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1781. Why we are stuck - in General Discussions [original thread]
XxGhazbaranxX wrote: There is a big question that always goes around about dust amungst the community. Why haven't we had everything that was promised at fanfest? Why do we yet not have all the racial variants of weapons, suits and cars? Well t...
- by KEROSIINI-TERO - at 2013.09.05 10:11:00
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1782. How to: Aim assist for KB/M - in General Discussions [original thread]
I thought Dust options enable aim assist for every control method at the same time. You can use DS3 and KBM simultaneously, one is not turned off if another is used (good, because that enables hybrid controls). I don't think it matters if you pr...
- by KEROSIINI-TERO - at 2013.09.05 01:35:00
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1783. Did snipers get aim assist already? - in General Discussions [original thread]
CCP Wolfman wrote: Just to be clear, sniper rifles are not being given the new aim assists. The only assist they have is aim friction which reduces input slightly when close to a target. The MD, Flaylock and plasma cannon are also not being giv...
- by KEROSIINI-TERO - at 2013.09.02 09:04:00
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1784. When dropships start getting WP for transport, scanning, and HP transfer - in General Discussions [original thread]
I believe it's somewhat hard to create unabusable system. I can't believe why that challenging task of testing the system was not tested while dust was in test stage. Well, OFFICIAL test stage anyways.
- by KEROSIINI-TERO - at 2013.09.02 00:44:00
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1785. MD Solution - in General Discussions [original thread]
That could work as a theme week: Blood Foud Event!
- by KEROSIINI-TERO - at 2013.09.01 22:28:00
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1786. MD Solution - in General Discussions [original thread]
Geovexen wrote: Logi's should be using the MD to assist assaults, not assaults using them for kills. Why it should be like that? Any source on what you're basing your opinion on?
- by KEROSIINI-TERO - at 2013.09.01 22:25:00
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1787. Squad Order Help and Automatic Squad order to defend leader unless otherwise spe... - in General Discussions [original thread]
Yeah. Simple fixes would be easily done... - Attack order on objective to turn into defend order - Orders to be available from spawn screen (spawn screen already is in the tacnet, getting the intel) - Better selection method - Faster map transiti...
- by KEROSIINI-TERO - at 2013.08.31 23:51:00
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1788. Current Contest problems - in General Discussions [original thread]
Vespasian Andendare wrote: KEROSIINI-TERO wrote: Vespasian Andendare wrote: Can someone explain to me how it's somehow permissible to have a contest that distributes rewards based on a player's win/loss record yet the game spawns you into...
- by KEROSIINI-TERO - at 2013.08.31 23:33:00
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1789. Current Contest problems - in General Discussions [original thread]
Vespasian Andendare wrote: Can someone explain to me how it's somehow permissible to have a contest that distributes rewards based on a player's win/loss record yet the game spawns you into matches that are already lost? I have been entered int...
- by KEROSIINI-TERO - at 2013.08.31 23:03:00
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1790. Why did the MCC's stop moving? - in General Discussions [original thread]
It would be so cool to have two MCCs orbiting the center of the map opposite to each other. It would also make the MCC spawn more dynamic!
- by KEROSIINI-TERO - at 2013.08.31 22:21:00
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1791. Please stop posting respec threads - in General Discussions [original thread]
Cat Merc wrote: Please stop posting respec threads. I want to troll in peace without having to go through 101 useless threads that give the same flawed reasoning over and over again. Sincerely, A forum troll who wants to keep the forums clea...
- by KEROSIINI-TERO - at 2013.08.31 19:46:00
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1792. Question about proximity mines - in General Discussions [original thread]
Yes the proxies persist after death and yes they do detonate (barring the usual detonation problems ofc....) That was changed, thank Amarr, last december before what mines were absolutely unusable
- by KEROSIINI-TERO - at 2013.08.31 15:42:00
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1793. Remembering the old - in General Discussions [original thread]
Laser rifle of last september-november
- by KEROSIINI-TERO - at 2013.08.31 12:57:00
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1794. open up all remaining planets for PC - in General Discussions [original thread]
ADAM-OF-EVE wrote: currently its only the large alliances or corps that have managed to take and hold the current planets that are available. if (and i believe this is what ccp will do) ccp releases planets in blocks then these corps and allian...
- by KEROSIINI-TERO - at 2013.08.31 12:34:00
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1795. ONE locus grenade and bye full health PROTO suit..... - in General Discussions [original thread]
Naaah weapons are supposed to be lethal. Grenades just happen to be bigger hits. It's not that they are a main weapons system. True, nanohives resupply nades a bit too quickly. But still they are just an addition, and perfect hits are not too comm...
- by KEROSIINI-TERO - at 2013.08.31 00:50:00
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1796. Just WHY do you gain OB at final moments of the match... - in General Discussions [original thread]
Just why why WHY.... Almost always too late........ =(
- by KEROSIINI-TERO - at 2013.08.29 23:55:00
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1797. The Reasons we use tanks. - in General Discussions [original thread]
Void Echo wrote: . . OP POST . . Most reasons are spot on. I personally add the following: - Love to learn the combined arms and see that perform in action - Support my team by bringing ability to do something they otherwise couldn't
- by KEROSIINI-TERO - at 2013.08.29 09:31:00
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1798. My take on 1.5 (what we have heard so far) - in General Discussions [original thread]
0bi wan-jacobi wrote: Its quite interesting what CCP has mentioned for 1.5. Like they said its going to be totally different. I'm generally pleased with the amount of effort evident. Although i don't like the infinite ammo being introduced im w...
- by KEROSIINI-TERO - at 2013.08.27 23:06:00
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1799. refund vehie and AV sp - in General Discussions [original thread]
Entire GAME is subject to change. Live with it. Or if you disagree, ask for a Character Reset. Then you'd surely be happy.
- by KEROSIINI-TERO - at 2013.08.27 22:52:00
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1800. Vehicles in 1.5 and beyond! - in General Discussions [original thread]
SponkSponkSponk wrote: XiBravo wrote: Recalling / calling tanks will be a quick way to get ammo. Maybe a long cool down of recall is used. For ammo to work, recalling a tank must store its current HP, cooldowns and ammo supply, so when y...
- by KEROSIINI-TERO - at 2013.08.27 12:44:00
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