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201. Game hack? - in Technical Support/Bugs [original thread]
Oh I know it can, but this was the start of the match and I didn't even see a bullet trail
- by Komodo Jones - at 2014.02.21 16:32:00
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202. Game hack? - in Technical Support/Bugs [original thread]
Flying with a buddy in an assault dropship, shot once, big hit, activated hardeners and afterburner, another big hit as soon as the afterburner comes on, HP at 0, crashing and burning, I stayed in the dropship to find out what the hell hit me, I h...
- by Komodo Jones - at 2014.02.20 18:38:00
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203. [Idea] Gallente SMG: plasma flamethrower - in Feedback/Requests [original thread]
Vicious Minotaur wrote: Komodo Jones wrote: KAGEHOSHI Horned Wolf wrote: Broonfondle Majikthies wrote: SponkSponkSponk wrote: Heavy flamer please This Definitely shouldn't have something like a flamethrower as a sidearm. liquid ...
- by Komodo Jones - at 2014.02.20 18:27:00
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204. [Idea] Gallente SMG: plasma flamethrower - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Broonfondle Majikthies wrote: SponkSponkSponk wrote: Heavy flamer please This Definitely shouldn't have something like a flamethrower as a sidearm. liquid fuel is hard to carry Plus heavies desperately ne...
- by Komodo Jones - at 2014.02.20 18:14:00
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205. [Idea] Gallente SMG: plasma flamethrower - in Feedback/Requests [original thread]
Ahhhh...love the smell of napalm in the mornin, I want!
- by Komodo Jones - at 2014.02.20 18:12:00
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206. DS Pilot Delusion - in General Discussions [original thread]
Darken-Soul wrote: DUST Fiend wrote: Darken-Soul wrote: Jackof All-Trades wrote: Chuckles Brown wrote: Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redlin...
- by Komodo Jones - at 2014.02.20 18:08:00
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207. DS Pilot Delusion - in General Discussions [original thread]
Darken-Soul wrote: Jackof All-Trades wrote: Chuckles Brown wrote: Shooting a ADS with a rail does take some small skill. I'm going to have to stop you there. My Incubus costs 375K ISK. A redline railgunner can use a fit ~70K ISK and thr...
- by Komodo Jones - at 2014.02.20 18:00:00
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208. DS Pilot Delusion - in General Discussions [original thread]
Chuckles Brown wrote: Yes, they take skill to fly and SP to build. However, if it wasn't for railguns; what would keep you guys in check? Shooting a ADS with a rail does take some small skill. ADSes are the most powerful thing in the game, so ...
- by Komodo Jones - at 2014.02.20 17:59:00
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209. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Marc Rime wrote: Komodo Jones wrote: why should someone have to be stuck with the amarr heavy if they want the gallente heavy? But they aren't stuck with it. Well, yes, they will have that skill, but having it doesn't prevent them from ski...
- by Komodo Jones - at 2014.02.19 20:08:00
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210. Why do we have aim assist? - in General Discussions [original thread]
Rinzler XVIII wrote: Because CCP wont give us a full infantry Respec Lol don't lose hope, I can see one coming, there isn't as much changing as with 1.7 and vehicles but there's still alot and it wouldn't be terrible if we got a respec.
- by Komodo Jones - at 2014.02.19 19:43:00
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211. Why do we have aim assist? - in General Discussions [original thread]
One thing that still doesn't make sense, if dust without aim assist was so terrible, even with the presence of mouse and keyboard support, "OP" weapons, and hit detection issues, why are so many people willing, wanting, to return to when it wasn't...
- by Komodo Jones - at 2014.02.19 19:42:00
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212. Why do we have aim assist? - in General Discussions [original thread]
ReGnYuM wrote: Komodo Jones wrote: This isn't a rhetorical question or one that I was just going to answer myself to make a proposition, but seriously why do we have a mechanic that allows rapid fire spray and pray weapons to be deadly accur...
- by Komodo Jones - at 2014.02.19 19:27:00
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213. Assault dropship costs are insane - in General Discussions [original thread]
Cut the price or give them a break, was flying dropships all day yesterday, and while I can survive a redline railgun (sometimes) I can't get anywhere near the battlefield to do much of anything, if I had a team I would have enough time to make a ...
- by Komodo Jones - at 2014.02.19 18:51:00
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214. Why do we have aim assist? - in General Discussions [original thread]
Rynoceros wrote: Because neckbeards. **** yo neckbeard! Doesn't come close to a lumberjack beard
- by Komodo Jones - at 2014.02.19 18:43:00
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215. Why do we have aim assist? - in General Discussions [original thread]
Bethhy wrote: Let's just have an Event where we turn off Aim Magnetism and Bullet Magnetism for a weekend... Would it be SooOoOOo bad? Would be interesting, but I feel like it would just be a weekend where people don't play, it would take...
- by Komodo Jones - at 2014.02.19 18:34:00
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216. [request] Squad member names - in Feedback/Requests [original thread]
Knowing the location of your team is OP! Make mercs blind! Nerf vision! Sarcasm aside, buff this post!
- by Komodo Jones - at 2014.02.19 18:32:00
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217. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
My guess is they're going to have mcrus come with a limit as to how many spawns they will support and this is what will set apart basic from proto mobile crus, but that's the only change I can see coming to them. It's simple, the guy who called i...
- by Komodo Jones - at 2014.02.19 18:25:00
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218. Mass Driver vs Madrugar - in General Discussions [original thread]
There's gonna be a change to mass drivers? you got specifics?
- by Komodo Jones - at 2014.02.19 18:01:00
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219. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
Just saw this, do the respec, why? Because there's alot of stuff changing, there's alot of new stuff coming into the game, why should someone have to be stuck with the amarr heavy if they want the gallente heavy? And also because it really won't h...
- by Komodo Jones - at 2014.02.19 17:58:00
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220. Defending The "Stomp" - in General Discussions [original thread]
I don't have a problem with queue syncing, I also would support a team deploy option, but you must admit there has to be something that separates you, a vet with a squad or more of proto users, to new players, there must be something in the game t...
- by Komodo Jones - at 2014.02.19 17:33:00
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