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2161. One reason why Heavies beats everyone in combat - in General Discussions [original thread]
TiMeSpLiT--TeR wrote: . . OP Post . . O_o looks almost like the very first 'Armor is OP' opinion...
- by KEROSIINI-TERO - at 2013.02.11 15:25:00
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2162. To all forum users: Remember the War Room forum section when creating topics - in General Discussions [original thread]
Please, if your topic would be about other people or corps etc, create it in the War Room where it belongs. https://forums.dust514.com/default.aspx?g=topics&f=977 Generally that probably involves anything with corp battle results, talk...
- by KEROSIINI-TERO - at 2013.02.11 02:56:00
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2163. who here thinks the soft cap is silly?? - in General Discussions [original thread]
Marston VC wrote: . . OP post . . Why want to increase the amount in order to balance Skrm/Amb? Why not make Ambush cap smaller?
- by KEROSIINI-TERO - at 2013.02.11 02:35:00
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2164. Skirmish SP - 1k every for each 10mins - in General Discussions [original thread]
I was about to suggest modifying soft cap: (note: numbers are examples, they can be modified up or down) Every 1min in a game increases the soft cap by 100 max SP. If u visit game very briefly for 2mins it is 200. If you play a lengthy skirmi...
- by KEROSIINI-TERO - at 2013.02.11 00:18:00
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2165. Why does revive still count as death? - in General Discussions [original thread]
Captain Save-a-Hoe wrote: I've noticed that the # of clones doesn't actually go down until you actually just let yourself die. So if you get revived you saved a clone but you're K/D is still affected it seems and your opponent still gets the ki...
- by KEROSIINI-TERO - at 2013.02.09 00:26:00
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2166. Shields 514 - in General Discussions [original thread]
BattleCry1791 wrote: . . op post . . +1 A very good post, analyzing what's usable and also why. I wish shields would have more weaknesses and armor made viable. Me and some others already suggested that shields should be extremely vulnera...
- by KEROSIINI-TERO - at 2013.02.08 17:54:00
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2167. Shields 514 - in General Discussions [original thread]
Irish Syn wrote: When you start working with a logi armor becomes very important. Shields have a delay before they start recharging, with a good logi your armor will constantly recover. Also there are modules that repair armor, and you can get ...
- by KEROSIINI-TERO - at 2013.02.08 17:52:00
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2168. Heavies: The part of the argument I never see on these forums. - in General Discussions [original thread]
BattleCry1791 wrote: . . OP post . . Balancing with ISK, If you want to do balancing, forget everything about isk cost. Create a balance of operational use because that's what matters in what's underpowered and what's not. It's not the p...
- by KEROSIINI-TERO - at 2013.02.07 10:27:00
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2169. Zion waves the white flag - in General Discussions [original thread]
(still, this should be on war room=)
- by KEROSIINI-TERO - at 2013.02.07 00:54:00
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2170. Supposedly, K/BM has a "glitch" - in General Discussions [original thread]
I learned to play Dust on controller. After six months I had to relearn mkb. And IMHO they are pretty well balanced together. I even use a combination of both: for vehicles I use controller except rail tank zooming and short time LAV hopping.
- by KEROSIINI-TERO - at 2013.02.07 00:50:00
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2171. Imperfects are Cheaters - in General Discussions [original thread]
Noc Tempre wrote: DaOpa Magi wrote: Oh, didnt know stats are "Delay'ed" I will check back in a couple and see what happens! Could you imagine the server load nightmare if EVERY stat was updated EVERY second? In case of a player ending...
- by KEROSIINI-TERO - at 2013.02.06 17:38:00
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2172. Imperfects are Cheaters - in General Discussions [original thread]
DaOpa Magi wrote: It is currently True, leaving a game does not register deaths in that match. Need video proof? Here, made this just for this forum post http://www.twitch.tv/daopa/c/1902342 Thank you for testing, it's GREAT to have ...
- by KEROSIINI-TERO - at 2013.02.06 17:36:00
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2173. Imperfects are Cheaters - in General Discussions [original thread]
1st : Any thread with namedropping should go to War Room https://forums.dust514.com/default.aspx?g=topics&f=977 and stay there. There's been too many threads about raging about corp X pr Y. Namedropping isn't helping but distracting any goo...
- by KEROSIINI-TERO - at 2013.02.06 17:26:00
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2174. Imperfects are Cheaters - in General Discussions [original thread]
SoTa PoP wrote: Leaving the match isn't like being booted - any WP, kills, death, or ISK lost or gains will stick with you. How about if you don't select 'leave battle' from the options but pull the plug of your PS3 (quit game, Ps3 power, k...
- by KEROSIINI-TERO - at 2013.02.06 17:07:00
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2175. Oh man! - in General Discussions [original thread]
I feel the same pain when good game is 'lost'. But the worst part is that currently capping two characters takes some 5 hours with all the little things. With these bugs the time can be something like 8-9 hours. Quite a lot away from each nights...
- by KEROSIINI-TERO - at 2013.02.03 22:48:00
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2176. Sniping, shotgunning, massdriving, UGH... - in General Discussions [original thread]
Zekain Kade wrote: IRuby Heart wrote: So you're good at the game, you think that makes you special No, what I'm saying is that everything is too easy to use. This game needs to be harder. A **** load harder. Most weapons are likely to...
- by KEROSIINI-TERO - at 2013.02.03 22:44:00
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2177. AUR and Redeemable Items - in General Discussions [original thread]
Icy Tiger wrote: Open Beta has started, anything you use now will be gone forever. You can redeem items, but I advise you not to use boosters until the new Skill Cap goes live. I don't agree with that advice; if a person wants max SP he sho...
- by KEROSIINI-TERO - at 2013.02.03 02:00:00
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2178. Heavys with equipment. - in General Discussions [original thread]
no
- by KEROSIINI-TERO - at 2013.02.02 18:53:00
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2179. New skill cap and 30 day booster - in General Discussions [original thread]
DJINN leukoplast wrote: I've been holding off using mine until the new SP system comes along. Sure glad I didn't use it right away Have you been buying 7-day once a week so far?
- by KEROSIINI-TERO - at 2013.02.02 02:26:00
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2180. New skill cap and 30 day booster - in General Discussions [original thread]
Actually, 30-days were good to use in these last weeks as you needed their benefit every day. In the future, it makes sense to buy 1 or 3 day to cap one char , and do the same to another one.
- by KEROSIINI-TERO - at 2013.02.01 02:50:00
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