Coleman Gray
Coalition Of Goverments
47
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Posted - 2013.02.25 05:07:00 -
[5] - Quote
Tidaen wrote:Coleman Gray wrote:Don't get me wrong, I have NO issue if they bought the items ect, what I'm talking about is that it's fre, may take a few lives but theres no risk involved with the free class. I myself have switched to the free class to deal with vehicles, I may die and have to respawn to finish the job but what does it matter? it cost me nothing to cost another player a dropship or tank that they paid for. Ah, I see what you are getting at then. Sure - perhaps switch the militia version with a 'recruit swarm launcher' with one less missile or a delayed lock on time. I think some sort of free AV should be provided, but how effective it is could be a point of debate.
That would be better, simply lessen it's ability so the capability is there if the need arrives but at the same time it won't be as effective as if someone who specc'd into AV |
Val'herik Dorn
CrimeWave Syndicate
264
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Posted - 2013.02.25 05:10:00 -
[6] - Quote
Its not as effective you wont do jack kitten to a well fit tank.
Hell unless someone is forge gunning my 138k militia tank can practially eat mlt swarms all game. |
Balzich Rotaine
Rotaine Shipping Inc
17
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Posted - 2013.02.25 06:16:00 -
[7] - Quote
Hecks yeah! Get rid of all the free classes yo! Newbs come up in my game don't get nuthin but a Swiss army knife and a speedo. I'm tryin to dominate son you know what I'm sayin? You know what not even a pocket knife. New players should have nothing but a speedo and a bad attitude. they should have to pick up rocks off the ground to throw at tanks. They also shouldn't get any Isk or sp for losing a match. |
Ronan Elsword
Dead Six Initiative
7
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Posted - 2013.02.25 07:23:00 -
[8] - Quote
Haha militia tanks are weak, they aren't meant to survive long. Get a real tank before complaining that it dies to easy. I understand the free Frontline, sniper, and medic classes because they show you the usefulness of different fittings early on while your getting used to the game. However the Anti armor class should be removed, because they are attacking something that could have cost someone a million + isk and they aren't risking anything. Personally I run militia forge when enemy vehicles are spotted because A they do more damage and B I feel like I should have to risk something if not much, when fighting someones expensive vehicle. |
Rusty Shallows
Creative Killers
11
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Posted - 2013.02.25 08:45:00 -
[9] - Quote
So the Dire Sentinel starter fit would have an HMG instead? I can live with that. |
Coleman Gray
Coalition Of Goverments
47
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Posted - 2013.02.25 12:04:00 -
[10] - Quote
People maybe mis reading what I'm saying. Sorry for any confusion, My issue isn't that Militia items CAN destroy a vehicle, it's that you get given a free swarm launcher class that costs nothing thats capable of destroying vehicles to an effective degree.
If it's all bought and paid for, yeah fine I can live with that, but when people are throwing them selves in front of me consstantly with the free class just to get a good shot or two on me with no Risk, thats when it's silly, yeah Free frontline class, sniper and medic are okay so you have the basic abilitty to kill players regardless is fine, but players shouldn't be able to destroy vehicles with a free class.
Hey if it never gets fix'd fine with me I'll just keep abusing it like I have been. |
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Korvin Lomont
United Pwnage Service RISE of LEGION
4
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Posted - 2013.02.25 12:57:00 -
[11] - Quote
Coleman Gray wrote:People maybe mis reading what I'm saying. Sorry for any confusion, My issue isn't that Militia items CAN destroy a vehicle, it's that you get given a free swarm launcher class that costs nothing thats capable of destroying vehicles to an effective degree.
If it's all bought and paid for, yeah fine I can live with that, but when people are throwing them selves in front of me consstantly with the free class just to get a good shot or two on me with no Risk, thats when it's silly, yeah Free frontline class, sniper and medic are okay so you have the basic abilitty to kill players regardless is fine, but players shouldn't be able to destroy vehicles with a free class.
Hey if it never gets fix'd fine with me I'll just keep abusing it like I have been.
Well I would agree if they get rid of the free LAV as well, maybe the Sentinal Class should get a free starter then. |
KalOfTheRathi
CowTek
168
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Posted - 2013.02.25 15:37:00 -
[12] - Quote
Cool, just get rid of HAVs all together then there are no reasons for AV fits. Or separate the driver from the gunner so nobody can solo HAVs.
