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401. (request) customizable appearance - in Feedback/Requests [original thread]
+1 for Corp colors on dropsuits and vehicles. Would be pretty nice to offer up pallet works for individuals and corps...particularly if you could "share" or transfer designs to other folks in game.
- by Jaysyn Larrisen - at 2013.08.27 01:19:00
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402. BOOM HEADSHOT! (Or: DusterBuster's Revamp Project - Weapons Edition) - in Feedback/Requests [original thread]
Great work...first time I've seen this. I like the AV items and the full slate of racial weapons concepts. I appreciate your time on this and hopefully the Devs take a look and it generates some ideas for them. Cheers, brother.
- by Jaysyn Larrisen - at 2013.08.26 22:40:00
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403. WP for destroying equipment ! - in Feedback/Requests [original thread]
+1 to the OP. This would be a relatively easy fix and I think i saw the Dev's mention it as part of the planned WP fixes for 1.5. I think we need to add counter-hacking to the WP fix list as well. Takes longer, which equals more risk and for zero...
- by Jaysyn Larrisen - at 2013.08.26 19:58:00
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404. a couple of questions for devs. - in Feedback/Requests [original thread]
low genius wrote: it seems to me that fitting is far more difficult in dust than it is in eve. of course, that could just be my experience, or it could be planned by ccp to give people a reason to run better suits, but in eve i can fit a tier o...
- by Jaysyn Larrisen - at 2013.08.26 19:50:00
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405. capless friday - in Feedback/Requests [original thread]
I don't necessarily have a problem with your idea, however, for a lot of folks (me included) it would end up being a mechanism that left us further behind the power curve. I'm doing good to cap in a week based on playing time. Some times I cap ea...
- by Jaysyn Larrisen - at 2013.08.26 02:04:00
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406. Triple point event - in Feedback/Requests [original thread]
Great idea! Honestly, it is a pretty good way to kick off patches like this. You attract a ton of folks to come back an check out the updates and they get a good vibe from the game by easing the SP grind as well. If they did this and had regular...
- by Jaysyn Larrisen - at 2013.08.25 16:52:00
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407. [Request] Conquering the Night - in Feedback/Requests [original thread]
I have to agree with, Nomex. The easiest answer to all this is a simple night vision or thermal mechanic. I think it's legit if you want to tie it of he sensor skill tree to give it some perks. I think it's also very legit that flux grenades have...
- by Jaysyn Larrisen - at 2013.08.24 18:26:00
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408. [Suggestion] Weapons - in Feedback/Requests [original thread]
Dude... Neutron rifle = Scrambler rifle I do dig the corrosive rifle though. Would give us wide range of options in the armor vs shield play.
- by Jaysyn Larrisen - at 2013.08.24 18:03:00
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409. [Feedback] My thoughts on the game, how it should connect with Eve and how it sh... - in Feedback/Requests [original thread]
PS...Open world is the real deal for this game. I'm not sure how that works with hundreds of different worlds in the galaxy map which to my limited understanding is only small part of New Eden.
- by Jaysyn Larrisen - at 2013.08.23 19:39:00
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410. [Feedback] My thoughts on the game, how it should connect with Eve and how it sh... - in Feedback/Requests [original thread]
Oso Peresoso wrote: I don't really want to see dev resources dedicated to remaking Dust as open world for quite a long time (years). I don't think Dust was ever intended to be an open world game, and I don't think making it one is crucial to it...
- by Jaysyn Larrisen - at 2013.08.23 19:14:00
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411. [Suggestion] Changes that SHOULD be made to swarm launchers - in Feedback/Requests [original thread]
+1 One of the more well thought out posts I've seen in a while.
- by Jaysyn Larrisen - at 2013.08.23 18:42:00
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412. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
Really good thread...some nice ideas for tweaks and equipment. My vote... 1) Small radius around uplinks (15 m) where only one uplink can be active or perhaps some steeper form of penalty such as percentage of shields depleted upon spawn in a sa...
- by Jaysyn Larrisen - at 2013.08.21 15:13:00
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413. thank you - in Feedback/Requests [original thread]
I concur with that. At the end of the day it is a free game and you clearly don't have to pay to win. The potential is there and with some patience and yes, some attention from the Devs, this will be a pretty solid long term game for folks. My im...
- by Jaysyn Larrisen - at 2013.08.21 15:02:00
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414. { request} Can you bring back omega boosters ? - in Feedback/Requests [original thread]
I downloaded the game during the triple SP period and didn't know it was a special event...imagine my surprise when it ended. I have never used an Omega booster, in fact, hadn't heard of them till this post but I already know that I have no probl...
- by Jaysyn Larrisen - at 2013.08.17 19:55:00
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415. Assault swarm launchers - in Feedback/Requests [original thread]
Text, I use swarms quite a bit and have also found the assault swarm to be minimal help compared to the standard version. I haven't found an issue where locking on two targets is critical and with the same lock on time as the standard it's not wo...
- by Jaysyn Larrisen - at 2013.08.17 18:57:00
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