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441. Sticky:[Feedback] Rooftop Camping - in Feedback/Requests [original thread]
Great ideas !!! Next: Hackable equipment please ! require use of equivalent tier codebreaker for equipment. Basic Uplink requires basic codebreaker Enhanced for Enhanced Prototype for Prototype Min scout utility will go up if it's a long hack,...
- by Kaeru Nayiri - at 2014.11.03 18:14:00
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442. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
crazy space 1 wrote: How about a middle ground? Each missile fired in a single volley travels at a slower velocity [...] I am not really a fan of this idea, no reason for the missiles to fly at different speeds, and a minmatar commando wo...
- by Kaeru Nayiri - at 2014.11.02 22:39:00
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443. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Matlab, my all time favorite software I am more than willing to try further reductions of swarm radius. I would even want ADS pilots to be able to outrun/last them without AB. Those who want an easier way out and lose a sl...
- by Kaeru Nayiri - at 2014.11.02 22:37:00
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444. [New Content Request] - in Feedback/Requests [original thread]
Vyzion Eyri wrote: I want to fly a Boundless dropship with Viziam laser turrets in a Minmatar/Amarr FW match, just to make the roleplayers shudder. Hahahaaa that would be pretty fun XD
- by Kaeru Nayiri - at 2014.11.02 22:27:00
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445. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Lazer Fo Cused wrote: 1. 10% ROF - Useless in most cases, try dualing AV and with the FG there is the chance of them missing but with swarms or any kind of AV hit on the Python it will rock and roll causing your ability to aim to be nonexistant...
- by Kaeru Nayiri - at 2014.10.31 18:44:00
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446. Needle Changes Will Hurt the Game. - in Feedback/Requests [original thread]
CELESTA AUNGM wrote: [..] I prefer GǣRevive-MeGǥ to be automatically ON all the time, but that the incapacitated player have a brief chance to turn off that blinking icon before GǣmedicsGǥ even see her as needing assistance. this
- by Kaeru Nayiri - at 2014.10.31 18:35:00
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447. Fixing the ADSs [WARNING: Number Intensive] - in Feedback/Requests [original thread]
Really love the thought you put into this, as always. I somewhat preferred missile travel speed over splash damage as a bonus for the python. I'd rather see splash adjusted strictly by missile variant. My reasoning being a python could shoot from...
- by Kaeru Nayiri - at 2014.10.31 18:18:00
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448. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: [...] Swarms have two balancing factors, "travel distance" and "max radius from origin", so there are two ways to escape, get out of the max radius, or evade it long enough. By decreasing turn radius, the theory is that if...
- by Kaeru Nayiri - at 2014.10.31 16:52:00
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449. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Darth-Carbonite GIO wrote: The swarm changes are not noticeable. Afterburning straight up is still a better tactic than actually performing evasive maneuvers, unfortunately. The Rail Incubus, however, has been vastly impr...
- by Kaeru Nayiri - at 2014.10.31 16:48:00
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450. [New Content Request] - in Feedback/Requests [original thread]
Derpty Derp wrote: Kaeru Nayiri wrote: Less Effective HP compared to other dropships It wont be a flying rust bucket so much as a bucket of rust spreading out through the air, slowly making it's way to the ground. You're Gallente an...
- by Kaeru Nayiri - at 2014.10.31 16:19:00
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451. Eject all passangers function for dropships - in Feedback/Requests [original thread]
As much as I share the frustration of having blueberries in my ship trolling me, an eject button is far too easy to abuse.
- by Kaeru Nayiri - at 2014.10.30 18:59:00
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452. [New Content Request] - in Feedback/Requests [original thread]
With 1.9 rolling out and the prospect of future content opening wide, I want to bump this because it just went from being a pipe dream to an actual feature request. Please take the Rifter from Eve and slice it down the middle to make the minmatar...
- by Kaeru Nayiri - at 2014.10.30 18:55:00
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453. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Derpty Derp wrote: I sure as hell didn't notice any changes to the swarms... I'm thinking the turn speed variable doesn't do what it's supposed to. I think you should just remove the locking feature all-together and make them fire like a small...
- by Kaeru Nayiri - at 2014.10.30 18:49:00
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454. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Excellent idea, but don't change the payload. They're already good enough to take on tanks and destroy LAVs, both of which dont benefit from this change. You do bring up an excellent point.
- by Kaeru Nayiri - at 2014.10.30 17:56:00
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455. Rattati when do you think we'll get post level 5 skills? - in Feedback/Requests [original thread]
I love the idea especially when combining techs (like pirate faction gear). I also want to point out, though, before going into any of this, that there are many skills that serve no purpose other than to unlock modules and that this is somewhat u...
- by Kaeru Nayiri - at 2014.10.30 17:51:00
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456. ADS delta 1.1 hotfix feedback - in Feedback/Requests [original thread]
The ideal for swarms would be if turning costed extra "fuel" which would effective shorten their range. I've been holding back this suggestion because I know the Devs have al lot on their plate, but here is a basic outline of it. Instead of a har...
- by Kaeru Nayiri - at 2014.10.30 17:40:00
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457. [PROPOSAL] Planetary Conquest revamp, Take 1 [WALL OF TEXT] - in Feedback/Requests [original thread]
I'm bumping this because I feel there are still people who need to read this. Take a look guys, so many good ideas in here.
- by Kaeru Nayiri - at 2014.10.28 20:06:00
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458. [Feature Return Request] Squad Information - in Feedback/Requests [original thread]
Is this really too much to ask for 1.9 guys? I'm begg'n here.
- by Kaeru Nayiri - at 2014.10.28 19:23:00
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459. reducing ADS rof SP cost - in Feedback/Requests [original thread]
Vulpes Dolosus wrote: Derrith Erador wrote: Atiim wrote: How about making the bonuses worth the SP? And how would that go about? I like the idea, I'm just not sure that I like the other ideas I've come across, other than a 5% ROF per le...
- by Kaeru Nayiri - at 2014.10.27 19:34:00
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460. [Request] Equipment switch to sidearm-2nd weapon - in Feedback/Requests [original thread]
Horizon Limit wrote: Personally i don't like the fact that when you change to a equipment and you go back to weapon, the game automatically select your main weapon. If i'm holding my sidearm or 2nd light weapon, i should have that weapon when i...
- by Kaeru Nayiri - at 2014.10.24 20:33:00
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