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61. SAY NO MORE TO TANK 514 in 1.8!!! - in General Discussions [original thread]
Rynoceros wrote: I would like to take a moment to thank you selfish tank pricks for trashing all of the friendly CA Railgun Installations so that we can't easily help against enemy vehicles. It's smart and classy. GG, dipshits. Oh snaps. I'...
- by Jake Diesel - at 2014.03.24 20:55:00
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62. question for all the "real" HAV pilots out there. - in General Discussions [original thread]
1.) 5% increase to the damage of AV weapons (all ranges, charge/rof, etc stay the same) 2.) Decrease effectiveness of shield hardeners to 50%, and Armour Hardeners to 35%. 3.) Increase by 5-10% the fitting requirements of Hardener units. 4.) Im...
- by Jake Diesel - at 2014.03.24 18:19:00
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63. TankFest 1.8 - in General Discussions [original thread]
Tech Ohm Eaven wrote: The Headless Horseman wrote: jerrmy12 kahoalii wrote: The Headless Horseman wrote: If no one has to live with their choises, what is the point? People with 40mill+ sp have nothing left to look forward to. On 1.8 e...
- by Jake Diesel - at 2014.03.24 17:15:00
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64. is ccp real? - in General Discussions [original thread]
Xaviah Reaper wrote: Rizlax Yazzax wrote: Xaviah Reaper wrote: there are so many issues that are so freaking blatant in dust, yet ccp says nothing.. why? what are you guys up to thats more important than fixing your game? your product? th...
- by Jake Diesel - at 2014.03.24 09:31:00
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65. The Reason This Is Happening . - in General Discussions [original thread]
Quote: The problem is not HAV users it's the wave of players using militia tanks to gank WP's , isk's and the fact that they know that players " DO NOT SWITCH FITS TO COUNTER TANKS " most of the time ... so they go unchecked and the QQ's rain...
- by Jake Diesel - at 2014.03.24 09:16:00
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66. The issue that really isn't tanks - in General Discussions [original thread]
Patrlck 56 wrote: SgtMajSquish MLBJ wrote: Seigfried Warheit wrote: Cause dem permahardeners thats a small issue, one that can be fixed by only allowing one module at a time to be active. I don't think you understand permahardeners. ...
- by Jake Diesel - at 2014.03.23 18:39:00
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67. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Shavan D wrote: Then they need to either hoof it or call shotgun! If i cant run around with a light suit and chain gun then they shouldn't be able to drive, and don't say anything about light sunts arn't strong enough to carry so and so, where ...
- by Jake Diesel - at 2014.03.21 22:22:00
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68. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Dexter307 wrote: I personally would like to see animations for entering vehicles so you cant run up to one and teleport inside to instant safety such as heavies and their lav instantly exiting and reentering their lav. This I totally wished ...
- by Jake Diesel - at 2014.03.21 19:57:00
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69. Heavy Suits shouldn't be allowed to drive. - in General Discussions [original thread]
Shavan D wrote: Why is it that heavy suits have access to weapons the other suits don't, can equip weapons the other suits can, have more armor, and just all around be an annoyance to fight against. Next you see a jeep come screaming out of no ...
- by Jake Diesel - at 2014.03.21 14:56:00
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70. It is time ladies and gentlemen - in General Discussions [original thread]
Alain Le Victorious wrote: I'm be one of those god mod tanks this is when the real fun start be ready because once this war is over I'm make sure everyone knows who I am in 1.8 Thanks for letting me know who you are. I'll make sure to proper...
- by Jake Diesel - at 2014.03.18 17:34:00
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71. HMGs unable to use sidearm for balance and realism - in General Discussions [original thread]
Reav Hannari wrote: The original switch speed was more realistic but someone decided to appease the COD crowd. I'd love to see it reduced and possibly based on suit type. When entering a 3 second fire fight you should pretty much be committed t...
- by Jake Diesel - at 2014.03.18 14:58:00
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72. Wow, just wow - in General Discussions [original thread]
Skihids wrote: Onesimus Tarsus wrote: calisk galern wrote: Kierkegaard Soren wrote: "Hacking will not decloak you." Aaaaaaw yeah. nope it won't de-cloak you but i'm pretty sure we will know exactly where you are lol. Now if Ha...
- by Jake Diesel - at 2014.03.14 17:25:00
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73. We did it! - in General Discussions [original thread]
Proto Annihilator wrote: I can't count to eleven without taking off my pants. For some reason, I had this instinctive reaction to cover my eyes when I read your post. lol.
- by Jake Diesel - at 2014.03.14 14:53:00
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74. We did it! - in General Discussions [original thread]
Broonfondle Majikthies wrote: Onesimus Tarsus wrote: Jadek Menaheim wrote: source? I counted on my fingers, 100,000 times! Lies You don't have that many fingers I second this. Last I checked I only had 9.
- by Jake Diesel - at 2014.03.14 14:48:00
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75. Tanks - 1.8 changes - in General Discussions [original thread]
Takahiro Kashuken wrote: Tebu Gan wrote: Takahiro Kashuken wrote: lolambush - Cant nerf vehicles because of 1 mode Tanks are balanced in PC Generally anything can be OP in pubs If tanks are in a much better place for a competitve mode...
- by Jake Diesel - at 2014.03.14 14:43:00
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76. Lets be honest now 1.7 has been the most fun since closed beta - in General Discussions [original thread]
Arkena Wyrnspire wrote: Happy Violentime wrote: No love for 1.7? None. Nope.
- by Jake Diesel - at 2014.03.13 21:57:00
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77. Lets be honest now 1.7 has been the most fun since closed beta - in General Discussions [original thread]
ResistanceGTA wrote: Arkena Wyrnspire wrote: No. Really, no. Ghost Kaisar wrote: Are you high? What they said. What he said they said.
- by Jake Diesel - at 2014.03.13 21:55:00
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78. Game is unplayable (again) - in General Discussions [original thread]
CCP Saberwing wrote: Hey guys. Seeing a bunch of these performance / server issue related reports coming in now. We've alerted the Live team to this and they're investigating. Thanks for the reports and we'll get back to you when we know more....
- by Jake Diesel - at 2014.03.13 17:23:00
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79. no HEISENBERG - Best Railgunner Ever? - in General Discussions [original thread]
Atiim wrote: Large CA Railgun Installation is the best Railgunner. Everyone else is is just kidding themselves. I got sniped out of the seat of my LAV from a Large CA Installation. Unmanned! Yeah, nothing beats their accuracy. I make it a p...
- by Jake Diesel - at 2014.03.13 14:46:00
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80. what if assaults had the same skills bonuses as sentinels? - in General Discussions [original thread]
Zekain Kade wrote: Except for the splash damage, what if they had the resistance skills? They would be like mini heavies. They would still have less ehp obviously, But it allows the suits to be used for different situations and stuff. I dunno...
- by Jake Diesel - at 2014.03.11 14:51:00
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