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61. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: I get that you guys still whined just as loud before, but you're still horrifically spoiled brats about how the ADS performed, but yes, it was that awesome for you. Wow, just no it wasn't. In 1.6, sure when Hardeners were r...
- by Kallas Hallytyr - at 2015.09.25 16:51:00
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62. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: Which was extremely painless and easy for ADS pilots to reliably do, and then some. Because ADSes rarely ever died. But the ADS was always reliably OP as all get out. Yeah, no. As Murder Medic said, flying wasn't nearly as ...
- by Kallas Hallytyr - at 2015.09.25 16:40:00
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63. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: Kallas Hallytyr wrote: Except that Judge wasn't talking about a 50KDR being 'fine', it was that the only way to remain ISK positive was to have a 50KDR (because at the time they cost so much more): it was not that a 50KDR i...
- by Kallas Hallytyr - at 2015.09.25 13:56:00
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64. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
Text Grant wrote: Think a lot more like a person with a brain. A single swarmer can't kill a python, or an incubus. Your point is invalid. Not true, a single Swarmer can kill an ADS, unless you want to specify a specific kind of scenario and...
- by Kallas Hallytyr - at 2015.09.25 13:33:00
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65. To Rattati: rethink Foxfour grenade numbers - in Feedback/Requests [original thread]
100% endorse Alena's numbers.
- by Kallas Hallytyr - at 2015.09.25 04:20:00
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66. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: The problem is, it was ALL OF THE ABOVE before the nerf. ADS was incredibly ISK efficient. I'm willing to bet it still is, but the only way we'll know is if Rattati decides to share the numbers. t's hard to not think pilots j...
- by Kallas Hallytyr - at 2015.09.25 04:09:00
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67. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
RedPencil wrote: If you think that we may not understand the other's issues, then we need a solid evident to show and prove the current state before claim to nerf something. To Be honest, Rat should explain and show a solid number to the comm...
- by Kallas Hallytyr - at 2015.09.25 03:32:00
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68. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
RedPencil wrote: Rising the cost of swarm and sp require isn't a problem at all as I already post in the earlier post. But before you compare that cost, would it be fare to ask Rat to show the lost number of both side first? Certainly, I'd be...
- by Kallas Hallytyr - at 2015.09.25 03:31:00
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69. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Demandred Moores wrote: some valid points here. But my ads is still op, and av loses more than me before they take me out. It's not so bad as you make it seem. #foreverpython Also a fully fit python is like 100 - 150k more than a minmando pleas...
- by Kallas Hallytyr - at 2015.09.25 02:34:00
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70. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
RedPencil wrote: Dear poor ADS, please open your narrow minded for once. Hopefully, you would see the world from a difference perspective. Dear Swarmer, please pay 2-10x the cost of your suit (tier/BPO usage dependant) for a single ADS; plea...
- by Kallas Hallytyr - at 2015.09.25 01:31:00
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71. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Soraya Xel wrote: Yeah, I'm a little disappointed Judge's followers seem to be back alive and well trying to undo the hard work of CPM1. You're just mad that there are some people that aren't as vehiclephobic as you are, and that they're oppo...
- by Kallas Hallytyr - at 2015.09.24 22:59:00
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72. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
STYLIE77 wrote: Either that or these pilots need to be locked into the vehicle if their HP drops below a certain point. As a pilot, I am in favour of this and have said so before. Personally I am not sure that these changes will make V/AV b...
- by Kallas Hallytyr - at 2015.09.24 22:04:00
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73. Myofibral Stimulant Jumping [Balance Proposal] - in Feedback/Requests [original thread]
This would help a lot. The issue I have with Myofibs is not the jumping height but the speed at which they can suddenly be 30m in the air.
- by Kallas Hallytyr - at 2015.07.24 15:46:00
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74. Assaults with two light weapons... - in Feedback/Requests [original thread]
Breakin Stuff wrote: But since I am poking at single variables, would there be a not-idiotic way to balance having every commando and assault potentially packing a backup AV weapon?. Not that I can see. Assaults with two lights essentially i...
- by Kallas Hallytyr - at 2015.07.24 15:44:00
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75. Assaults with two light weapons... - in Feedback/Requests [original thread]
Yeah, I'm not sure Assaults with two light weapons is healthy. I do think it would marginalise the Commando role: Assaults are more common than Commandos, and that's reasonable. One of the biggest reasons people run Commandos is to run Light+AV;...
- by Kallas Hallytyr - at 2015.07.24 11:46:00
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76. Putting skill into the swarms - in Feedback/Requests [original thread]
Best Swarm change , in my opinion.
- by Kallas Hallytyr - at 2015.07.20 13:07:00
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77. CCP to nerf tanks you need to buff dropships (kinda). - in Feedback/Requests [original thread]
Zan Azikuchi wrote: SL's aren't OP vs DS' they only have 175 meter's, and only at Proto level do they even have a reasonable lock on time, DMG was reduced by reduction of number of swarm's from 8 to 6 (back in CB) to straight being 6 and now do...
- by Kallas Hallytyr - at 2015.07.16 03:30:00
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78. Damage bonus stacking - in Feedback/Requests [original thread]
The bonuses aren't applied in one go, as far as I'm aware. That is that you wouldn't be applying it as 51.7 *1.4604, it'd be 51.7*(1.15; Prof)*(1.1; CalCom)*(1.1804; Damage Mods)*(1.03; Warbarge) = 79.5 damage/shot vs armour.
- by Kallas Hallytyr - at 2015.07.08 01:12:00
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79. [Brainstorm] Improving the swarm launcher. - in Feedback/Requests [original thread]
Doesn't really add much to the skill dynamic or player-to-player interactivity, just to numbers and randomness. Honestly, until both Swarms and vehicle pilots can use skill to leverage an advantage: Swarms to preempt the vehicle; Pilots to evade f...
- by Kallas Hallytyr - at 2015.07.03 16:19:00
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80. To Rattati: revamping active scanners - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Sweeping an area only reveals enemies for an instant. Good to know they are there, but not so good for keeping track of them. The only way to keep track of them constantly is to face them and hold the scanner on them, me...
- by Kallas Hallytyr - at 2015.07.03 16:03:00
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