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81. Why the Heavy Will Not Be OP in 1.8 Part II - in General Discussions [original thread]
Ghosts Chance wrote: has everyone forgeotten what happens when you add the highest damage output with monsterous defence? its missing 2 things, range and speed. both of wich are easily mitigated by sitting on top of an objective or launching y...
- by Jake Diesel - at 2014.03.11 14:41:00
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82. OH MY GOD IT'S BURNING!!! - in General Discussions [original thread]
All of the explosive weapons have been nerfed one way or another due to their power and/or effectiveness. Except plasma cannons. If you add passive damage with the burn effect, you're just adding another possibility of further imbalance to the exi...
- by Jake Diesel - at 2014.03.09 23:53:00
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83. There needs to be a in and out of vehicle animation. - in General Discussions [original thread]
Iron Wolf Saber wrote: Eventually; would like all racial vehicles in first. So CCP is actually planning on creating an in-and-out animation when boarding/exiting vehicles? This really should be the norm. Games that still use this quick in-...
- by Jake Diesel - at 2014.03.09 00:26:00
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84. Some of the players in this game make me sick - in General Discussions [original thread]
Knight Soiaire wrote: Spaceman-Rob wrote: Knight Soiaire wrote: Pubbers like you people wont understand, we gotta protect our KDR somehow, not our fault you all have KDs under 1. Dont forget to give yourself a like on the way out. W...
- by Jake Diesel - at 2014.03.09 00:06:00
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85. Pre-1.7 heavy registry (no FotM heavies allowed) - in General Discussions [original thread]
Been a heavy since closed beta. Although I was off for about two months back then. Then I specced into forges a month prior to Uprising. Been a forger since. My forge gun skill tree is fully maxed end-to-end. But my HMG is only maxed on Proficie...
- by Jake Diesel - at 2014.03.07 18:31:00
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86. If I were to balance heavies... - in General Discussions [original thread]
Gavr1lo Pr1nc1p wrote: Duran Lex wrote: Gavr1lo Pr1nc1p wrote: how about this-increase aim acceleration by 20% on scouts, and 10% on assaults, remove heavy aim acceleration, reduce heavy turn speed Or you can fix the hit detection prob...
- by Jake Diesel - at 2014.03.05 05:52:00
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87. Tanks and Dropships need to be removed from this game. - in General Discussions [original thread]
Onesimus Tarsus wrote: I stand by my original statement. The delusion and crutch-hugging is phenomenal in this game. Oh. I thought it was sarcasm. Nevermind.
- by Jake Diesel - at 2014.03.04 23:37:00
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88. Man, im tired of this fking heavy bullsh*t... - in General Discussions [original thread]
Vegetation Monster wrote: Everything Dies wrote: Nerf the HMGs and all you'll see is heavies using rail and combat rifles. Choose wisely. Nerf HMG's. RR and CR getting nerfed anyway. You do realize that the range of HMG's are way belo...
- by Jake Diesel - at 2014.03.04 18:37:00
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89. Anyone have a Daemon shotgun they are willing to give me for ISK? - in General Discussions [original thread]
Daemon Shotgun? Never heard of it.
- by Jake Diesel - at 2014.03.04 03:58:00
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90. Double the Forge Gun's ROF - in General Discussions [original thread]
Kam Elto wrote: Add an infrared scope and the ability to destroy walls Fixed that for ya
- by Jake Diesel - at 2014.03.02 17:39:00
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91. Double the Forge Gun's ROF - in General Discussions [original thread]
God Hates Lags wrote: Double its damage too. Double it's clip size. Give it Aim down sight. Give heavys five times as much HP. make them ten times as fast. half their price. You now have a militia Railgun tank. What's wrong with this pict...
- by Jake Diesel - at 2014.03.02 17:37:00
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92. Dust 514 Custom characters!! - in General Discussions [original thread]
Michael Pack wrote: That's exactly what I think! I played EVE before I got in to the Dust closed beta so I envisioned a game that had Fps elements but is sooo much more than that kind of how EVE is sooooooo much more than a space flight game! ...
- by Jake Diesel - at 2014.03.02 02:55:00
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93. Remote explosive deployment is too slow - in General Discussions [original thread]
Zeylon Rho wrote: Virtual Riot wrote: I don't think that the deployment speed of REs is too slow, however, I think the arming speed is too slow. When you throw an RE, if you throw it and immediately press the detonate button, nothing happen...
- by Jake Diesel - at 2014.03.01 18:07:00
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94. Remote explosive deployment is too slow - in General Discussions [original thread]
The dark cloud wrote: Hello there i would like to bring some attention to remote explosives. In games like Battlefield you can run up to a tank and put multiple C4's really quickly onto it. On dust however this takes too much time. This is main...
- by Jake Diesel - at 2014.03.01 17:58:00
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95. What would your dev name be? - in General Discussions [original thread]
CCP CEO That puts me above all of them!
- by Jake Diesel - at 2014.02.28 15:54:00
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96. What would your dev name be? - in General Discussions [original thread]
dustwaffle wrote: CCP SeeSeePee This made me laugh pretty hard.
- by Jake Diesel - at 2014.02.28 15:52:00
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97. 1.8 is going to be Heavymania - in General Discussions [original thread]
xSir Campsalotx wrote: The word from the assualts in my corp is that they like their speed, having a lot of health is nice but the slow movement speed, lack of equipment and giant hitbox really suck if anything scouts fitted as assualts would b...
- by Jake Diesel - at 2014.02.26 15:47:00
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98. CCP - in General Discussions [original thread]
Can't Comment People!
- by Jake Diesel - at 2014.02.24 01:39:00
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99. Buff breach FG PLEASE!!! - in General Discussions [original thread]
Christiphoros von Poe wrote: Vegetation Monster wrote: Man , a prototype breach fg proficiency 4 and 2 complex dmg modded fg cant even 2 hit kill a unhardened fking soma. please give it its damage back, its enough of a weakness to have to st...
- by Jake Diesel - at 2014.02.21 17:54:00
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100. Lets put Swarms on Lavs - in General Discussions [original thread]
Evicer wrote: as "Mountable" turrets Now that would be awesome.I imagine Lav's running across the battlefield missiles blazing..... Ah that would be glorious.How fun would that be?Duck,dodging, and weaving.You got your hommie at the wheel wit...
- by Jake Diesel - at 2014.02.21 15:29:00
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