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2181. What happens to BPOs if a character is deleted? - in General Discussions [original thread]
It's in that characters assets, so they are either deleted or eternally unreachable. Most likely the latter. It is unlikely that CCP would do a mechanic where all the assets just bounce onto the assign PS store items -screen. Also, that would mea...
- by KEROSIINI-TERO - at 2013.02.01 01:39:00
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2182. Couple of questions about basic gameplay.... - in General Discussions [original thread]
Jotun Hiem wrote: 2) Salvage is relatively random, but you have a higher chance of getting some if you win. Do you have a source on that? I recall there was a dev confirming that salvage is totally random, but I myself can't find the post....
- by KEROSIINI-TERO - at 2013.01.31 01:20:00
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2183. 10 Hours to delete a character? - in General Discussions [original thread]
You have three character slots to use, it's not that you're forced to play with that old character of yours for ten hours. Delete one of the characters a bit earlier. Or, if you like testing new basic things at a moments notice, keep one slot open.
- by KEROSIINI-TERO - at 2013.01.28 08:06:00
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2184. a heavies tirade against nerfing, and reason why - in General Discussions [original thread]
Heavies are, still, fine as they are.
- by KEROSIINI-TERO - at 2013.01.28 08:03:00
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2185. CCP: Nerf/buff ban - in General Discussions [original thread]
Eugenic Prodigy wrote: CCP, please do not nerf or buff anything for at least the next 6 to 8 weeks. This will give newer players who feel things are OP/UP the proper chance to get a real idea of perfect imbalance. Right now, just about every gu...
- by KEROSIINI-TERO - at 2013.01.27 21:40:00
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2186. I was thinking about that super cap fight and..... - in General Discussions [original thread]
I wonder what was average life time of a super cap that went down over there.... Gettin hit by 10+ DD's and so on...
- by KEROSIINI-TERO - at 2013.01.27 21:27:00
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2187. Voting for anything other than option 5 is allowing CCP to rob you out of your m... - in General Discussions [original thread]
Gunner Nightingale wrote: I just switched my vote because originally i thought option 5 was for an unrestricted SP gain with no CAP of any kind. It's a weekly cap + no limit on soft CAP. However from i understand the soft cap still means 1WP=...
- by KEROSIINI-TERO - at 2013.01.27 21:14:00
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2188. By the current logic that whiners are using - in General Discussions [original thread]
Phoenix Archer 128 wrote: Give it the range of an SMG, maybe a little more. That's it; no damage nerf, no RoF nerf, no overheating nerf. Just cut the range. Make it absolutely deadly up close, and only up close. Make people fear getting close ...
- by KEROSIINI-TERO - at 2013.01.27 20:05:00
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2189. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
Tony Calif wrote: . Lasers are out of balance with the rest of the game. You can tell that from the way they strip tanks of shields. Yes it's designed to kill shields. But not when at 20% efficiency or whatever it drops to vs vehicles. . L...
- by KEROSIINI-TERO - at 2013.01.26 00:02:00
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2190. please change the SP Cap already! - in General Discussions [original thread]
xprotoman23 wrote: crazy space 2100046106 wrote: The vote seems clear. I wanted 5 but 2 is fine, bring it ccp, quick! 5 is the only option that makes everybody happy, and it ensures that newer players are given the opportunity to somewhat...
- by KEROSIINI-TERO - at 2013.01.25 18:32:00
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2191. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
#2 . Soft cap, because by getting the 2000 SP or more per match (doable) over the weekly amount is too large a difference. I second Mr Orin the Freak https://forums.dust514.com/default.aspx?g=posts&m=489229#post489229 suggestion of starting...
- by KEROSIINI-TERO - at 2013.01.24 14:33:00
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2192. Ultimate SP Cap Fix - in General Discussions [original thread]
Skihids wrote: I believe you have it wrong: HC: Wants to play all day and get rewarded for every match. Casual: Wants to achieve a decent rate of progression with a modest number of available hours. CCP: Wants both HC and Casual to take seve...
- by KEROSIINI-TERO - at 2013.01.23 03:01:00
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2193. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Marc Rime wrote: DJINN leukoplast wrote: Daily SP cap with rollover that resets every week is the perfect solution. I agree - apart from the reset-bit. If they reset the weekly pool on a certain day people will feel they "need" to play t...
- by KEROSIINI-TERO - at 2013.01.22 21:28:00
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2194. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
xAckie wrote: Flyingconejo wrote: I will make it sort: Rollings SP cap > Weekly SP cap >>>Daily SP cap >>>>>>>>> No SP cap at all. The reasons, have been stated by all the people above me a thous...
- by KEROSIINI-TERO - at 2013.01.22 21:21:00
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2195. How can mass drivers be fixed? - in General Discussions [original thread]
MD's seem fine. I'm not a user though but so far within last two builds they feel mediocre at the best, from targets perspective. No need to nerf/tune-down IMO.
- by KEROSIINI-TERO - at 2013.01.22 02:58:00
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2196. HMG needs a OVERHAUL ASAP - in General Discussions [original thread]
High Commander' Rhnz wrote: . . 1. ROM and Accuracy Rating: HMG has not only the best ROM for any weapon in the game, but it also has a higher accuracy rating then AR's. I hope I do not even have to explain how flawed this is. 2.ROM + Insta...
- by KEROSIINI-TERO - at 2013.01.19 18:02:00
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2197. Creating the Perfect FPS in Dust 514 - in General Discussions [original thread]
Walking, running and rotation speeds are good enough. Jumps need tweaking. What really needs attention is how terrain feels under you feet: - Uphill/downhill running should differ - Better sound of personal steps - Slightly better feel of walking...
- by KEROSIINI-TERO - at 2013.01.19 17:50:00
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2198. mag 2.0 - in General Discussions [original thread]
@OP: Even though you might have a point to make, it's pretty much lost behind the namedropping. Besides, targeting other beta players on the forums is in violation to forum rules, I believe.
- by KEROSIINI-TERO - at 2013.01.19 16:39:00
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2199. Why CCP Uses a Nerf Sledge Hammer Instead of a Rubber Mallet - in General Discussions [original thread]
I agree and been wondering the same.
- by KEROSIINI-TERO - at 2013.01.17 16:01:00
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2200. About snipers - in General Discussions [original thread]
Snipers are pretty okay in Dust at the moment (January 2013) Things to tune: - Add ballistic/travel time to bullets in order to make hitting farther and farther more and more difficult (small tune-up to damage to balance usability). That would ...
- by KEROSIINI-TERO - at 2013.01.17 14:52:00
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