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361. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Oso Peresoso wrote: So what you're saying is.... The new plates don't do much to help armor tankers, they're almost more useful for shield tankers to use instead. So what you want to do is, release even more plates that are even worse for arm...
- by Korvin Lomont - at 2013.07.11 14:28:00
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362. Request - Nanofibre Plates - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: RINON114 wrote: This is a simple request really, spawned from the rather complex situation of the new armour plates that were added in 1.2. The new plates are currently useless, but I'm happy that CCP has finally began...
- by Korvin Lomont - at 2013.07.11 09:23:00
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363. Request - Nanofibre Plates - in Feedback/Requests [original thread]
RINON114 wrote: This is a simple request really, spawned from the rather complex situation of the new armour plates that were added in 1.2. The new plates are currently useless, but I'm happy that CCP has finally began putting things into the g...
- by Korvin Lomont - at 2013.07.11 07:53:00
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364. [Request] Give the amarr logistic the same PG output of the other races - in Feedback/Requests [original thread]
I totally agree the current PG/CPU levels of the Amarr Logi make no sense. The amarr Assaultsuit has more CPU/PG than all the other Assault suits and due to the fact the Logi IS a Meium suit it should have as well more PG/CPU than the other Logis ...
- by Korvin Lomont - at 2013.07.10 11:13:00
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365. [request] Concentric, graduated passive suit scanning - in Feedback/Requests [original thread]
Well at least the Gal Scout should get a bigger Scan-Radius as this suit seems to the one that should specialise into that region. But in general I am all for different scanranges as this give more diversity amongst dropsuits...
- by Korvin Lomont - at 2013.07.09 11:08:00
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366. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
Hmm uplinks are viable tactic especially in domination matches and of course in PC matches as well. From my experience the team with more/better placed uplinks wins in 8 out of 10 battles. In most battles it is important to get fast and save to...
- by Korvin Lomont - at 2013.07.04 12:27:00
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367. The new revival mechanics - in Feedback/Requests [original thread]
N1ck Comeau wrote: ammo from a nanite injector is a neat idea I remember that CCP said on fanfest they want to introduce Injectors that provide secondary bonusses like a speed buff or something like that. Yes that would be pretty nice.
- by Korvin Lomont - at 2013.07.04 07:12:00
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368. The new revival mechanics - in Feedback/Requests [original thread]
Vin Mora wrote: Sana Rayya wrote: Agreed that nanite injectors are working better, HOWEVER the mechanic needs to be fixed so that a player cannot be resurrected if he/she does NOT call for help. There are a number of stupid medics out there ...
- by Korvin Lomont - at 2013.07.04 07:10:00
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369. The new revival mechanics - in Feedback/Requests [original thread]
Yeah thats a point but why in hell did they wait till I am there BTW a request ammo call would be great as well
- by Korvin Lomont - at 2013.07.03 14:41:00
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370. The new revival mechanics - in Feedback/Requests [original thread]
I wish people would stop spawning just the moment I reach them with my needle even when there is no enemy...Apart from that I really enjoy the comeback of the injector
- by Korvin Lomont - at 2013.07.03 13:27:00
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371. Some way to reward AV Players - in Feedback/Requests [original thread]
ChromeBreaker wrote: I just wouldnt kill anything... take out shields.... let them rep....take out shields again....let them rep....take out shields again....let them rep....take out shields again....let them rep....take out shields again....l...
- by Korvin Lomont - at 2013.07.02 11:30:00
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372. SOLUTION: How to fix the Heavy suit/HMG once and for all! - in Feedback/Requests [original thread]
Honestly these suggestions would not balance the HMG against the AR . These changes would make the HMG just stupidly overpowerd. If you want a similar damage and range for the HMG you would need a similar ROF as well, than it would come down to ...
- by Korvin Lomont - at 2013.06.17 08:22:00
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373. [request] right order of development of dust514 special for CCP. - in Feedback/Requests [original thread]
dalt ud wrote: Arkena Wyrnspire wrote: Agreed partially. Balance is also important - and an easier fix. balance is tweakable, stable engine is necessary at start I agree with the current state of the core game it's hard to balance at ...
- by Korvin Lomont - at 2013.06.07 10:56:00
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374. Laser Rifle Sights - in Feedback/Requests [original thread]
Cybus Trama'dol wrote: Korvin Lomont wrote: Maybe they should just swap the sights of the AR an the Laser Rifle, till they come up with better sights for all weapons... I would actually quite like the LR iron circle on my AR (After a Red D...
- by Korvin Lomont - at 2013.06.07 09:56:00
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375. Laser Rifle Sights - in Feedback/Requests [original thread]
Maybe they should just swap the sights of the AR an the Laser Rifle, till they come up with better sights for all weapons...
- by Korvin Lomont - at 2013.06.05 07:57:00
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376. [Request] Firing / Test Range - in Feedback/Requests [original thread]
At fanfest CCP said they plan a testing range for stuff you can buy on the market. So you test the stuff before you actually buy it. I know thats not exactly a testing range for trainings but better than nothing :)
- by Korvin Lomont - at 2013.05.24 09:13:00
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377. Feedback - Gun models - in Feedback/Requests [original thread]
To make things worse every AR model has a scope attached regardless if your weapon has a scope or not. So when you use a standard AR with iron sight anybody ingame sees you holding a scoped AR. I guess CCP has only implemented one model per weap...
- by Korvin Lomont - at 2013.05.23 07:37:00
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378. Replace AV grenades with sticky C4 - in Feedback/Requests [original thread]
AV nades are mostly fine and needed especially with the new SP requirements for just basic stuff. In Chromosome it wasn't a big Problem to skill a AV Weapon as secondary but now it's just too SP expensive for most people. Also AV nades are the o...
- by Korvin Lomont - at 2013.05.21 11:38:00
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379. Amarr Logistics Suit - in Feedback/Requests [original thread]
CCP Remnant wrote: crazy space 1 wrote: Plus sometimes, we only think were right. But mm. In a lot of cases yeah you could be doing a better job no offence, its your art and I'm telling what ate the weakest parts in my opinion . Dropsuit ba...
- by Korvin Lomont - at 2013.05.21 09:32:00
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380. [Feedback and Issue] Lag for Defending Corps - in Feedback/Requests [original thread]
Have a look at this thread and report your experiences as detailed as possible maybe that way CCP can find a way to make PC work better for all of us.
- by Korvin Lomont - at 2013.05.17 09:31:00
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