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481. Scout Registry / Killboard - in General Discussions [original thread]
Adipem Nothi wrote: From the "Shoot Scout with Yes" guy ... http://i.imgur.com/MbhG8Ht.jpg For some reason I read that as tails talks. Ps. Anyone wonder why ccp never asks us for feedback before they announce changes? I see all these d...
- by IgniteableAura - at 2014.04.09 04:50:00
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482. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
First off, no "hot fix" will even curb the issues currently hemorrhaging from PC. It needs an overhaul. Spending DEV time on balancing hot fixes is just not worth it. Real solutions: 1. Remove all passive isk generation. You must actively use you...
- by IgniteableAura - at 2014.04.08 19:23:00
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483. Scout Registry / Killboard - in General Discussions [original thread]
Watching some old vids makes me miss knifing....so I am going to spend all the SP I get from the event back into winmitar scout. % based HP mods might cause some issues on heavys. In order for them to even be remotely useful they need to have a d...
- by IgniteableAura - at 2014.04.08 15:18:00
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484. Free ISK?! I'll take it. - in General Discussions [original thread]
But it's funny.... You said "worst fit". I made it Fiiiiiine I'll find something that's fun. I bet dual swarms best meta u can fit along with dmg modifiers would be entertaining for av.
- by IgniteableAura - at 2014.04.07 03:31:00
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485. Free ISK?! I'll take it. - in General Discussions [original thread]
Give you ALOD Assault mk.057,690 Complex Heavy Damage Modifier5,595 Complex Heavy Damage Modifier5,595 Complex Light Damage Modifier5,595 Complex Light Damage Modifier5,595 Complex Precision Enhancer5,925 Complex CPU Upgrade5,265 Complex PG Upgra...
- by IgniteableAura - at 2014.04.06 16:07:00
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486. Scout Registry / Killboard - in General Discussions [original thread]
basic shield extenders? you crrraaay crraaay. I run enhanced dmg mods
- by IgniteableAura - at 2014.04.05 04:40:00
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487. Scout Registry / Killboard - in General Discussions [original thread]
Appia Vibbia wrote: Murt Lesp wrote: I love how almost no one seems to be doing the sidearm event. 2-3 magsec commandos a game but otherwise only knifers and pistoler scouts. I love my skill choices! Handgun Herald!!! I'm 149 kills away f...
- by IgniteableAura - at 2014.04.05 04:00:00
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488. Scout Registry / Killboard - in General Discussions [original thread]
Master Smurf wrote: I am messing around with shield regulators now to see if they make a big enough difference so I can couple them with energizers to maximise that aspect. Still having the least amount of HP usually gets you killed before tha...
- by IgniteableAura - at 2014.04.04 17:04:00
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489. CPM cloak discussion - in General Discussions [original thread]
If we remove the damp bonus it nerfs everything but the GAL scout. Then no scout has much of an option against prototype scanners and cal scout. There is no balance there, there are no counters. ITS ALWAYS BETTER TO BE UNSEEN. Thats also IMO shoul...
- by IgniteableAura - at 2014.04.04 16:58:00
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490. [Poll] General Consensus about Cloaks - in General Discussions [original thread]
If we remove the damp bonus it nerfs everything but the GAL scout. Then no scout has much of an option against prototype scanners and cal scout. There is no balance there, there are no counters. ITS ALWAYS BETTER TO BE UNSEEN. Thats also IMO shoul...
- by IgniteableAura - at 2014.04.04 16:56:00
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491. Scout Registry / Killboard - in General Discussions [original thread]
Quil Evrything wrote: IgniteableAura wrote: If you remove the bonus to damp then you ruin all the balance within scouts. A scout needs that bonus to remain hidden from cal scout scans. ... I find that post disingeuous at best, and hypocr...
- by IgniteableAura - at 2014.04.04 16:37:00
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492. How to un**** the situation with Scouts + Cloaks - in General Discussions [original thread]
I seriously don't understand the complaining about the decloak delay and shotguns. You would have died anyway, no amount of "delay" will make it any less effective at point blank range. If a shotgun is one shotting you, even without a cloak you ar...
- by IgniteableAura - at 2014.04.03 21:03:00
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493. Scout Registry / Killboard - in General Discussions [original thread]
I seriously don't understand the complaining about the decloak delay and shotguns. You would have died anyway, no amount of "delay" will make it any less effective at point blank range. If a shotgun is one shotting you, even without a cloak you ar...
- by IgniteableAura - at 2014.04.03 20:49:00
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494. Scout Registry / Killboard - in General Discussions [original thread]
Django Quik wrote: Eerily quiet in the shop today... what's happened to everyone? I always take a break from the internet on 4/1, I can never tell if/when people are serious. Not sure why the lack today. It is hump day.
- by IgniteableAura - at 2014.04.02 20:20:00
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495. NK damage - in General Discussions [original thread]
Seems you have plenty of experts chiming in on actual damage being done. But on the battlefield I never saw a tangible benefit for damage mods, now they are half as effective*shrug*. I feel you are better off stacking some tank or getting additi...
- by IgniteableAura - at 2014.04.02 20:17:00
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496. "CCP, Financial Reports, And the PS4" - in General Discussions [original thread]
You guys are not understanding what that "derecognition" loss means. It is only a "loss" of future profits. They are stating that some code just isn't going to make the money they projected. http://marketsforisk.blogspot.com/2014/03/ccp-2013-res...
- by IgniteableAura - at 2014.04.02 14:06:00
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497. Need Advice: Catching cloaks with Medium frames - in General Discussions [original thread]
Scouts don't pick up other scouts unless you fit precision enhancers and it usually requires more than one to even see cloaked scouts. Cal scouts have to fit precision enhancers as well, the bonus doesn't allow them to see the cloaked variety.
- by IgniteableAura - at 2014.04.02 13:43:00
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498. Scout Registry / Killboard - in General Discussions [original thread]
Assault SMG is largely better because of the range boost and the increase in fire rate. The range boost is substantial. All CCP would have to do to fix the brick tanking problems is to increase the PG of the HP mods so that you could realisticall...
- by IgniteableAura - at 2014.04.02 13:06:00
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499. Scout Registry / Killboard - in General Discussions [original thread]
Hrm...I never had a console until nes. I did play quite a few computer games though. Tempest, indy500, lemmings, doom...ah the old floppy disk.....like REAL floppy, as an adjective. Short stints of Atari at friends house but it was a bit expensive...
- by IgniteableAura - at 2014.04.02 04:13:00
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500. Scout Registry / Killboard - in General Discussions [original thread]
Appia, I always got triage points faster when using core focused tools (more repaired, more triage)? Sooooo if its based on a 15sec gain, then the faster the points incoming, the better yea? Almost always used a std injector because you get more ...
- by IgniteableAura - at 2014.03.31 19:43:00
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