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Jake Diesel
BIG BAD W0LVES Eternal Syndicate
9
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Posted - 2013.08.19 15:52:00 -
[61] - Quote
BL4CKST4R wrote:Jake Diesel wrote:NAV HIV wrote:pegasis prime wrote:KingBlade82 wrote:yes if its not an AR (aiming weapon where every bullet counts it should be harder to use)
the MD outclasses the shotgun it needs a nerf and CCP will nerf it
EDIT: im also jumping on the forge gun hater bandwagon since it can one shot anything in its path even militia one
protos going down by one forge gun blast is ridiculous Bahahahahaha hahahahaha of course an anti material wepon will ohk a proto SUIT ad its ment for VEHICLES. I bet your one of these guys who thinks his proto suit should be a win button . I get hate mail from proto bears all the time when im melting them with my std minja knifer and toxin fit . Skill beats gear almost every time. ^^ That +1 Also. FG does over 2000 damage. So please tell me which Proto suit should recover from that lol. If a FG hits you, he sort of deserves that kill and you sort of deserve to die Whenever I hear "forge guns can OHK any dropsuit" they give the impression that it's very easy to do. Lolz. All you complainers that claim "forge gun can OHK", please get yourself a militia heavy and grab that militia forge gun. Have a round or two with it and see how many "OHK's" you get. If you can truly empty your entire 12 shots doing "OHK's" on strafing/moving targets that are not scouts. You would be dubbed as the greatest forge gunner this side of New Eden! Dual Shock 3 or mouse, either way. Proof with video please. Its not hard to do, its just people move to damn much. Once your crosshair is completely red and not flashing that will be a OHKO.
You've just verified my point. The only easy targets are the ones who stand still. They're either snipers, other forgers, swarmers, or that AR user who happens to be slightly farther out that he needed to stand still to try and burst shot me not knowing that I was a forger. Those are my typical one hit kills. Most of my OHK's on moving targets are 50/50. And when targeting at max range, your retical fluctuates and hitting a still target becomes a 50/50 chance.
I've skilled over 10 million SP's on my heavy forger fit since before Uprising. And I forge 95% of my time. I do consider myself a career forger. My advice to all players, don't stand still if you know there's a forger. |
NAV HIV
The Generals EoN.
339
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Posted - 2013.08.19 15:59:00 -
[62] - Quote
FLAYLOCK Steve wrote:NAV HIV wrote: 1. Has the ability to take out its user, this requires tactical awareness
- Most good shooters do
2. The user has to have combat awareness all times.
- Again refer to 1
3. User must keep in mind that at certain elevations the weapon is useless. Thus forcing the user to change playing style based on the map design itself.
- when the user has level 5 on MD operations it increases the AOE by 25% so not a big disadvantage
4. Has very limited ammo, user regularly outlives his ammo supply multiple times before dying - Allotek or k-17D nanohives more than enough
5. User has to carry equipment that could render its user at a disadvantage equipment wise on the battle field. To truly be effective he must carry a nano hive and a flux grenade. For logistics people its even harder because it lacks a side arm thus its flux grenade become its side arms.
- Umm not really. Would barely need the sidearm if you are specced into MD properly
6. User has only 6 shots before a long reload. - Really? Long reload speed? I can duel with AR, reload and kill mutiple people at the same time. There's even a skill tree for it.
funny how you ignored the rest of the post but: 1.Most good shooters do I doubt it, most people who get killed from the mass driver are people who are focused on a different target or that blindly rush in. Also, mass drivers regularly finish off people instead of them being the main attacker. 2.Again refer to 1 -Slightly agree 3.when the user has level 5 on MD operations it increases the AOE by 25% so not a big disadvantage -Again it still faces a elevation disadvantage even though a level 5 proto mass driver is better but again isnGÇÖt all proto weapon better than its lower skill set? Look at the proto AR, it melts people faster than a MD. So yea itGÇÖs not as big a disadvantage for PROTO but anything under yes . 4.Has very limited ammo, user regularly outlives his ammo supply multiple times before dying 5.Allotek or k-17D nanohives more than enough -You just proved my point that you need to run nano hives in order to maintain its ammo. Most weapons you donGÇÖt outlive your ammo supply. For example it takes around 13 AR bullets to kill someone but it takes 3 shells to kill someone with the MD. In other words the AR has more killing potential yet way more ammo. 6.Really? Long reload speed? I can duel with AR, reload and kill multiple people at the same time. There's even a skill tree for it. -What? IGÇÖm talking about the mass driver, and look at this. AR: 60 rounds per clip. It takes about 13 shots to kill person with the AR. You can kill around 4-5 people with the AR in one clip. With the mass driver you can only kill 2 people with one clip. The AR has twice if not more killing potential than the mass driver, yea I understand you have to GÇ£aimGÇ¥ with the AR but you still more killing potential if you only kill one person per clip before reloadGǪ See my point?
I takes more than 13 shots to kill someone with an AR. Sometime 2-3 clips isn't enough (Moving Target?)
I have to run Nanohioves with all the loadouts.
I outlive my ammo because every red dot is mostly dead
I usually take the attacker Role. at first they think they can take me down, after the 3rd shot they realize its better to run. (If i flux them first then it's a different story.) Killed 11 red dots in one corner without running out of ammo. 3 C-11 Flux nades + EC-3 |
NAV HIV
The Generals EoN.
