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Justin Tymes
Dem Durrty Boyz
346
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Posted - 2013.08.23 16:07:00 -
[1] - Quote
It's still going to take a second longer to get to the detonation screen? Don't tell me that it's working as intended. |
PR DIABOLITO NY
Murder 4 Hire
12
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Posted - 2013.08.23 16:21:00 -
[2] - Quote
Oh, I thought you were going to say we should actually be able to se the RE's instead of guessing!!
Diabolito
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Beren Hurin
The Vanguardians
1198
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Posted - 2013.08.23 16:23:00 -
[3] - Quote
Justin Tymes wrote:It's still going to take a second longer to get to the detonation screen? Don't tell me that it's working as intended.
Detonation screen? If we are talking about how long it takes to pull up the overview map that would be nice to see changed. |
Justin Tymes
Dem Durrty Boyz
347
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Posted - 2013.08.23 16:24:00 -
[4] - Quote
PR DIABOLITO NY wrote:Oh, I thought you were going to say we should actually be able to se the RE's instead of guessing!! Diabolito
Well that and the RE disappearing sometimes. But this needs to get fixed pronto, because it's a matter of life and death the most. |
Justin Tymes
Dem Durrty Boyz
347
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Posted - 2013.08.23 16:26:00 -
[5] - Quote
Beren Hurin wrote:Justin Tymes wrote:It's still going to take a second longer to get to the detonation screen? Don't tell me that it's working as intended. Detonation screen? If we are talking about how long it takes to pull up the overview map that would be nice to see changed.
Swap your current weapon/EQ for the RE, and you will take a second before you're actually holding the RE or able to detonate one. |
Iron Wolf Saber
Den of Swords
7689
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Posted - 2013.08.23 16:43:00 -
[6] - Quote
They did apparently fix the deployment of equipment disappearing on you, this would include remote explosives and proximity mines. |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
311
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Posted - 2013.08.23 16:47:00 -
[7] - Quote
Iron Wolf Saber wrote:They did apparently fix the deployment of equipment disappearing on you, this would include remote explosives and proximity mines.
Thats very good but that delay bringing up RE's is maddening and is the difference in getting kills many times because the blast radius on them are small. It also hampers a player's actions in a "hot" environment.
A hot fix if possible would be greatly appreciated if not please alert CCP to address in 1.5 |
Cyrius Li-Moody
The New Age Outlaws
740
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Posted - 2013.08.23 16:48:00 -
[8] - Quote
Iron Wolf Saber wrote:They did apparently fix the deployment of equipment disappearing on you, this would include remote explosives and proximity mines.
I'll be able to lay a minefield in a timely manner? \o/ |
Sinboto Simmons
SVER True Blood Public Disorder.
1023
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Posted - 2013.08.24 12:37:00 -
[9] - Quote
Iron Wolf Saber wrote:They did apparently fix the deployment of equipment disappearing on you, this would include remote explosives and proximity mines. any news on the damage and splash radius being fixed? |
Sinboto Simmons
SVER True Blood Public Disorder.
1037
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Posted - 2013.08.26 12:59:00 -
[10] - Quote
is that a no? |
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Malek McRoland
DUST University Ivy League
28
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Posted - 2013.08.26 13:13:00 -
[11] - Quote
Iron Wolf Saber wrote:They did apparently fix the deployment of equipment disappearing on you, this would include remote explosives and proximity mines.
Really?? Because I still happen to hear the disappering sound when I lay an explosive down and *POOF* its gone. I'd say still needs a tweak. |
Beren Hurin
The Vanguardians
1233
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Posted - 2013.08.26 13:17:00 -
[12] - Quote
I don't understand the point of this concern? Do we want tactically deployed REs to be a thing where people use them like grenades? |
Sinboto Simmons
SVER True Blood Public Disorder.
1037
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Posted - 2013.08.26 13:24:00 -
[13] - Quote
Beren Hurin wrote:I don't understand the point of this concern? Do we want tactically deployed REs to be a thing where people use them like grenades? The'll still have a timer so that's not much of a problem esecialy since many who do that use basic REs |
Reav Hannari
Red Rock Outriders
1033
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Posted - 2013.08.26 13:29:00 -
[14] - Quote
Malek McRoland wrote:Iron Wolf Saber wrote:They did apparently fix the deployment of equipment disappearing on you, this would include remote explosives and proximity mines. Really?? Because I still happen to hear the disappering sound when I lay an explosive down and *POOF* its gone. I'd say still needs a tweak.
1.4 patch notes: Updated equipment deployment system to prevent deployment failures |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
322
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Posted - 2013.08.26 14:42:00 -
[15] - Quote
Beren Hurin wrote:I don't understand the point of this concern? Do we want tactically deployed REs to be a thing where people use them like grenades?
Its not the toss and detonate we are talking about - its switching to the equipment where the lag / glitched animation is.
- If you have a weapon up and you want to switch to detonate and then get out of there or switch back to your weapon there is a delay.
- If you see an objective being hacked and you want to switch to detonate there is a delay and the person hacking may finish the hack (if you didnt see the objective early enough) and move away.
Also the fact that weapon switching is so fast it puts RE users at a disadvantage in certain scenarios and when there is lag in the game the situation is worse. |
OZAROW
A.N.O.N.Y.M.O.U.S.
427
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Posted - 2013.08.26 14:56:00 -
[16] - Quote
Iron Wolf Saber wrote:They did apparently fix the deployment of equipment disappearing on you, this would include remote explosives and proximity mines. Ya somebody lied to you. Can you please make them fix time of even seeing your hand or the time between deployment and jumping deployment, that got ninja nerfed on july 30th |
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