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3001. Gathering your feedback, planetary conquest - in Feedback/Requests [original thread]
CCP FoxFour wrote: What are the top 3 things you enjoy about planetary conquest? What are the top 3 things you would like to see changed? Pick one point about what you like and expand upon it if possible. Why do you like it? Pick one point a...
- by KEROSIINI-TERO - at 2013.07.22 21:46:00
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3002. [Request] Corp fitting requests - in Feedback/Requests [original thread]
Oh yes yes yes please! Should not be that difficult to code in.
- by KEROSIINI-TERO - at 2013.07.22 19:32:00
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3003. Remote/Proximity Mines - in Technical Support/Bugs [original thread]
Ok, here's some extensive information: About one third of Proxies/REs fizzle when deployed, creating the 'sizzle' sound. Basic behavior is the same as with any other equipment, except the problem is far greater with these explosives. Behavior me...
- by KEROSIINI-TERO - at 2013.07.22 11:52:00
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3004. What exactly is wrong with "Flavors of the Month"? - in General Discussions [original thread]
What's wrong: - Everyone is running identical gear. There's no diversity on the battlefield - Anyone not abusing FOTM is hopelessly outgunned - even harder for younger players - Makes a game dull. Imagine some oldschool shooter with one basic rifle.
- by KEROSIINI-TERO - at 2013.07.22 11:02:00
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3005. Sleek grenades - in General Discussions [original thread]
Sleek nades are rarely used and there's a reason for it. (Fluxes may be an exception) For things like nades (especially AV) damage is something that can't be sacrificed. SUGGESTION: Let Sleek Grenades have comparable damage to other nades. Make ...
- by KEROSIINI-TERO - at 2013.07.22 10:59:00
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3006. FW: I pretend it matters. - in General Discussions [original thread]
Queen of Uranus wrote: CCP Nullarbor wrote: We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour ha...
- by KEROSIINI-TERO - at 2013.07.22 10:45:00
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3007. FW: I pretend it matters. - in General Discussions [original thread]
KingBlade82 wrote: CCP Nullarbor wrote: We agree, we want FW to more visible, unique from instant battle and more rewarding for those invested in it. The answer to why it isn't like that now is we just havn't gotten to it yet. FoxFour has a ...
- by KEROSIINI-TERO - at 2013.07.22 10:43:00
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3008. MILITIA Soma SURVIVES versus prototype AV grenades Lai Day......why??????? - in General Discussions [original thread]
Some answers: - Soma is tough (soma>sica) - Perhaps tank user fitted a good tank (instead of using crappy default) - Three, albeit proto, AV nades is not that much. - it shouldn't be the case that a solo (proto) AV nade user always automaticall...
- by KEROSIINI-TERO - at 2013.07.22 02:02:00
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3009. Respec Petition - in General Discussions [original thread]
No for respecs usually.
- by KEROSIINI-TERO - at 2013.07.22 01:53:00
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3010. Armor Tanks and dealing with them. - in General Discussions [original thread]
Quote: OP POST +1, a very good and balanced view on the situation at hand. With one exception: that we would need proto tanks ASAP and they are expected to be superior, CCPs current plan (a good one) is to have current MADs and GLs the v...
- by KEROSIINI-TERO - at 2013.07.22 01:51:00
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3011. [bug] Getting shot out of my LAV by turrets. - in Technical Support/Bugs [original thread]
Quote: [BUG] Drivers getting shot out of LAV by turret https://forums.dust514.com/default.aspx?g=posts&t=94426&find=unread Status: This is by design. Drivers are taking damage as intended. If that's really the case, then fox OTHE...
- by KEROSIINI-TERO - at 2013.07.21 20:43:00
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3012. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Sana Rayya wrote: The CPU nerf on the Cal Logi is excessive and penalizes those using the Advanced Cal Logi suit for its intended purpose. A tanked Cal Logi Advanced suit running basic/advanced equipment will now require an excessive amount o...
- by KEROSIINI-TERO - at 2013.07.19 13:27:00
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3013. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
RINON114 wrote: Does nobody see that this GǣfixGǥ to the Caldari logi isn't really a fix at all? Moving the efficacy bonus of extenders to the assault class will just make the Caldari assault OP. Clearly not the same: - Cal Assaults d...
- by KEROSIINI-TERO - at 2013.07.19 11:09:00
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3014. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
To the critics of Cal Logi nerf (v1): We have to give credit for CCP for abandoning the NerfHammer 9000(tm) and leveling up on their balancing skill from L1 to L2. Heck, maybe L3 at a same go. Is Cal Logi still too good for assault purposes? Ye...
- by KEROSIINI-TERO - at 2013.07.19 00:29:00
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3015. Respec on logistic - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: I translated what OP said: I skilled the Logi Suit because it was imba. Now I want to respec so I can spec the next imba equipment. From FOTM to FOTM.... These guys are practically asking for either - Weekly Respecs - ...
- by KEROSIINI-TERO - at 2013.07.18 22:03:00
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3016. So how do Caldari Assaults feel about the change to there suits? - in General Discussions [original thread]
Where??
- by KEROSIINI-TERO - at 2013.07.18 20:38:00
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3017. Free LAV's are no more! - in General Discussions [original thread]
Veteran & Elite pack better infinite saga BPOs still untouched. Don't expect a great change on the murder LAV field.
- by KEROSIINI-TERO - at 2013.07.18 17:14:00
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3018. Logistics LAV variant: Mobile Supply Depot - in Feedback/Requests [original thread]
CCP was already considering (somewhere real deep) a supply depot module. It has a potential to be game breaking though, so that consideration is really needed. Having it as a exclusive feature on expensive hull (LLAV or something else) might do ...
- by KEROSIINI-TERO - at 2013.07.18 16:42:00
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3019. [REQUEST] a proper battle report, viewable afterwards - in Feedback/Requests [original thread]
...Really? Am I the only one who's interested in this? Just checking...
- by KEROSIINI-TERO - at 2013.07.18 16:37:00
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3020. Announcement:Dev Blog: Logistics Dropsuit Changes in Uprising 1.3 - in Announcement and Events [original thread]
Poonmunch wrote: I wonder how many of those demanding repecs are people who violently opposed them three days ago? Anyone who thinks respecs are a bad idea needs to realize that when changes are made to the game, respecs should be considered. ...
- by KEROSIINI-TERO - at 2013.07.18 16:06:00
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