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201. anyone else can't log in - in General Discussions [original thread]
Mine keeps saying "server is unavailable". I can't connect.
- by Jake Diesel - at 2013.09.04 01:53:00
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202. AR Abuse - in General Discussions [original thread]
Cyrius Li-Moody wrote: Raymundo Kagestad V wrote: Cyrius Li-Moody wrote: inb4 lock for heresy against Duvolle. ps 20-2? What about 50+ and 2? Oh you are not ******* serious. I had to watch it to be sure... I mean, Jungian is a...
- by Jake Diesel - at 2013.08.30 22:13:00
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203. 1.5 squad locking vehicles? - in General Discussions [original thread]
Nguruthos IX wrote: CCP Wolfman wrote: Quote: Wolfman, sarcasm aside, this is a very valid point. It is quite crippling to not be able to see forges charging up. The problem you're experiencing may be related to a draw distance bug o...
- by Jake Diesel - at 2013.08.30 14:56:00
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204. 1.5 squad locking vehicles? - in General Discussions [original thread]
CCP Wolfman wrote: Yes we do. We do plan to add vehicle locks. However we will not have time in 1.5 along with all the other vehicle work. We hope to add them shortly afterwards. Well at least you're giving the option to leave the smaller t...
- by Jake Diesel - at 2013.08.30 14:50:00
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205. The Reasons we use tanks. - in General Discussions [original thread]
pegasis prime wrote: I likey splosions . Redberry go boom. I like splosions too. Big tank go boom
- by Jake Diesel - at 2013.08.29 19:41:00
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206. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Gelhad Thremyr wrote: Master Jaraiya wrote: Gelhad Thremyr wrote: Just witness a 50/6 Team Player guy with a forge gun in a domination. It cant be just skill, he camped on top of one of the 6 huge towers. Say what you will but a score li...
- by Jake Diesel - at 2013.08.27 15:12:00
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207. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
Cpt Merdock wrote: richiesutie 2 wrote: Master Jaraiya wrote: Solo Tower FG heavies can easily be countered by a Medium or Light Suit team of two . One with an active scanner and shotgun or AR or nearly any other Handheld light weapon ...
- by Jake Diesel - at 2013.08.26 21:16:00
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208. Reasons why the Forge Guns are NOT overpowered. - in General Discussions [original thread]
ladwar wrote: easy to counter in CQC yea right now... with 1.4 not anymore. at range no not really, your just blowing smoking. btw in CQC the FG is a good first blow and if it doesn't kill you enemy they have lost over half their HP. it takes 3...
- by Jake Diesel - at 2013.08.26 21:05:00
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209. The OP strikes again... - in General Discussions [original thread]
Anmol Singh wrote: Congressman Rex wrote: Cry much? You want to beat a FG? get more than 8 mill sp, first of all, second, try better equip. The ONLY tanks i have not been able to beat is an enforcer tank (when they are properly fit). Stop c...
- by Jake Diesel - at 2013.08.26 19:48:00
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210. MD beeing hated cause it actually works as intended? - in General Discussions [original thread]
BL4CKST4R wrote: Jake Diesel wrote: NAV HIV wrote: pegasis prime wrote: KingBlade82 wrote: yes if its not an AR (aiming weapon where every bullet counts it should be harder to use) the MD outclasses the shotgun it needs a nerf and ...
- by Jake Diesel - at 2013.08.19 15:52:00
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211. MD beeing hated cause it actually works as intended? - in General Discussions [original thread]
NAV HIV wrote: pegasis prime wrote: KingBlade82 wrote: yes if its not an AR (aiming weapon where every bullet counts it should be harder to use) the MD outclasses the shotgun it needs a nerf and CCP will nerf it EDIT: im also jumping on...
- by Jake Diesel - at 2013.08.19 14:53:00
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212. An observation on LLAVs - in General Discussions [original thread]
Scheneighnay McBob wrote: Jake Diesel wrote: Scheneighnay McBob wrote: Yesterday, I had a conversation about vehicles over the LFSquad channel (yes, we spammed the channel and blocked squads from being made). The conversation started abou...
- by Jake Diesel - at 2013.08.09 18:48:00
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213. An observation on LLAVs - in General Discussions [original thread]
Scheneighnay McBob wrote: Yesterday, I had a conversation about vehicles over the LFSquad channel (yes, we spammed the channel and blocked squads from being made). The conversation started about the cost-effectiveness of vehicles, particularly ...
- by Jake Diesel - at 2013.08.09 18:18:00
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214. Which pack to buy - in General Discussions [original thread]
Aran Abbas wrote: I too would advise you don't go higher than the Veteran pack. Several of the BPO's in the Elite pack are actually Militia versions, and why would you want to drop $100 when you'll just be getting substandard stuff. Put down th...
- by Jake Diesel - at 2013.08.06 14:53:00
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215. NERF NOW! - in General Discussions [original thread]
Texs Red wrote: Let look at it like this: I like playing Dust and using vehicles. I want to contribute to my team and improve my stats. On average I am either facing enemies who can do nothing to hurt me or ones who are extremely potent. Do I h...
- by Jake Diesel - at 2013.07.29 19:37:00
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216. NERF NOW! - in General Discussions [original thread]
CuuCH Crusher wrote: Our Deepest Regret wrote: Forge guns make it interesting when I'm tanking. The only thing I find blatantly unfair about them is that they don't give away the shooter's position. I've turned the tables on a few swarm spam...
- by Jake Diesel - at 2013.07.29 16:32:00
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217. NERF NOW! - in General Discussions [original thread]
GIZMO2606 wrote: bear90211 wrote: forge guns, they do more damage than rail-guns and they're hand held, and then the proficency gets the proto to 3K dmg, a railgun maxed out can only acheive around 2400 CCP, and dont say "well its charge is ...
- by Jake Diesel - at 2013.07.29 15:31:00
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218. How tanky/powerful would a proto-tank have to be anyway? - in General Discussions [original thread]
Jack McReady wrote: Son-Of A-Gun wrote: Jason Pearson wrote: Stop. The answer OP, is that it wouldn't have to be much stronger, if the standard AV and tanks were weaker ^_^ Or it would be a lot stronger if the Proto AV was stronger. It ...
- by Jake Diesel - at 2013.07.25 04:49:00
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219. Tanks are fine - in General Discussions [original thread]
da GAND wrote: I'm not a tanker but I've been in control of a tank a few times and have heard enough from tankers in my corp to know that tanks should either be less expensive or stronger. Lowering the price of the tanks themselves would seem r...
- by Jake Diesel - at 2013.07.21 18:04:00
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220. The death of Armor Tanks - in General Discussions [original thread]
Harpyja wrote: Jake Diesel wrote: I'm gonna say as a career forge gunner I never understood all this complaint about tanks and how easily they're destroyed when I've personally seen an armor tank take 3 direct hits with my Ishukone forge gun...
- by Jake Diesel - at 2013.07.20 19:56:00
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