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461. One last improvement to small blasters [nothing to do with blasters]... - in Feedback/Requests [original thread]
I like the idea of added protection for LAV turret, right now getting into that third seat is a death sentence. The added protection has to be MINIMAL though, it's NOT an armored vehicle. Having the sprite stand a bit lower alone would help (using...
- by Kaeru Nayiri - at 2014.10.23 17:30:00
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462. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
Make 'Standing' Count I would like to also propose 'Post level 5' Modules that could have a minimum standing requirement (7 or more, depending on module) to be bought. These items cannot be sold to any but the most dedicated mercs who lend th...
- by Kaeru Nayiri - at 2014.10.23 17:23:00
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463. Sticky:[Feedback] Loyalty Store and Factional Fittings - in Feedback/Requests [original thread]
Minmatar Scout: (items in parenthesis are not possible in Minmatar LP Store, items preceded by an * may need to be added to the minmatar LP store) H: Republic Sidearm Dmg Mod H: Republic Sidearm Dmg Mod H: Republic Shield Extender L: (Nova Knife...
- by Kaeru Nayiri - at 2014.10.23 17:09:00
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464. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
This is not supposed to be any sort of significant regen guys, don't complain that it's too low. Stay on target, this is just to provide a means for new players to get their 80 points in armor back somehow before they figure out how the game works.
- by Kaeru Nayiri - at 2014.10.23 16:17:00
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465. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Stefan Stahl wrote: CCP Rattati wrote: Helping New players that don't understand that they need to rep Helping Shield tankers use their low slots for regulators instead of always allocating one to a reactive/rep for that minimum 1hp/s Helpin...
- by Kaeru Nayiri - at 2014.10.22 18:46:00
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466. Thoughts on balance and oddities therein [Wall of Text Warning] - in Feedback/Requests [original thread]
Excellent read, thank you very much for taking the time to write this. It wasn't wasted.
- by Kaeru Nayiri - at 2014.10.21 20:59:00
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467. [Feature Return Request] Squad Information - in Feedback/Requests [original thread]
Can this happen in 1.9 ?
- by Kaeru Nayiri - at 2014.10.17 18:38:00
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468. [New Content Request] - in Feedback/Requests [original thread]
Kallas Hallytyr wrote: Kaeru Nayiri wrote: lasers ... boring You are wrong in the head my friend! Nothing I say after a cat face should be taken TOO literally. :3 !
- by Kaeru Nayiri - at 2014.10.17 18:10:00
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469. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
I absolutely love the idea of using the already-part-of-eve-universe Standing System. Pure Brilliant. I wish I could comment more, I have not done PC before (would love to try). However, if it was run as described in the OP, I would be running fo...
- by Kaeru Nayiri - at 2014.10.17 17:56:00
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470. Changing suits should not restore HP and give invincibility. - in Feedback/Requests [original thread]
Ku Shala wrote: should not be able to switch if your shield delay is active Very sound idea as well, possibly easier to implement?
- by Kaeru Nayiri - at 2014.10.17 16:56:00
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471. [New Content Request] - in Feedback/Requests [original thread]
I realize this isn't the time to ask for this as it is not in the scope of 1.9 at all, but I can't hold it in anymore. What I am dying to see in Dust514: Minmatar Dropship Higher Acceleration and Top Speed than the other dropships
Dual ta...
- by Kaeru Nayiri - at 2014.10.17 16:48:00
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472. Changing suits should not restore HP and give invincibility. - in Feedback/Requests [original thread]
Breakin Stuff wrote: The full health regen isn't the problem. The invulnerability is more a side effect of something akin to a session change. The system is despawning and respawning you so it treats it like spawning in from a death so you have...
- by Kaeru Nayiri - at 2014.10.17 16:24:00
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473. @Rattari: How you broke the ADS - in Feedback/Requests [original thread]
Please kill this thread with fire. It's going nowhere.
- by Kaeru Nayiri - at 2014.10.17 16:18:00
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474. [1.9 Bug Squashing - The Sprint Bug] - in Feedback/Requests [original thread]
Hello Rattati ! Thank you for all your awesome work, it is appreciated far and wide and most of all, beyond the confines of these forums and the players who do not post, rest assured of that. I wanted to bring up a discussion about the sprint bug...
- by Kaeru Nayiri - at 2014.10.16 20:45:00
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475. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Breakin Stuff wrote: Getting out of lock range should be the priority, not outrunning the second volley. Outrunning swarms isn't something that should be a thing. However, the counterpoint to that statement is that I had been hoping CCP would...
- by Kaeru Nayiri - at 2014.10.16 20:16:00
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476. [SUGGESTION] Fine tuning The Scout Suit - in Feedback/Requests [original thread]
I am a little bit confused about your post, King. I was referring to shared scans but you seem to be specifically talking about passive scanning in general. With shared scans, heavies see what the scout sees, no more, no less. On the topic of re...
- by Kaeru Nayiri - at 2014.10.15 21:31:00
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477. [SUGGESTION] Fine tuning The Scout Suit - in Feedback/Requests [original thread]
Removing tacnet sharing will only benefit scouts. Heavies and Mediums will be eternally blind to what's going on around them, whether they have a scout watching out for them or not. Rather than talk about removing shared passive scans, why not fo...
- by Kaeru Nayiri - at 2014.10.15 20:38:00
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478. Scout (Pilot) Dropsuits - in Feedback/Requests [original thread]
After giving it a little bit of thought: Some sort of synergy bonus might work. Assuming a dedicated pilot suit would be unarmed (except perhaps sidearm) and be low on module slots, CPU and/or PG, the resulting sacrifice could merit some sort of...
- by Kaeru Nayiri - at 2014.10.15 20:17:00
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479. Scout (Pilot) Dropsuits - in Feedback/Requests [original thread]
Currently all the bonuses to a vehicle are in the skill tree specifically for that vehicle (more or less). How do you create a bonus in Dropsuit Command that will somehow: -complement vehicle command -be racially relevant -will not be redundant w...
- by Kaeru Nayiri - at 2014.10.15 20:10:00
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480. Sticky:Hotfix Delta - Final Numbers - in Feedback/Requests [original thread]
Kaeru Nayiri wrote: CCP Rattati wrote: I am just explaining the facts as they are, and have been. Swarm missiles are defined as projectiles in DUST 514 and lots of people have been asking for them to be kinetic so the Caldari can utilize the...
- by Kaeru Nayiri - at 2014.10.15 18:14:00
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