Seriously now, why does the QQ flag get raised about free anything? I seriously doubt that CCP is going to change their position on these things. There are free initial setups in EVE so don't expect it to go away in DUST.
The SP in DUST is hideously expensive. Unbelievably so, IMO. Without free kit there is no incentive to even try a class which means there is a significantly reduced reason to try the game itself. Then DUST will die and you can go back to where ever tanks were the end all and be all on the battlefield.
Realize that I understand your position, really I do. I just believe that CCP has a long term plan and dropping some of the basic pieces it just not going to happen. Not that you should stop believing what you do. But it seems like a position that is just going to disappoint you constantly.
Final thought, don't forget the kill log only reports the Last weapon that hit you. No clue is given except the red circle regarding any previous hits. Which can be very misleading. And sometimes, that sucker that took you out was lucky or good. |
Reav Hannari
Red Rock Outriders Red Rock Consortium
296
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Posted - 2013.02.25 15:46:00 -
[13] - Quote
Coleman Gray wrote:People maybe mis reading what I'm saying. Sorry for any confusion, My issue isn't that Militia items CAN destroy a vehicle, it's that you get given a free swarm launcher class that costs nothing thats capable of destroying vehicles to an effective degree.
If it's all bought and paid for, yeah fine I can live with that, but when people are throwing them selves in front of me consstantly with the free class just to get a good shot or two on me with no Risk, thats when it's silly, yeah Free frontline class, sniper and medic are okay so you have the basic abilitty to kill players regardless is fine, but players shouldn't be able to destroy vehicles with a free class.
Hey if it never gets fix'd fine with me I'll just keep abusing it like I have been.
Is there a specific vehicle that you are having an issue with? Maybe if you post your fit some the drivers can help you out.
When I roll swarm it's a militia assault suit with a complex damage modifier and the first Aurum based launcher. If you bring in a militia LAV and I can reach it then it's going to die. If you bring in a cheap dropship and don't know how to fly it you won't be airborne for long.
Well fit and piloted vehicles are a completely different story. Tanks just shrug off my missiles, dropships evade them and the good LAVs can take a few hits but usually run my missiles into structures before they can do much.
The starter swarm fit is only good at popping the cheap LAVs and harassing everything else. |
Gunner Niv
Playstation Soldiers
2
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Posted - 2013.02.25 16:29:00 -
[14] - Quote
At this rate there'll be nothing left in the game, everyone wants everything removed or nerfed. |
Grief PK
An Eye For An Eye AN EYE F0R AN EYE
13
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Posted - 2013.02.25 16:41:00 -
[15] - Quote
Gunner Niv wrote:At this rate there'll be nothing left in the game, everyone wants everything removed or nerfed.
Nerf the Nerf Stick quick! |
James Thraxton
The Exemplars
73
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Posted - 2013.02.25 17:23:00 -
[16] - Quote
I agree with OP
to those who don't, by having these free classes in game seriously detracts from the "discovery wonder" aspect of the game, true, multi-million isk tanks are hard to kill, but there should be some cost to a forge/swarm fit. after all, the militia tanks aren't free, why should the av? the sp/isk needed to fit a tank, both milita or otherwise, should be directly proportional to that of the AV coming against it
btw, he isn't calling nerf at all, he's asking for a pricetag. reread op and think about it |
Cross Atu
Conspiratus Immortalis
775
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Posted - 2013.02.25 17:31:00 -
[17] - Quote
Starter AV really can't do much to threaten a well fit advanced tank. I personally cannot claim to know all the fits needed to pull this off but Dreylor Thunderfall (the HAVs guy in my corp) has a tank right now which laughs off swarms. The Swarm Launcher is so little thread to him in fact that he asks his gunners (myself included) not to call them out when we have swarms incoming (he doesn't want to be distracted from driving by information which is irrelevant to him).
He's also been known to drive into groups of swarm launchers when there's a blueberry he wants out of his HAV. Several volleys of swarms are incoming, blue bails out to avoid death, his HAV laughs off the swarms and he keeps moving his seat now clear of uninvited gunners.
Short answer, just as a militia tank is all but useless against someone with leveled AV gear, the starter swarm fit (or even militia forge for that matter) are virtually useless against a well fit HAV. That's gear balance as it should be.
