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221. The death of Armor Tanks - in General Discussions [original thread]
ImpureMort wrote: Jake Diesel wrote: I'm gonna say as a career forge gunner I never understood all this complaint about tanks and how easily they're destroyed when I've personally seen an armor tank take 3 direct hits with my Ishukone forge ...
- by Jake Diesel - at 2013.07.20 19:37:00
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222. The death of Armor Tanks - in General Discussions [original thread]
MarasdF Loron wrote: Jake Diesel wrote: I'm gonna say as a career forge gunner I never understood all this complaint about tanks and how easily they're destroyed when I've personally seen an armor tank take 3 direct hits with my Ishukone for...
- by Jake Diesel - at 2013.07.20 19:26:00
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223. The death of Armor Tanks - in General Discussions [original thread]
Knight Soiaire wrote: Jake Diesel wrote: I'm gonna say as a career forge gunner I never understood all this complaint about tanks and how easily they're destroyed when personally seen an armor tank take 3 direct hits with my Ishukone forge g...
- by Jake Diesel - at 2013.07.20 16:51:00
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224. The death of Armor Tanks - in General Discussions [original thread]
I'm gonna say as a career forge gunner I never understood all this complaint about tanks and how easily they're destroyed when I've personally seen an armor tank take 3 direct hits with my Ishukone forge gun at a 19% damage modifier which includes...
- by Jake Diesel - at 2013.07.20 16:43:00
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225. The Lav removal was the opposite of what we players asked for. So will be the ta... - in General Discussions [original thread]
Tharak Meuridiar wrote: @Jake- I've never argued that an LAVs primary function is ramming people. Just killing people. I'm fine with LAVs that make heavy use of their turrets instead of their bumpers. But at the moment that is not even a semi-v...
- by Jake Diesel - at 2013.07.19 16:23:00
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226. The Lav removal was the opposite of what we players asked for. So will be the ta... - in General Discussions [original thread]
Tharak Meuridiar wrote: LAV = Light Assault Vehicle Their description mentions nothing about transportation but instead talks about how they are effective against infantry. They are nearly identical to / modeled after warthogs from Halo, wh...
- by Jake Diesel - at 2013.07.19 15:03:00
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227. Free LAV's are no more! - in General Discussions [original thread]
BARDAS wrote: Jake Diesel wrote: This was probably the stupidest thing I've seen adjusted so far. I run my slow butt around in my heavy suit but now I've got to purchase a useless militia LAV just so that I can get from point A to point B in...
- by Jake Diesel - at 2013.07.18 19:25:00
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228. Free LAV's are no more! - in General Discussions [original thread]
This was probably the stupidest thing I've seen adjusted so far. I run my slow butt around in my heavy suit but now I've got to purchase a useless militia LAV just so that I can get from point A to point B in less time. Nice job! If they wanted a ...
- by Jake Diesel - at 2013.07.18 17:50:00
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229. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Abby Invo wrote: Jake Diesel wrote: Abby Invo wrote: Most games seem to get along just fine with jeeps and warthogs running people over, what is it about Dust's mechanics that make this an unacceptable phenomenon? When you run someone ove...
- by Jake Diesel - at 2013.07.17 04:46:00
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230. Why Is Roadkill Acceptable In Most Games But Game Breaking In Dust? - in General Discussions [original thread]
Abby Invo wrote: Most games seem to get along just fine with jeeps and warthogs running people over, what is it about Dust's mechanics that make this an unacceptable phenomenon? When you run someone over in Halo or Battlefield the community doe...
- by Jake Diesel - at 2013.07.16 23:27:00
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231. Forge Gun splash damage not right? - in General Discussions [original thread]
Blamejudg3s KEQ wrote: When they say meters, they really mean feet. Lol. Yeah. You're probably right about that.
- by Jake Diesel - at 2013.06.21 17:56:00
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232. Forge Gun splash damage not right? - in General Discussions [original thread]
This is not about buffing or nerfing anything about the forge gun. But more about clarifying or fixing what may not be correct. I'm a dedicated Forge Gunner and run my Ishukone 90% of the time. What I seem to notice is that the splash damage radiu...
- by Jake Diesel - at 2013.06.21 15:56:00
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233. Heavy Dropsuit Module - heavy damage module stacking penalty - in General Discussions [original thread]
Did anyone figure out what the stacking penalty value is? Is it a percent value? I'm trying to get accurate damage values for my heavy.
- by Jake Diesel - at 2013.06.10 16:33:00
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234. WHY IS THIS QQ ABOUT LAV? - in General Discussions [original thread]
VLIGHT5 wrote: My problem with free LAV's is that they're too effective. Yes, you can quickly drop everything you're doing, including your playstyle, JUST to take out one single LAV, or you can go Proto AV Grenades and hope to 2-shot them, or y...
- by Jake Diesel - at 2013.05.30 19:53:00
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235. armor vs shield tanks - in General Discussions [original thread]
Spkr4theDead wrote: Garrett Blacknova wrote: Spkr4theDead wrote: Kleanur Guy wrote: Gallente armor tank. Same movement speed, more HP, better resistance to counters (lolcontactnade ) and you can get repped by logis/put damage in the h...
- by Jake Diesel - at 2013.05.29 19:29:00
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