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1721. I miss hatemail. - in General Discussions [original thread]
I've only gotten hatemail once And it was because I kept blowing up these LAVs that were trying to race each other around the map. And I feel like I've done more rage-ensuing things than that.
- by Harpyja - at 2014.01.01 04:14:00
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1722. Remove Aim Assist - in General Discussions [original thread]
I can only say that aim assist barely does anything for me. I don't understand why people continue to ask for the removal of aim assist. I've never seen the 'magnetic' properties people have claimed it to have.
- by Harpyja - at 2014.01.01 04:11:00
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1723. [REQUEST] Dropships shouldn't just fall when HP reaches zero - in Feedback/Requests [original thread]
I think they should just explode immediately when they reach 0 HP. Why does my LAV or HAV blow up instantly while you get a chance to bail before you crash into the ground. I wouldn't bail out of my HAV anyways (I prefer to go down with my HAV) wh...
- by Harpyja - at 2014.01.01 04:07:00
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1724. [Request] Skills that simply unlock stuff need to go - in Feedback/Requests [original thread]
If I remember correctly, I cannot recall a single skill in EVE that didn't do anything. The only skills that didn't have any bonus were the ship operation skills (racial frigate, racial cruiser, etc), but they still did something at each level bec...
- by Harpyja - at 2014.01.01 02:41:00
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1725. [Request] EM Missiles Turrets - in Feedback/Requests [original thread]
I think once we get ammo types to choose from, we will be able to choose which damage type of missile we would like to load. I'm hoping that it's done like in EVE. We get a set amount of ammo space and we choose however many of each ammo type we ...
- by Harpyja - at 2014.01.01 02:27:00
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1726. Fix against tanks - in General Discussions [original thread]
The dark cloud wrote: The fix against tanks would be to allow infantry the usage off all weapons and equipment inside of a dropship. The main point why tanks survive is that they can outrun infantry quite easy. But how would you evade a regular...
- by Harpyja - at 2013.12.31 23:27:00
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1727. How to kill tanks for FREE - in General Discussions [original thread]
Atiim wrote: Elmo Love U wrote: BMSTUBBY wrote: They were not very good tankers then. Step one, destroy all turrets using a redline railgun tank. I have killed 100's of tanks/ships with the rail turret. U can't stop me. Easiest isk ev...
- by Harpyja - at 2013.12.31 19:07:00
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1728. [BUG] Gallente tank turret's range of motion compared to Caldari tanks - in Technical Support/Bugs [original thread]
AP Grasshopper wrote: Pretty sure it's working as intended. Sica and gunlogi were never supposed to be up close and personnel brawlers but ranged skirmishers. That statement is flawed. Put a railgun on a Gallente tank and it doesn't have to...
- by Harpyja - at 2013.12.31 15:03:00
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1729. Who Is Your Nemesis? - in General Discussions [original thread]
Railgun tankers at CQC
- by Harpyja - at 2013.12.31 14:54:00
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1730. That escalated quickly.. - in General Discussions [original thread]
You were using a railgun Jason? What a scrub.
- by Harpyja - at 2013.12.31 14:51:00
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1731. shield hardners are too strong. - in Feedback/Requests [original thread]
First I'd like to point out that blaster turrets are useful against infantry, not against vehicles. Second, missiles are best against vehicles. Combined with a damage mod, only a hardened Sica/Gunnlogi can survive a full proto missile volley. T...
- by Harpyja - at 2013.12.31 02:37:00
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1732. Blind fire for Swarm Launchers - in Feedback/Requests [original thread]
Bojo The Mighty wrote: Maken Tosch wrote: Bojo The Mighty wrote: Maken Tosch wrote: We did have dumb-fire swarms back in the Replication build. This was in Closed Beta of course. But that got removed because apparently it made it all t...
- by Harpyja - at 2013.12.31 02:29:00
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1733. I want a STD - in Feedback/Requests [original thread]
I think large missile launchers already serve the role of tank destroyer. Except of course if it's a CQC railgun Gunnlogi, because that thing is OP and broken as hell and can only be taken out by another CQC railgun Gunnlogi.
- by Harpyja - at 2013.12.31 02:23:00
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1734. [bug] friendly fire kick vs hacked tanks. - in Technical Support/Bugs [original thread]
This has been reported already and CCP is looking into it. I've been kicked only once so far because of this bug and it was annoying because it reset me back to 0 for Caldari. I hope they fix it soon
- by Harpyja - at 2013.12.30 18:31:00
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1735. Something badly broken with matchmaking... - in General Discussions [original thread]
I noticed the same thing! I consider myself lucky to win a match when I run solo.
- by Harpyja - at 2013.12.30 18:21:00
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1736. Gallente FW Broken? - in Technical Support/Bugs [original thread]
el coqui wrote: Hello, I have an open ticket on this since the 12-22-13 and no response yet? Anyways... I am on the east coast USA and I bought a Gallente FW Boost that is worthless because I can't get on a game to use it. The wait time is now...
- by Harpyja - at 2013.12.30 13:59:00
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1737. Dust Offically Hates Me - in General Discussions [original thread]
Can't win a single game of Caldari FW. I want to run infantry but can't even win a pub game because match making puts me against squads with blueberries on my team. I pissed 6 tanks down the drain to win one match because of broken OP rails camp...
- by Harpyja - at 2013.12.30 05:29:00
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1738. Blasters and Rails are balanced. missiles are UP - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Blasters are defenitely broken. they can destroy infanty and tanks no problem. when almost every AV weapon in the game comromises something to fight a tank, blastrs compromise nothing to fight both. no matter how...
- by Harpyja - at 2013.12.30 02:58:00
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1739. Balancing Tanks with a nerf or AV buff - in General Discussions [original thread]
stlcarlos989 wrote: jerrmy12 kahoalii wrote: stlcarlos989 wrote: Right it makes sense that one guys can drive, operate the turret, and reload it at the same time Something that is done by a 4-man crew in real tanks. Real life example...
- by Harpyja - at 2013.12.29 16:14:00
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1740. [Request] Fix Railgun Damage Profiles - in Feedback/Requests [original thread]
They are still bonused against shield instead of armor. It should be the other way around.
- by Harpyja - at 2013.12.29 16:08:00
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