339
|
Posted - 2013.08.19 16:50:00 -
[63] - Quote
Bump:
Someone come up with a solution please |
NAV HIV
The Generals EoN.
339
|
Posted - 2013.08.19 18:11:00 -
[64] - Quote
I say it's the new FOTM |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
395
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Posted - 2013.08.19 18:23:00 -
[65] - Quote
NAV HIV wrote:FLAYLOCK Steve wrote:NAV HIV wrote: 1. Has the ability to take out its user, this requires tactical awareness
- Most good shooters do
2. The user has to have combat awareness all times.
- Again refer to 1
3. User must keep in mind that at certain elevations the weapon is useless. Thus forcing the user to change playing style based on the map design itself.
- when the user has level 5 on MD operations it increases the AOE by 25% so not a big disadvantage
4. Has very limited ammo, user regularly outlives his ammo supply multiple times before dying - Allotek or k-17D nanohives more than enough
5. User has to carry equipment that could render its user at a disadvantage equipment wise on the battle field. To truly be effective he must carry a nano hive and a flux grenade. For logistics people its even harder because it lacks a side arm thus its flux grenade become its side arms.
- Umm not really. Would barely need the sidearm if you are specced into MD properly
6. User has only 6 shots before a long reload. - Really? Long reload speed? I can duel with AR, reload and kill mutiple people at the same time. There's even a skill tree for it.
funny how you ignored the rest of the post but: 1.Most good shooters do I doubt it, most people who get killed from the mass driver are people who are focused on a different target or that blindly rush in. Also, mass drivers regularly finish off people instead of them being the main attacker. 2.Again refer to 1 -Slightly agree 3.when the user has level 5 on MD operations it increases the AOE by 25% so not a big disadvantage -Again it still faces a elevation disadvantage even though a level 5 proto mass driver is better but again isnGÇÖt all proto weapon better than its lower skill set? Look at the proto AR, it melts people faster than a MD. So yea itGÇÖs not as big a disadvantage for PROTO but anything under yes . 4.Has very limited ammo, user regularly outlives his ammo supply multiple times before dying 5.Allotek or k-17D nanohives more than enough -You just proved my point that you need to run nano hives in order to maintain its ammo. Most weapons you donGÇÖt outlive your ammo supply. For example it takes around 13 AR bullets to kill someone but it takes 3 shells to kill someone with the MD. In other words the AR has more killing potential yet way more ammo. 6.Really? Long reload speed? I can duel with AR, reload and kill multiple people at the same time. There's even a skill tree for it. -What? IGÇÖm talking about the mass driver, and look at this. AR: 60 rounds per clip. It takes about 13 shots to kill person with the AR. You can kill around 4-5 people with the AR in one clip. With the mass driver you can only kill 2 people with one clip. The AR has twice if not more killing potential than the mass driver, yea I understand you have to GÇ£aimGÇ¥ with the AR but you still more killing potential if you only kill one person per clip before reloadGǪ See my point? I takes more than 13 shots to kill someone with an AR. Sometime 2-3 clips isn't enough (Moving Target?) I have to run Nanohioves with all the loadouts. I outlive my ammo because every red dot is mostly dead I usually take the attacker Role. at first they think they can take me down, after the 3rd shot they realize its better to run. (If i flux them first then it's a different story.) Killed 11 red dots in one corner without running out of ammo. 3 C-11 Flux nades + EC-3 lol let me clear this out, 13 bullets is ENOUGH to kill 1 person with a Assault Rilfe IF he doesn't miss. Even if he does miss he can STILL take ouut a other person or two with out reloading. Mass Driver only has enough rounds to take out 2 people before it reloads. Understand?
NAV HIV wrote:I say it's the new FOTM Isn't the AR the flavor of the game? This whole FOTM debate is dumb because it really is not saying anything at all. Once 1.4 rolls out, people will be getter with the shotgun, i bet you'll post in a "SHOT GUN IS OP" thread |
NAV HIV
The Generals EoN.
340
|
Posted - 2013.08.19 19:09:00 -
[66] - Quote
Trust me i'm fully specced into AR and i dont think i've ever killed anyone with 13 bullets, unless it's a head shot. Take out multiple people without reloading? LOL No one actually runs with a Balac's GAR continously. EC3 and Boundless has enough to take more than 2, Without the Flux. With Flux nades the numbers depend on the Reds
I Did post on the Nerf the Shotgun Thread |
TEBOW BAGGINS
Rebel Raiders Inc.
911
|
Posted - 2013.08.19 19:11:00 -
[67] - Quote
this is what the Chinese are saying about the Mass Driver |
NAV HIV
The Generals EoN.
340
|
Posted - 2013.08.19 19:15:00 -
[68] - Quote
TEBOW BAGGINS wrote:this is what the Chinese are saying about the Mass Driver
LOL that sums it up |
NAV HIV
The Generals EoN.
342
|
Posted - 2013.08.20 13:35:00 -
[69] - Quote
MD is OP, Counter? |
killian178
Omega Elite Mercs INC.
7
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Posted - 2013.08.22 23:41:00 -
[70] - Quote
MD isn't OP, you guys just need to learn how to play better. |
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