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141. A discussion about shields vs. armor - in General Discussions [original thread]
Been busy, haven't had a chance to look at these, lets see what peoples has to say
- by Komodo Jones - at 2014.03.04 06:05:00
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142. Dropship insta-kill? - in Technical Support/Bugs [original thread]
I left out a crucial part of the story, I didn't see a round, I don't believe I ever took a shot, I just went to 0 health and that was it. And there was no redline railgun tank out there that I saw and I'm pretty sure I was too high for one anyway...
- by Komodo Jones - at 2014.03.04 05:57:00
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143. Dropship insta-kill? - in Technical Support/Bugs [original thread]
300 meters above A in a domination well above any railgun's firing angle, I'm still climbing in an attempt to just be a CRU hovering above A, then bam instantly dead, what dafuq?
- by Komodo Jones - at 2014.03.03 23:17:00
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144. Undo your last SP expenditure? - in General Discussions [original thread]
This I like, course one could just say "don't **** up" but you shouldn't be punished that heavily for a button slip, I've also seem a couple of ideas that are similar to kind of an "add to cart" setup where you plan out your progression and don't ...
- by Komodo Jones - at 2014.03.03 07:33:00
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145. Why Nerf Damage Mods? - in General Discussions [original thread]
Short TTK is a combination of the fact that damage mods are easily fit and very powerful, shields are crap, weapons have high base power, aim assist, etc. No they're not completely at fault but it doesn't help that a damage mod takes up less roo...
- by Komodo Jones - at 2014.03.03 06:46:00
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146. Whose your kenny - in General Discussions [original thread]
Nothing dramatic but my buddy is always gets taken down in unfortunate situations, he'll take a forge gun round for me in a dropship, he'll be the first one taking shots in a crowd (but then I tell him to put down the glass and get in the fight), ...
- by Komodo Jones - at 2014.03.03 06:36:00
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147. Complaining about heavies? - in General Discussions [original thread]
Broonfondle Majikthies wrote: No complaints here. Just shred them up at range or use explosives / grenades / MD to drive them out of buildings Lol, remotes...my bane...my love.
- by Komodo Jones - at 2014.03.01 12:41:00
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148. Good job CCP - in General Discussions [original thread]
Cat Merc wrote: Komodo Jones wrote: Why don't you just fit out a militia heavy suit? put 1 point into HMG operation and make a crappy suit, it's actually alot of fun, makes ya feel powerful, like driving in a big truck after years of being i...
- by Komodo Jones - at 2014.03.01 12:38:00
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149. Complaining about heavies? - in General Discussions [original thread]
Has there been alot of this going on? I just came on and I instantly saw 3 posts about the issue. I really don't see what the problem is, the HMG is finally better than almost any gun at around 10-15 meters, as it should be, because it's a heavy w...
- by Komodo Jones - at 2014.03.01 12:35:00
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150. Good job CCP - in General Discussions [original thread]
Why don't you just fit out a militia heavy suit? put 1 point into HMG operation and make a crappy suit, it's actually alot of fun, makes ya feel powerful, like driving in a big truck after years of being in a compact car. Until now heavies have b...
- by Komodo Jones - at 2014.03.01 12:28:00
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151. SENTINELS: RR Vs HMG? - in Feedback/Requests [original thread]
I've recently started using HMG, I only have HMG operation 1, 0 points into heavy suits, my heavy's combined shields and armor is 1050, and within 10 meters the only thing that can outgun me is a a heavy with a better suit or gun (although alot of...
- by Komodo Jones - at 2014.03.01 12:18:00
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152. EVE watchlist vs DUST watchlist - in Feedback/Requests [original thread]
**** I don't even have an alliance or a big corp, I just got alot of people I play with that I don't have room for on my friends list lol
- by Komodo Jones - at 2014.02.27 17:40:00
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153. Why do we have aim assist? - in General Discussions [original thread]
LAVALLOIS Nash wrote: The Infected One wrote: The hardest part of getting used to it is the fact that your arms will get tired until you get used to the weight of the sharpshooter. NK's are harder to use with the move, but aiming down sight...
- by Komodo Jones - at 2014.02.27 17:38:00
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154. so did i make the right decision to NOT specialize into logi/assault... - in General Discussions [original thread]
Probably getting a respec anyway so ya didn't really save anything, and if not oh well, specializing gave me +5 armor repair and 25% lighter equipment, and I still had plenty for weapons and I nearly have dropsuit upgrades maxed out
- by Komodo Jones - at 2014.02.27 04:13:00
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155. EVE watchlist vs DUST watchlist - in Feedback/Requests [original thread]
bump, I'd like to see that thing in working condition too
- by Komodo Jones - at 2014.02.27 04:09:00
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156. Dust my love hate relationship - in General Discussions [original thread]
PVE, all I got to say, get it done.
- by Komodo Jones - at 2014.02.27 04:07:00
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157. Feature : Improve striking fear with an incoming dropship - in Feedback/Requests [original thread]
Awry Barux wrote: I'm already terrified of XT-1 missiles. Dropships can pack plenty of firepower. Your idea of passengers being able to shoot has been discussed and rejected. MDs and Forges would be OP. Discussed? Yes, rejected? No. I saw t...
- by Komodo Jones - at 2014.02.27 03:58:00
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158. So what will your primary, go-to fit in 1.8 be? - in General Discussions [original thread]
probably same old gallente logi, if I do get a respec on weapons though I'm gonna be putting alot of points into cloaking and the gallente scout :D then again I got 30 mil and about 20 of it is in dropsuit upgrades, not much for me to change, neve...
- by Komodo Jones - at 2014.02.27 03:42:00
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159. Viziam Forge Gun? - in General Discussions [original thread]
LUGMOS wrote: Impossible. Only Ishukhone and Kalaakiota make forge guns. Has to be a mistake. ishukone apparently made an assault smg for a while, I'm not surprised that the empires are copying each other
- by Komodo Jones - at 2014.02.27 03:37:00
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160. Antimatter cannon-new tank turret! - in Feedback/Requests [original thread]
True Adamance shared the idea for balancing tanks of just not having a large turret that's pretty much specifically designed for fighting infantry. Makes sense to me, make large turrets actual "tank cannon" style turrets, then if you want to demol...
- by Komodo Jones - at 2014.02.26 22:53:00
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