Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 [60] |
1181. General question about dropsuit skill bonuses - in General Discussions [original thread]
This is something I've been recently confused on, I'm wondering if the dropsuit bonuses apply to any suit in that class or only if you're using the suit. For example, I run gallente logistics and I have it at level 5 so I get the +5 armor repair...
- by Komodo Jones - at 2013.07.04 06:46:00
|
1182. Announcement:Dev Blog: Weapon Ranges and Profiles in Uprising 1.2 and beyond - in Announcement and Events [original thread]
I'd like to test the ranges on the rail rifle and combat rifle and precision rifle and ion pistol and the magsec smg and the (insert name) heavy weapon, HINT HINT!!!!
- by Komodo Jones - at 2013.07.03 18:39:00
|
1183. Looking for Corp - in Corporation Recruitment [original thread]
If you're not taken we need more people, we have about 10 people but honestly we're starting to play less and less because there's just not alot of people on, however if you are on and don't have someone to play with we have plenty of public chann...
- by Komodo Jones - at 2013.07.02 07:34:00
|
1184. Chaotik Serenity - The sexiest corp (Now Hiring!) - in Corporation Recruitment [original thread]
C'mon ya jerks! (that's short for juicy merks) small corps need love too!!!! Maybe this will sweeten the deal, we're involved in plenty of public channels with other large corps so if you do join you wont ever play alone. If you're new to the game...
- by Komodo Jones - at 2013.07.02 07:23:00
|
1185. Questions regarding ferroscale and reactive armor plates - in General Discussions [original thread]
Sotapopthegrey gay wrote: are these for mercs and HAV? No these mods are just for dropsuits, I don't think there's any information on changes to vehicles except that they're adding new dramatic effects like camera rumble and new sound effect...
- by Komodo Jones - at 2013.07.01 20:44:00
|
1186. Questions regarding ferroscale and reactive armor plates - in General Discussions [original thread]
Well I guess I'm now finding ways to actually make it work that do give it a slight advantage to armor tankers but its still a very slight bonus in all the HP and less speed penalty for alot more money, that's fine because of the way the game scal...
- by Komodo Jones - at 2013.07.01 20:40:00
|
1187. Questions regarding ferroscale and reactive armor plates - in General Discussions [original thread]
ran some numbers. Depending whether or not the class bonus from the caldari logi suit skil combines with the shield extender skill, without any speed penalty the caldari logi suit could max out at either 1050 or 1200 hp, whereas my gallente logi c...
- by Komodo Jones - at 2013.07.01 19:00:00
|
1188. Questions regarding ferroscale and reactive armor plates - in General Discussions [original thread]
Don't know how accurate that E3 video can be, after all the complex mods came before the enhanced on the list, but this is enough to make me worried, if this doesn't change I might as well delete my character or stop playing, the ferroscale and re...
- by Komodo Jones - at 2013.07.01 17:59:00
|
1189. Questions regarding ferroscale and reactive armor plates - in General Discussions [original thread]
No I don't want to wait til tomorrow to get this information lol. First off I want to stress that I don't care for any speculation, if you want to provide information, show me where you got it, show me credibility. My questions are what exactly d...
- by Komodo Jones - at 2013.07.01 17:28:00
|
1190. Chaotik Serenity - The sexiest corp (Now Hiring!) - in Corporation Recruitment [original thread]
Colbert bump!
- by Komodo Jones - at 2013.06.23 21:17:00
|
1191. Chaotik Serenity - The sexiest corp (Now Hiring!) - in Corporation Recruitment [original thread]
Speed bump!
- by Komodo Jones - at 2013.06.22 05:27:00
|
1192. Chaotik Serenity - The sexiest corp (Now Hiring!) - in Corporation Recruitment [original thread]
Got sick of normal bumps, gonna mix it up, FIST BUMP! booosh
- by Komodo Jones - at 2013.06.20 08:27:00
|
1193. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
I haven't played planetside but from what I'm hearing it gets boring after a while, and honestly I'm starting to get sick of competitive FPS, I only play this one because it's got such a unique feel to it.
- by Komodo Jones - at 2013.06.20 03:20:00
|
1194. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
some fantastic ideas coming out of this, the point is lavs could be alot more useful than getting from point A to point B, thats what jet bikes are for (HINT HINT). That being said I'm totally using leftover aurum to buy vehicle mod blueprints so ...
- by Komodo Jones - at 2013.06.20 03:18:00
|
1195. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Just revert the stats to how they were last build. I might have been one of the only LAV drivers, but I was fine with them. You mean back when they would basically have the handling of a bar of soap on wet glass? Lo...
- by Komodo Jones - at 2013.06.19 20:56:00
|
1196. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
The armored ones wont get affected by flux though, there's plenty of strategies for taking these things out but the simple fact is that they're literally tanks that can speed across the field, they shouldn't be nerfed but come on they get hurt ram...
- by Komodo Jones - at 2013.06.19 20:52:00
|
1197. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
Lol I don't know what the problem is with detection, sure they don't appear on the map but I can always hear a speeding car coming, whether or not I can get away in time is a different story but yeah I agree that unless someone can see it or unles...
- by Komodo Jones - at 2013.06.19 20:47:00
|
1198. Idea for the death taxi "problem" - in Feedback/Requests [original thread]
Ok, first of all, I love hopping in an LAV and running people over, here's why: It's cheap, It's hilarious, and I like having something to not make me feel helpless if the other team is extremely organized and I have blueberries that don't know wh...
- by Komodo Jones - at 2013.06.19 19:20:00
|
1199. Announcement:Dev Blog: Uprising 1.2 brings ISK transfers, Planetary Conquest changes, and more! - in Announcement and Events [original thread]
New weapons/suits/things-and-stuff? Please tell me someone is working on a scrambler rifle cooldown skill...lol
- by Komodo Jones - at 2013.06.19 16:20:00
|
1200. Chaotik Serenity - The sexiest corp (Now Hiring!) - in Corporation Recruitment [original thread]
Maybe they're afraid they can't handle it....besides its more about sex"y", mainly just for show lol.
- by Komodo Jones - at 2013.06.18 21:01:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 [60] |
First page | Previous page | Next page | Last page |