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681. [BIG SUGGESTION:] To balance tank spam, add incremental delivery time(!) - in Feedback/Requests [original thread]
Munin-Frey wrote: I'm not sure this idea would work because once you have a lot of tanks on the field you don't tend to lose them very frequently so it won't really affect the spammers. Also, it doesn't matter how fast the losing team can bri...
- by KEROSIINI-TERO - at 2014.01.02 20:39:00
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682. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
Bojo The Mighty wrote: KEROSIINI-TERO wrote: Oh, I wonder why some people see focused scanner as such a threat, it is rare on the field and when seen, it is brought on as a reaction after the highly damped player has already done some damage...
- by KEROSIINI-TERO - at 2014.01.02 11:23:00
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683. [FEEDBACK]: @DEVs/Marketing: purchasable tanks are handicapped compared to normal - in Feedback/Requests [original thread]
@Jaysyn, I am familiar with differences of Replace and Remove. While Replace is an option, Remove IS NOT in case of these prefitted ones. I wasn't the biggest fan of the removal of turret change, but as we are here now, the purchasable tanks hav...
- by KEROSIINI-TERO - at 2014.01.02 04:03:00
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684. Removing Mine detection from tanks. - in Feedback/Requests [original thread]
To be clear, I'm updating my previous stance: Removing the beeping isn't critical anymore. I'm close to neutral on it. However, if beep is removed I now see that as a trade-off the infantry scanner would have to be able to detect them (or later...
- by KEROSIINI-TERO - at 2014.01.02 03:59:00
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685. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
Oh, I wonder why some people see focused scanner as such a threat, it is rare on the field and when seen, it is brought on as a reaction after the highly damped player has already done some damage. And btw I also wonder if these complainers have...
- by KEROSIINI-TERO - at 2014.01.02 03:55:00
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686. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
The-Errorist wrote: The Duvolle Focused Active Scanner has a scan precision of 15; to hide from it, you would need raise profile dampening to Lv5, scout specialization to lv5, and have 4 low slots filled with Complex Profile Dampeners. I propo...
- by KEROSIINI-TERO - at 2014.01.02 03:51:00
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687. [FEEDBACK]: @DEVs/Marketing: purchasable tanks are handicapped compared to normal - in Feedback/Requests [original thread]
CCP marketing teams and vehicle balancing teams might be interested to have a second look on AUR HAVs and armoroured assault pack HAVs (eg 'Ai-102' Madrugar and Creodron Breach HAV). They are supposed to be on battlefield no better no worse than...
- by KEROSIINI-TERO - at 2014.01.02 00:38:00
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688. Making Dust a "AAA" Game Continued - in Feedback/Requests [original thread]
Excellent post, recommended reading for everyone. (the TAR part was a bit weird though, unless 1.7 changed something what I didn't spot using it)
- by KEROSIINI-TERO - at 2014.01.01 22:16:00
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689. Removing Mine detection from tanks. - in Feedback/Requests [original thread]
PS: I still think that infantry scanning for mines would be cool.
- by KEROSIINI-TERO - at 2014.01.01 16:46:00
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690. Removing Mine detection from tanks. - in Feedback/Requests [original thread]
Jason Pearson wrote: If you do not know, when a tank gets closer to mines, the pilot will hear a beeping noise getting louder the closer to the mines they are, now this has proven to be an issue for AVers as they are only useful against killing...
- by KEROSIINI-TERO - at 2014.01.01 16:45:00
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691. [Request] Dust Equivalent to Compare Items in Game - in Feedback/Requests [original thread]
Read the title and instant +1.
- by KEROSIINI-TERO - at 2014.01.01 06:17:00
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692. (Request) Nanohive Effects need to change or be disabled at range - in Feedback/Requests [original thread]
Yo CCP please give notice to request above. The shiny blingy bubble effect is totally unnecessary and hogs your precious PS3 resources which you could be using for other actually great things!
- by KEROSIINI-TERO - at 2014.01.01 06:04:00
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693. [SUGGESTION:] An OMS improvement - in Feedback/Requests [original thread]
Thurak1 wrote: I dont like this idea there are already so many things that give the winning team an edge this would simply make it so the loosing team gets redlined and perma red lined faster. Don't understand your points. Redlined in OMS ...
- by KEROSIINI-TERO - at 2013.12.31 01:40:00
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694. [SUGGESTION:] An OMS improvement - in Feedback/Requests [original thread]
Currently all Off-map support installations (notably the turrets) are neutral when they arrive. [SUGGESTION:] New OMS installations belong to the losing side of the match, instead of being neutral (The definition of losing side is left vag...
- by KEROSIINI-TERO - at 2013.12.31 00:31:00
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695. CCP I have a fix for jihard keeps - in Feedback/Requests [original thread]
Psychotic Shooter wrote: CCP what you need to do is make re's stick to enemy vehicles and wall make them so they can't be planted on friendly vehicles there jihard jeeps fix I see no problem. It's an interesting tactic which should be allo...
- by KEROSIINI-TERO - at 2013.12.30 23:09:00
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696. [feedback] Jihad Jeeps are inventive and a critical part of setting DUST 514 apart - in Feedback/Requests [original thread]
Teeee Bone wrote: I love the ingenuity of dust 514. It's awesome... There's so many ways to fight!!! Don't take everything out that is unconventional. That's the appeal of this game.. Besides... It's funny blowing up a jihad jeep with an ar.. L...
- by KEROSIINI-TERO - at 2013.12.30 20:57:00
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697. [suggestion] to stop the endless respec whining - in Feedback/Requests [original thread]
Teeee Bone wrote: Offer a one-time respec to everyone. Once used you can't have any more!!! and you can use it when you please.. I think that would stomp the endless respec requests!!! The moment that respec has been used, they will start cr...
- by KEROSIINI-TERO - at 2013.12.30 20:55:00
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698. [BIG SUGGESTION:] To balance tank spam, add incremental delivery time(!) - in Feedback/Requests [original thread]
V1RONXSS wrote: Tanks are fine, they come and go easy, if u dont like tanks, dont play with/vs them. Like I was banning them. Sure.
- by KEROSIINI-TERO - at 2013.12.30 14:14:00
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699. [Feedback] I thought that we were done with dropships crushing people - in Feedback/Requests [original thread]
Mobius Kaethis wrote: This was an issue back in closed beta and CCP dealt with it by making impacts between dropships and anything highly destructive. Bouncing dropships are becoming an issue again. This is a totally bullshit tactic since an i...
- by KEROSIINI-TERO - at 2013.12.30 04:08:00
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700. Armoured Personnel Carrier When? - in Feedback/Requests [original thread]
I use that free Soma for such (well anything under 100k is free anyways...)
- by KEROSIINI-TERO - at 2013.12.30 04:06:00
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