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21. [Idea] Magsec SMG - in Feedback/Requests [original thread]
demens grimwulff wrote: Jaysyn Larrisen wrote: On a side note - I'm a HUGE fan of putting the bolt pistol sight on the MagSec & Assault Rail Rifle. I love me a good red dot sight. After using the ARR extensively, I can say I am not a ...
- by Jaysyn Larrisen - at 2015.07.06 15:03:00
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22. [Idea] Magsec SMG - in Feedback/Requests [original thread]
PARKOUR PRACTIONER wrote: Jaysyn Larrisen wrote: As I've noted in quite a few other locations having the entire racial line of weapons at significant disadvantage in short to mid range fights when the primary method of securing victory in a ...
- by Jaysyn Larrisen - at 2015.07.06 14:39:00
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23. Shield Regen - in Feedback/Requests [original thread]
Well spotted. +1 As a general rule I think the HP regen should align with the eHP / Speed curve that CCP Rattati has laid out. Scouts > Logi > Assault > Commando > Sentinel...at least as a start point. You could perhaps have Sentine...
- by Jaysyn Larrisen - at 2015.07.06 05:07:00
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24. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Move damage mods to the lows. For highs, give us recoil/dispersion reducers, kind of like tracking computers from Eve. Shields get raw damage, armor gets damage application. I have to heavily disagree with you on th...
- by Jaysyn Larrisen - at 2015.07.06 00:14:00
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25. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
CCP Rattati wrote: ROF mod in low? or fitting with Gallente, ROF in high and move dmg mods to low? Might work. Curious the impact on recoil if you increase the ROF....no corresponding drawback for dmg mods. I would be pretty concerned with A...
- by Jaysyn Larrisen - at 2015.07.05 03:09:00
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26. Is it possible we can get a Kill Confirmed Log (names) on who we kil... - in Feedback/Requests [original thread]
Asekpri Vorkna wrote: The kill board is not enough. Asekpri Vorkna does not simply wish to know how many kills, assists, and deaths were acquired, but who specifically was killed at my hands. Even if it's just for last battle, which would seem ...
- by Jaysyn Larrisen - at 2015.07.05 00:55:00
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27. Rifle normalization. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jaysyn Larrisen wrote: Breakin Stuff wrote: Amarr overheat: Charge time: should probably represent bringing additional stabilization into play. The caldari should have a lower recoil factor than other races to repres...
- by Jaysyn Larrisen - at 2015.07.05 00:52:00
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28. Rifle normalization. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Amarr overheat: Charge time: should probably represent bringing additional stabilization into play. The caldari should have a lower recoil factor than other races to represent a racial focus on long range accuracy. Caldari...
- by Jaysyn Larrisen - at 2015.07.04 21:42:00
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29. What if Codebreakers were in the high slot? - in Feedback/Requests [original thread]
Breakin Stuff wrote: Sgt Kirk wrote: They should be. Damage mods should be in low. Slavish adherence to EVE online fitting meta is boring. Make another useful weapon mod for shield suits in the lows. Hmmm...Michael Stockpile fan, B...
- by Jaysyn Larrisen - at 2015.07.04 21:35:00
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30. Rifle normalization. - in Feedback/Requests [original thread]
Breakin - just caught up on this thread, thanks for the relink. Thoughts I generally like the idea of DPS / Range and tightening up the far left and right limits a bit. This highlights damage profiles...a positive from my perspective. Basically, ...
- by Jaysyn Larrisen - at 2015.07.03 18:48:00
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31. Assault rifle needs a buff. - in Feedback/Requests [original thread]
Breakin Stuff wrote: DR DEESE NUTS wrote: Using the assault rifle now is way worse then before the hotfix. Your outranged by the other rifles who have similar dps Your out dps by the hmg and insta ganked by shotguns and knives. As of now it...
- by Jaysyn Larrisen - at 2015.07.02 11:56:00
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32. [Idea] Magsec SMG - in Feedback/Requests [original thread]
As I've noted in quite a few other locations having the entire racial line of weapons at significant disadvantage in short to mid range fights when the primary method of securing victory in a match is attack and defend small objectives in close qu...
- by Jaysyn Larrisen - at 2015.07.02 11:45:00
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33. Helping the Rail Rifle - in Feedback/Requests [original thread]
I think you guys are starting to hit the nail on the head... focus on the suits more than the weapons. In all honesty, I think you should get a moderate baseline perk / bonus for your racial weapon so it is always incentivized to run racially ha...
- by Jaysyn Larrisen - at 2015.06.21 02:30:00
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34. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, here we have the weirdest slot progression in all of DUST 514. I tried once before, was washed away in a tidal wave of tears, but now we must once more unto the breach. (image snip) We see that not only is t...
- by Jaysyn Larrisen - at 2015.05.31 04:09:00
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35. Dust's new model: Pay to Exploit - in Feedback/Requests [original thread]
Cypher Nil wrote: DJINN Jecture wrote: Good job hitting the nail on the head. I would say this is not the way we want this to go but considering this game is still in Beta, I think we can expect a fail cascade after a liberal hosing of play...
- by Jaysyn Larrisen - at 2015.05.09 02:44:00
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36. Scopes instead of iron sights please - in Feedback/Requests [original thread]
So waaay back when there was this thing called the "camera sight"....
- by Jaysyn Larrisen - at 2015.04.05 23:17:00
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37. All logistics suits should have a hack speed bonus. - in Feedback/Requests [original thread]
Koldy Lyte Marven wrote: It's logic. They all already do have an increased base hack speed. Your hack modules further amplify this.
- by Jaysyn Larrisen - at 2015.04.05 22:59:00
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38. Scopes instead of iron sights please - in Feedback/Requests [original thread]
Indianna Pwns wrote: I'd love to see the red dot scope on the scrambler rifle added to the AR and the ACR. A red dot makes aiming much easier as you have a clearer view of your traget. I've been championing this for quite a while. I think i...
- by Jaysyn Larrisen - at 2015.04.05 16:41:00
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39. What do you think about the Magsec? - in Feedback/Requests [original thread]
Alena Ventrallis wrote: Give it a sight, reduce kick, and reduce the charge time to 0.1 seconds. Run metrics from there. Alena, I'll go a slight bit further...no charge time. Basically it needs to be the top end "Breach" SMG and it's not ...
- by Jaysyn Larrisen - at 2015.04.04 00:36:00
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40. CCP Rattati asked for Non-gimmick red-line fix. Here you go! - in Feedback/Requests [original thread]
Spkr4theDead wrote: Move the redline back a few hundred meters so everyone has to come out and risk some ISK. I would vastly prefer that to shrinking the battlefield with artificial mechanics.
- by Jaysyn Larrisen - at 2015.03.31 14:47:00
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