0.02 ISK Cross |
RedBleach LeSanglant
Pink Fluffy Bounty Hunterz RISE of LEGION
140
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Posted - 2013.03.13 22:24:00 -
[18] - Quote
Agree with the OP as long as the free LAV's were taken out as well, as has been stated.
You want a vehicle - buy it. Want to fight vehicles - skill into it. |
Vermaak Doe
SVER True Blood Unclaimed.
458
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Posted - 2013.03.13 22:28:00 -
[19] - Quote
No, and hell no to redbleach's idea |
Goric Rumis
Amarr Templars Amarr Empire
94
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Posted - 2013.03.13 23:22:00 -
[20] - Quote
So just to clarify, if I jump into a proto Assault suit with proto rifle and proto mods, costing me hundreds of thousands of ISK, and a new player happens to pop up behind me in a starter fit that costs nothing, his bullets should just bounce off my suit because he didn't pay to be able to kill me? |
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Jason Pearson
Seraphim Initiative. CRONOS.
750
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Posted - 2013.03.13 23:22:00 -
[21] - Quote
I agree with the OP, I've made multiple threads in the past about the topic (and included the removal of the Militia LAV as a balance) but nobody wants to spec into AV but expects it to be free.
To the whiny cunts complaining about "waaah why you asking for a nerf?!" read the thread before you post. He's not asking for the removal of Militia Items, not asking you to spec into anything but instead asking for the removal of the free AV fits, these are troublesome fits that should cost something. I repeatedly kill tanks with the Militia Fit as it's real easy, I also have the BPOs for the Nanohive which makes it even easier. These free fits shouldn't be as free as they are.
Next I predict someone will say to me "Well you run into bad fitted tanks" most likely, I am constantly running into militia Tanks but Sica or Soma, they will die to my Militia Swarms. But a Militia Tank costs money, a militia swarm does not. It should be evened out. I mean, if we're giving out all Militia AV for free, give me Militia Tanks and dropships for free aswell as the LAV. |
Vermaak Doe
SVER True Blood Unclaimed.
458
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Posted - 2013.03.13 23:32:00 -
[22] - Quote
Complaining about free Av is like complaining militia stuff killed your proto suit, you look like an idiot while crying |
Jason Pearson
Seraphim Initiative. CRONOS.
750
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Posted - 2013.03.13 23:34:00 -
[23] - Quote
Vermaak Doe wrote:Complaining about free Av is like complaining militia stuff killed your proto suit, you look like an idiot while crying
Nerf militia AR pls. |
Cross Atu
Conspiratus Immortalis
818
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Posted - 2013.03.14 00:27:00 -
[24] - Quote
Coleman Gray wrote:Reason one: Unfair on players who skill into vehicles and pay through the nose to kit them out ect only to have the enemy have easy access to a free unnlimited class thats more than capable of taking out any and all vehicles. I've ridden in HAVs (with nothing on the tank or fit in proto level) that literally laugh at militia swarms (well ok it's the driver laughing not the actual vehicle itself but you get the idea). I properly fit HAV won't have any trouble with a base free swarm launcher (tho militia HAV still will and that's fine).
Quote: Reason Two: If there was no free anti-armour class players would have to at least buy the militia stuff to deal with vehicles or even specc into AV, This will create more diversity in player loadouts.
See response to reason one, also any corp trying to be competitive will need players skilled into AV, the free/base stuff alone (run without SP support or stacking of the currently broken damage mods) will not suffice during competitive play.
Quote: Reason three: Why should I bother buying the higher level swarm launcher or bother skilling in them when the one I have for free is the best AV your gonna get in this game. Cost you nothing, yet your costing players sometimes 100,000+ ISK
If you look at this thread there are numbers and other considerations regarding Forge vs Swarms with the consensus being that the Forge vastly outstrips the swarm (let alone the free militia swarm) in the majority of situations. The free fit is far from the best AV in Dust.
0.02 ISK Cross
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Sloth9230
Reaper Galactic
440
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Posted - 2013.03.14 00:34:00 -
[25] - Quote
Goric Rumis wrote:So just to clarify, if I jump into a proto Assault suit with proto rifle and proto mods, costing me hundreds of thousands of ISK, and a new player happens to pop up behind me in a starter fit that costs nothing, his bullets should just bounce off my suit because he didn't pay to be able to kill me? I've killed a couple of guys in proto with my enforcer fit, sometimes I feel bad, but then I teabag them and it all goes away. |
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