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221. Hotfix Charlie Suggestions (Orbital Strikes) - in Feedback/Requests [original thread]
Godin Thekiller wrote: Jaysyn Larrisen wrote: I always thought that there should be pings in local overview (EVE side) and perhaps even some sort of chat notification that hits corp or primary channel on faction warfare organizations. Imagin...
- by Jaysyn Larrisen - at 2014.06.19 03:20:00
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222. Rail gun shell speed - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Jaysyn Larrisen wrote: You are correct that a well fitted ADS vs a Proto turret equals a "3 shot game" for the most part. In fairness, with a pilot who has any skill getting those shots to hit home in the critical time ...
- by Jaysyn Larrisen - at 2014.06.18 15:01:00
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223. Caladri logi extra bonus - nanite - in Feedback/Requests [original thread]
Winst0n W0lf wrote: Jaysyn Larrisen wrote: Cross Atu wrote: [quote=Jaysyn Larrisen] snip...Good idea by Cross Cross Well said, Cross. Barring getting some additional equipment in then a little bit of overlap might not be bad or perh...
- by Jaysyn Larrisen - at 2014.06.17 14:43:00
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224. Rail gun shell speed - in Feedback/Requests [original thread]
XxGhazbaranxX wrote: Dalton Smithe wrote: XxGhazbaranxX wrote: Dalton Smithe wrote: I understand why they reduced the range, the abuse was pretty bad, but now, drop ship pilots are abusing their ability to climb out of any weapon rang...
- by Jaysyn Larrisen - at 2014.06.17 14:23:00
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225. Hotfix Charlie Suggestions (Orbital Strikes) - in Feedback/Requests [original thread]
I always thougt that there should be pings in local overview (eve side) and perhaps even some sort or chat notification that hits corp or primary channel. Imagine if the pings for match went out wide enough you might start to get a lot of ronin or...
- by Jaysyn Larrisen - at 2014.06.17 06:41:00
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226. [Feedback] @Rattati (a sane post regarding heavies) - in Feedback/Requests [original thread]
Differences in turn radius make some logical sense and I could go with a mild change. Conceptually heavy things moving slower feels right but it might a touchy problem. Honestly, Heavies with no turn speed limitations aren't that bad of an idea ...
- by Jaysyn Larrisen - at 2014.06.17 06:34:00
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227. Caladri logi extra bonus - nanite - in Feedback/Requests [original thread]
Cross Atu wrote: [quote=Jaysyn Larrisen] snip...Good idea by Cross Cross Well said, Cross. Barring getting some additional equipment in then a little bit of overlap might not be bad or perhaps looking at defensive / offensive perks. I t...
- by Jaysyn Larrisen - at 2014.06.17 06:24:00
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228. Caladri logi extra bonus - nanite - in Feedback/Requests [original thread]
I've been advocating for this for a while. (+1) 100% armor regen at proto CalLogi would be a serious reason to start running needles...particularly higher quality ones. The WP equity for triage points vs the rep tool clearly needs to be address...
- by Jaysyn Larrisen - at 2014.06.16 17:47:00
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229. [Hotfix Charily?] Swarm Launchers - Closing that gap between Standar... - in Feedback/Requests [original thread]
Fox, I appreciate the concept, however, i have to disagree a bit with the mechanics. Basically, I think the tiering of damage isn't that bad. Increasing overall missiles in the volley is a pretty good way of doing things...at least to me. That...
- by Jaysyn Larrisen - at 2014.06.14 14:58:00
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230. Sticky:Hotfix Bravo - Closed for Feedback - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, Thank you for your feedback. We will now remove and store the official feedback threads. Final numbers will be shared and then translated into Patch Notes when development updates have been finished and QA'd. ...
- by Jaysyn Larrisen - at 2014.06.12 03:49:00
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231. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
ZDub 303 wrote: Alena Ventrallis wrote: Assault swarms should be fast, short range missiles. ADS only counter to swarms is to outrun them. That's the thing people don't understand about fire and forget weapons. The less effort needed to use,...
- by Jaysyn Larrisen - at 2014.06.11 18:08:00
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232. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: D legendary hero wrote: CCP Rattati wrote: Aeon Amadi wrote: Bwahahaha, I love the "Range in CM" bit at the bottom Just for is it possible to get some other variants for the other rifles now. like a breac...
- by Jaysyn Larrisen - at 2014.06.11 17:40:00
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233. Bravo Feedback: RE Counter Proposal - in Feedback/Requests [original thread]
CCP Rattati wrote: Adipem Nothi wrote: Strongly opposed to the proposed RE nerfs. * When we said "delaying activation time" would deter frisbees, we meant +0.5 sec (not +100%). * REs are infantry's best AV option; damage reduction will inte...
- by Jaysyn Larrisen - at 2014.06.11 01:35:00
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234. Sticky:[Feedback] Large Blaster Dispersion changes in Hotfix Alpha - in Feedback/Requests [original thread]
CCP Logibro wrote: Brotherband wrote: Love the dispersion I would just like a targeting circle that accurately displays the accuracy of the weapon. Changing the reticule is on my to do list. Would you be able to change the small tur...
- by Jaysyn Larrisen - at 2014.06.11 01:23:00
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235. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
THUNDERGROOVE wrote: I think they're fine as is. A skilled swarm user can easily kill assault dropships that overstay their welcome and even multiple sets of militia swarms are completely able to indirectly kill an ADS by knocking it around. As...
- by Jaysyn Larrisen - at 2014.06.11 01:20:00
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236. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Folks, really good discussion. One think i would offer is they at the Assault Swarm Launcher (or whatever we call it) shouldn't simply outclass the base model and we call it good. * Quick note, I'm assuming that the basic changes discussed by Lo...
- by Jaysyn Larrisen - at 2014.06.10 23:49:00
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237. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: Jaysyn Larrisen wrote: a) Anti-Air specialist variant. Increased lock range (300 m), increased lock time (roughly 30% increase), significantly increased effectiveness against DS and less against ground vehicles an...
- by Jaysyn Larrisen - at 2014.06.09 20:31:00
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238. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
CCP Rattati wrote: Thanks everyone for your input over the last few weeks on this issue. At the heart of every FPS there is the Rifle and it just needs to be fair and balanced. ...snip... 3) And finally make sure that there is a trade off of ...
- by Jaysyn Larrisen - at 2014.06.09 15:31:00
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239. [Feedback] Shield Tanking - in Feedback/Requests [original thread]
I think most folks are isolating some the key points as far as the shield modules go. The regulator being a more direct competitor to the armor plates is one of the most important aspects of discouraging dual tanking. Some things to consider: 1...
- by Jaysyn Larrisen - at 2014.06.09 14:59:00
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240. [Feedback] Swarms and Dropships - in Feedback/Requests [original thread]
I'm a long time AV specialist and have been looking for some adjustments to the Swarms vs Vehicles for a while. Several good points brought up by folks and I've got my own thoughts I've been mentioning to folks for a while. 1) Confirm the Swarm ...
- by Jaysyn Larrisen - at 2014.06.09 14:36:00
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