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121. To Rattati: ARR, WOOOOT!!! - in Feedback/Requests [original thread]
GLOBAL fils'de RAGE wrote: CCP Rattati wrote: Really happy to hear that! It's still broken in ADS, because it's a jarring mess. No one in RL would go to war with a POS like the ARR, a FNFAL 7.62 full auto kills clouds like this gun, but t...
- by Jaysyn Larrisen - at 2014.12.03 16:16:00
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122. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: That's it, this is not a logi balance pass, it's an equipment pass and one of the benefits is to strengthen the logi and make it more unique, not an afterthought you shed after 1 minute of spamming. Equipment Bandwidth is f...
- by Jaysyn Larrisen - at 2014.12.01 16:43:00
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123. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Jaysyn Larrisen wrote: CCP Rattati wrote: Jaysyn Larrisen wrote: You'll also notice in the spread sheet the number of "yes, later" answers on some of the communities concerns...this feels like how CCP used to do th...
- by Jaysyn Larrisen - at 2014.12.01 16:16:00
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124. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
CCP Rattati wrote: Jaysyn Larrisen wrote: Breakin Stuff wrote: Mad Syringe wrote: CCP Rattati wrote: Dear community We have painstakingly gone through the 25 pages, collected feedback and adjusted the proposal, Cross and the rest o...
- by Jaysyn Larrisen - at 2014.12.01 15:34:00
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125. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Breakin Stuff wrote: Mad Syringe wrote: CCP Rattati wrote: Dear community We have painstakingly gone through the 25 pages, collected feedback and adjusted the proposal, Cross and the rest of the CPM have also reviewed and given their fee...
- by Jaysyn Larrisen - at 2014.12.01 14:01:00
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126. Please restore Impact Ridge and Fracture Road - in Feedback/Requests [original thread]
My concern about Fracture Road is that your MCC spawn on the west side is totally unprotected and all three matches I've played on that map in domination have had one or two guys making a be line for the western end of the pipes and they farm kill...
- by Jaysyn Larrisen - at 2014.12.01 06:40:00
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127. [Request] A Codex of the EVE Universe - in Feedback/Requests [original thread]
Terry Webber wrote: I know Evelopedia exists, Jaysyn, but what I'm suggesting is for those that don't know. Its more likely that they wouldn't bother going to their computer to read up on the lore. Then I'm not sure what platform you are loo...
- by Jaysyn Larrisen - at 2014.12.01 06:35:00
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128. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I think that depends on the tactical situation. Switching to once or twice...pretty common; switching to other roles is usually a function of how many other folks you are running with.
- by Jaysyn Larrisen - at 2014.11.30 20:23:00
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129. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
I don't mind the "one role at a time" concept at all...it's understandable. The part I do mind is that the penalty for switching roles is dramatically different for logi players vs. any other role. There's not a lot of ways to cut back on the abi...
- by Jaysyn Larrisen - at 2014.11.30 19:47:00
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130. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Breakin Stuff wrote: Jaysyn Larrisen wrote: John Demonsbane wrote: Meee One wrote: Stile451 wrote: With no dev feedback for over 10 days I'm guessing they're not interested in community responses or ideas that aren't in line with th...
- by Jaysyn Larrisen - at 2014.11.30 17:20:00
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131. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
John Demonsbane wrote: Meee One wrote: Stile451 wrote: With no dev feedback for over 10 days I'm guessing they're not interested in community responses or ideas that aren't in line with the original post. Well,if the responses consisted...
- by Jaysyn Larrisen - at 2014.11.30 16:42:00
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132. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Breakin Stuff wrote: Switching to a suit with no equipment slots should not allow you to retain equipment. Sentinel bandwidth should be zero. Squad bandwidth makes no sense. 1. Agreed...but you can keep your deployables if you do have band...
- by Jaysyn Larrisen - at 2014.11.29 14:56:00
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133. [Request] A Codex of the EVE Universe - in Feedback/Requests [original thread]
Terry Webber wrote: Originally from the Mass Effect trilogy, the Codex is like an encyclopedia that gives background information about things like alien species, planets, organizations and other things in the game. Adding a Codex into DUST 514...
- by Jaysyn Larrisen - at 2014.11.29 03:25:00
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134. Scan precision, range, and profile are NOT ewar - in Feedback/Requests [original thread]
DeathwindRising wrote: Fox Gaden wrote: What about webifiers? We could use the Repair Tool or Active Scanner as a placeholder model, as we can't add new graphic elements. For those not familiar with EVE, it would be a piece of equipment wh...
- by Jaysyn Larrisen - at 2014.11.28 15:32:00
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135. All Logistics should get 4 EQ for all Tiers. - in Feedback/Requests [original thread]
Luk Manag wrote: True Adamance wrote: Luk Manag wrote: All logi suits should get the Minmatar bonus for the rep tool as well. Min logi could get an extra RE or Cloak fitting bonus or something freedom-fighter-terroristesque. YUP thoug...
- by Jaysyn Larrisen - at 2014.11.28 01:01:00
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136. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
#63Posted: 2014.11.27 21:43 | Report True Adamance wrote: However you have yet to suggest why the logistics player should gain the benefit of using their suit, switching to another, and continuing to have personal and team wide benefits despite ...
- by Jaysyn Larrisen - at 2014.11.28 00:52:00
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137. Sticky:[Feedback] Maps and Battlegrounds - in Feedback/Requests [original thread]
sabre prime wrote: Old version of Fracture road: In the old version of this map teams used to fight for control of the ledge, usually using drop ships to get up there, drop uplinks and control the point. New version of Fracture road: - We can ...
- by Jaysyn Larrisen - at 2014.11.28 00:46:00
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138. New heavy weapons? - in Feedback/Requests [original thread]
CCP Rattati wrote: My idea is to create, using existing assets, a heavy plasma cannon (mortar), a heavy laser and a heavy HMG (autocannon) They would be more than capable at taking out vehicles, be proper "H" weapons even if they share a model...
- by Jaysyn Larrisen - at 2014.11.27 18:31:00
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139. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
NextDark Knight wrote: Dust 514 v1.9 - Rant on Solo Gameplay: http://youtu.be/eNqtvTc1_UE I won't be able to play like this with equipment bandwidth From another thread that echos some of your sentiments I think... #252Posted: 2014.11.26...
- by Jaysyn Larrisen - at 2014.11.26 16:12:00
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140. Sticky:[Feedback] Equipment Bandwidth - in Feedback/Requests [original thread]
Jadd Hatchen wrote: Moonracer2000 wrote: I like the idea of cutting down equipment spam and buffing the logi role of equipment but BW seems necessarily complicated. Lots of coding for all equipment and each suit. Lots for players to keep tra...
- by Jaysyn Larrisen - at 2014.11.25 15:24:00
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