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461. Results of the swarm launcher buff - in General Discussions [original thread]
Spkr4theDead wrote: Chunky Munkey wrote: The Attorney General wrote: In house decision. There is no sympathy for anyone who actually tries to use these broken things and then attempts to give feedback. CCP has made it quite clear that...
- by Justin Tymes - at 2013.08.23 18:42:00
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462. CCP WOLFMAN - TANKS/AV - in General Discussions [original thread]
When I see a tank I always bring in my Proto AV suit. Don't care if I go 0-5+ and lose over a mill in proto suits, as long as you blow up.
- by Justin Tymes - at 2013.08.23 18:22:00
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463. 1.4 = hav lav and dropship death - in General Discussions [original thread]
Takahiro Kashuken wrote: Delta 749 wrote: Cause reducing firing time of swarms by a whole second and a half is game breaking Crutch user defending his crutch 1 second so long to lock on, 0.3 till you can lock again oh no thats a *******...
- by Justin Tymes - at 2013.08.23 17:54:00
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464. RE: Swarms+idiots - in General Discussions [original thread]
I never understood how the swarm launcher could be a crutch. Just an anti-vehicle weapon, useless against anything but vehicles, working as intended.
- by Justin Tymes - at 2013.08.23 17:29:00
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465. No Remote Explosive bug fix CCP? - in General Discussions [original thread]
Beren Hurin wrote: Justin Tymes wrote: It's still going to take a second longer to get to the detonation screen? Don't tell me that it's working as intended. Detonation screen? If we are talking about how long it takes to pull up the ov...
- by Justin Tymes - at 2013.08.23 16:26:00
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466. No Remote Explosive bug fix CCP? - in General Discussions [original thread]
PR DIABOLITO NY wrote: Oh, I thought you were going to say we should actually be able to se the RE's instead of guessing!! Diabolito Well that and the RE disappearing sometimes. But this needs to get fixed pronto, because it's a matter ...
- by Justin Tymes - at 2013.08.23 16:24:00
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467. No Remote Explosive bug fix CCP? - in General Discussions [original thread]
It's still going to take a second longer to get to the detonation screen? Don't tell me that it's working as intended.
- by Justin Tymes - at 2013.08.23 16:07:00
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468. Stand strong & together my vehicle brothers - in General Discussions [original thread]
Takahiro Kashuken wrote: Justin Tymes wrote: How can swarms be a crutch against Vehicles? If they're only purpose is to destroy vehicles, shouldn't it be easy to damage them? Requires no aiming ability or skill, fire and forget, missiles ...
- by Justin Tymes - at 2013.08.23 15:35:00
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469. Stand strong & together my vehicle brothers - in General Discussions [original thread]
How can swarms be a crutch against Vehicles? If they're only purpose is to destroy vehicles, shouldn't it be easy to damage them?
- by Justin Tymes - at 2013.08.23 15:20:00
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470. Mass Drivers - The Explanation - in General Discussions [original thread]
semperfi1999 wrote: Justin Tymes wrote: Cody Sietz wrote: Justin Tymes wrote: Assault MD splash radius should be big, it's a suppression weapon. And it's hardly a shotgun either, if you can't beat an Assault MD in CQC with the splash ...
- by Justin Tymes - at 2013.08.22 14:58:00
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471. EXO-7 and Freedom Massdriver are OP... - in General Discussions [original thread]
Palatinate wrote: Tired of people saying the AR is easy mode. A gun that 80% of the time you have to ADS Vs. a weapon that probably doesn't even need a sight? I told my friend to spec into the MD and hes a relatively new player. He went 16-2, 1...
- by Justin Tymes - at 2013.08.22 14:50:00
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472. EXO-7 and Freedom Massdriver are OP... - in General Discussions [original thread]
ZDub 303 wrote: low genius wrote: Anmol Singh wrote: Reav Hannari wrote: Beren Hurin wrote: Also, what part are you complaining about? How your gun is effective against bunched up players backed into a corner? Or how it is good at k...
- by Justin Tymes - at 2013.08.22 14:30:00
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473. Mass Drivers - The Explanation - in General Discussions [original thread]
Cody Sietz wrote: Justin Tymes wrote: Assault MD splash radius should be big, it's a suppression weapon. And it's hardly a shotgun either, if you can't beat an Assault MD in CQC with the splash hurting the user as well, stop QQing about it,...
- by Justin Tymes - at 2013.08.22 14:28:00
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474. EXO-7 and Freedom Massdriver are OP... - in General Discussions [original thread]
semperfi1999 wrote: Tek Hound wrote: semperfi1999 wrote: Um yea....the problem isnt the fact that the reddots were stupid for continuing to spawn in that location. The problem was that the person using the MD barely had to glance in the g...
- by Justin Tymes - at 2013.08.22 14:23:00
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475. Mass Drivers - The Explanation - in General Discussions [original thread]
Assault MD splash radius should be big, it's a suppression weapon. And it's hardly a shotgun either, if you can't beat an Assault MD in CQC with the splash hurting the user as well, stop QQing about it, and admit the fact that you just suck.
- by Justin Tymes - at 2013.08.22 14:18:00
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476. LLAV'S made people get proto AV - in General Discussions [original thread]
Horrible because the game should be build around standard gear, but 3 of my proto packed AV nades can barely take down the shields to 50% so it's not make much of a difference, by then I'm getting ran over, and my proto Proxy Mines are garbage so ...
- by Justin Tymes - at 2013.08.22 14:01:00
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477. Called it - in General Discussions [original thread]
HYENAKILLER X wrote: Literally, all I hear is explosions the entire game. No one, and I mean no one in this game can use an ar. All hail AR514.
- by Justin Tymes - at 2013.08.22 02:59:00
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478. Thank your squad mates - in General Discussions [original thread]
Surt gods end wrote: Justin Tymes wrote: I can take on 2 sometimes, but 3+ is too much for me without REs in a strategic location. Doesn't matter how good you you are, you will die to a squad blueberries shooting ARs at you. I lol when th...
- by Justin Tymes - at 2013.08.22 02:57:00
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479. Thank your squad mates - in General Discussions [original thread]
I can take on 2 sometimes, but 3+ is too much for me without REs in a strategic location. Doesn't matter how good you you are, you will die to a squad blueberries shooting ARs at you. I lol when that does happen though. The RE takes out the tea...
- by Justin Tymes - at 2013.08.22 01:42:00
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480. Please tell us that scouts get some love in 1.4. - in General Discussions [original thread]
Lance 2ballzStrong wrote: Justin Tymes wrote: Lance 2ballzStrong wrote: a second equipment slot? ... why? More CPU / PG sure... i don't get why they need another equipment slot though. I think it would help separate them from being...
- by Justin Tymes - at 2013.08.22 01:30:00
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