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701. Swarm Launchers Now Like PeaShooters - in Feedback/Requests [original thread]
shaman oga wrote: Imo it's fine, after all it's a fire and forget weapon. I agree, I think Swarms are sufficiently dangerous for a relatively simple to use weapon. AV/V balance is pretty damn good right now. If ADS get a price cut, I'd like ...
- by Kallas Hallytyr - at 2014.08.18 19:18:00
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702. [rant] Give my my ADS, Charlie!!!! - in Feedback/Requests [original thread]
True Adamance wrote: BULLSHIT what ADSer puts 3x proto turrets on their ship.....actually what ADSer can fit 3x proto turrets and a decent tank? Um, those who want to deploy multiple gunners (and skill stacking aside, gunners are the way to ...
- by Kallas Hallytyr - at 2014.08.15 15:11:00
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703. ADS 1st person view aiming solution - in Feedback/Requests [original thread]
Personally, I'd be happy if they just dropped the damn realigning cross hair. So may times have I missed shots because I've been forced to compensate for the resetting reticule only to have a tiny nudge left/right throw off my aim as the dropship ...
- by Kallas Hallytyr - at 2014.08.15 12:02:00
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704. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
Atiim wrote: Kallas Hallytyr wrote: Baal Omniscient wrote: While this is true, losing DPS and gaining ammo still counts as a nerf vs any vehicle that can out-distance them quickly (ie: every vehicle). Except STD/ADV are both gaining ...
- by Kallas Hallytyr - at 2014.08.10 09:24:00
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705. Any added base repair for Gallente sentinels? - in Feedback/Requests [original thread]
It's not about heavies having to rely on Logis: any heavy can fit a repper,but the poi t is that Gallente should be the best at repping themselves. This was the case in Bravo, since Gallente had 4 lows and a built-in 1/sec repair. Now Amarr will b...
- by Kallas Hallytyr - at 2014.08.09 09:57:00
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706. Vehicle Recall Suggestion - in Feedback/Requests [original thread]
Um, recall/call new is dumb and should take a while. Switching pre-Charlie took about 10 seconds (call new; recall, get in) meant that cooldowns were essentially unimportant. Post-Charlie, recalling might actually be less worthwhile than actual...
- by Kallas Hallytyr - at 2014.08.09 02:04:00
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707. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
Dust User wrote: If you're not running proto then you're not doing it right. Such a credit to the community you are...[/sarcasmincaseyoudidntrealise]
- by Kallas Hallytyr - at 2014.08.09 01:58:00
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708. Minmatar in hot fix Charlie - in Feedback/Requests [original thread]
I've never heard of the hit box being a Minmatar thing. The HP-speed difference has always been a Minmatar thing so its not new. Perhaps confirm before you post panic-mongering?
- by Kallas Hallytyr - at 2014.08.08 13:12:00
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709. Sticky:Hotfix Charlie - Final Numbers - in Feedback/Requests [original thread]
John Demonsbane wrote: Overall solid, but I'm not sure that the damage mod buff (to lower than original levels, meaning still worse than brick tankng for most builds) is really an adequate justification or compensation for yet another nerf to ...
- by Kallas Hallytyr - at 2014.08.08 12:35:00
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710. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
Spademan wrote: Explain flaylocks, they knock things around far more. They've got to do something well!
- by Kallas Hallytyr - at 2014.08.08 12:29:00
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711. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
Baal Omniscient wrote: While this is true, losing DPS and gaining ammo still counts as a nerf vs any vehicle that can out-distance them quickly (ie: every vehicle). Except STD/ADV are both gaining DPS.
- by Kallas Hallytyr - at 2014.08.08 12:16:00
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712. So... ADS prices staying the same? - in Feedback/Requests [original thread]
True Adamance wrote: But when you add this 500 to the shield of a DS you then get an ADS with 3055 Shields that being 284 less than a Shield tank with a basic extender......and against most AV those Tanks will just .......take everything AV you...
- by Kallas Hallytyr - at 2014.08.08 02:22:00
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713. So... ADS prices staying the same? - in Feedback/Requests [original thread]
To be fair, a PRO large turret is unnecessary, just like a PRO small turret. The difference in cost (I know for small turrets its roughly a 4x increase: large turrets are pretty similar) is not worthwhile for a public battle when the efficacy diff...
- by Kallas Hallytyr - at 2014.08.08 01:47:00
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714. Shield rep tool - in Feedback/Requests [original thread]
Give all current rep tools a 1hp/s shield kick starter so shields are always regenerating while being repped. Bam, Shield rep tools.
- by Kallas Hallytyr - at 2014.08.08 01:24:00
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715. Hotfix Charlie nerfing Swarm Launchers!? - in Feedback/Requests [original thread]
STD and ADV swarms are getting buffed. PRO swarms are getting a small nerf (about 100 odd damage.) Overall, swarms will be more dangerous: that is, ADV/STD swarms will be almost as dangerous as PRO ones, which means well likely see more being fie...
- by Kallas Hallytyr - at 2014.08.07 23:10:00
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716. [REQUEST:] Squad mates' names visible on screen - in Feedback/Requests [original thread]
Yes please. I hate not being able to see which green is who. Pointing at the friendly is all well and good...if neither of you is moving or fighting. Which is roughly never% of the time..
- by Kallas Hallytyr - at 2014.08.07 22:48:00
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717. Why you're all wrong about fitting capacity of non-Sentinel suit... - in Feedback/Requests [original thread]
OP FOTM wrote: Compelling, professional words. CCP I commend you for balancing your game based on the mindless rantings of this man and those like him. CCP, I commend you on ignoring this idiot. OP FOTM, do you understand what changes h...
- by Kallas Hallytyr - at 2014.08.07 19:36:00
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718. joining matches that might as well be decided. - in Feedback/Requests [original thread]
Reduce payouts if player quits early...and fix the stupidity of joining an in progress battle and getting pittance. Oh, and let us ******* sell our damn salvage or get ******* rid of it and increase payouts already! The whole damn point of salvag...
- by Kallas Hallytyr - at 2014.08.07 19:31:00
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719. Any added base repair for Gallente sentinels? - in Feedback/Requests [original thread]
I agree with you Cody. In Bravo, a GalSent could get more rep/second due to slot layout/base rep rate. In Charlie, an AmSent will be able to have better rep rate AND have higher armour. This is bad and against the principles of each races' tanki...
- by Kallas Hallytyr - at 2014.08.07 19:20:00
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720. Assault suit scan radius - in Feedback/Requests [original thread]
One Eyed King wrote: So you want the slow moving behemoths with the highiest HP and DPs capacity to have the same precision as scouts? That would be OP. I'll repeat, you tool, that the numbers were just to demonstrate my thoughts on the sub...
- by Kallas Hallytyr - at 2014.08.06 21:00:00
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