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Knight Soiaire
BurgezzE.T.F Public Disorder.
4143
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Posted - 2014.01.01 02:20:00 -
[1] - Quote
Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy.
Please remove it.
Sincerely, a Scout.
DUST is so broken, even my PS3 refuses to let me play it.
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Pvt Numnutz
Black Phoenix Mercenaries Legacy Rising
546
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Posted - 2014.01.01 02:35:00 -
[2] - Quote
Agreed, new eden should not be so.......kind. |
Lorhak Gannarsein
952
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Posted - 2014.01.01 02:38:00 -
[3] - Quote
I don't feel it right now; just jacked up my sensitivity, even aim assist isn't enough to help me right now :P
PRO tanker and proud.
Lentarr Legionary.
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stlcarlos989
SVER True Blood Public Disorder.
774
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Posted - 2014.01.01 02:39:00 -
[4] - Quote
+1
STB Director, #1 in Warpoints E3 Closed Beta Build
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Knight Soiaire
BurgezzE.T.F Public Disorder.
4145
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Posted - 2014.01.01 02:41:00 -
[5] - Quote
Lorhak Gannarsein wrote:I don't feel it right now; just jacked up my sensitivity, even aim assist isn't enough to help me right now :P
Oh no, its there, definitely is.
I was using it on an RR today, and I was hitting people, even though my sight was behind them as they ran away, I felt so dirty, so I turned it off afterwards.
DUST is so broken, even my PS3 refuses to let me play it.
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richiesutie 2
The Rainbow Effect
612
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Posted - 2014.01.01 02:43:00 -
[6] - Quote
Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
compilation of Patch/build notes
Check it out! :)
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Knight Soiaire
BurgezzE.T.F Public Disorder.
4145
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Posted - 2014.01.01 02:46:00 -
[7] - Quote
richiesutie 2 wrote:Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
My best score with a Scout has been 45/0, they're definitely in a good spot combat wise, other than shield tanking not being as useful as HP tanking.
They just need a role, everything they can do a Logi can do better, only reason to running a Scout is that you can passively prevent Active Scans.
DUST is so broken, even my PS3 refuses to let me play it.
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knight of 6
SVER True Blood Public Disorder.
931
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Posted - 2014.01.01 02:47:00 -
[8] - Quote
can we not? I just got used to the latest tweaks to AA.
whatever AA there is I honestly can't feel it. last build there was a lot of AA this one not so much.
"God favors the side with the best artillery" ~ Napoleon
Ko6, scout, tanker.
CLOSED BETA VET
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Draxus Prime
BurgezzE.T.F Public Disorder.
2274
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Posted - 2014.01.01 02:52:00 -
[9] - Quote
tru using ahotguns with aim assist, its like aim assist hates you
"Imagine a world where hypothetical thoughts didn't exist" -Draxus Prime
Closed Beta Vet
Scout/Logi/Dropship//Sniper
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Knight Soiaire
BurgezzE.T.F Public Disorder.
4147
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Posted - 2014.01.01 02:52:00 -
[10] - Quote
knight of 6 wrote:can we not? I just got used to the latest tweaks to AA.
whatever AA there is I honestly can't feel it. last build there was a lot of AA this one not so much.
eeehhhhhhhh.....hmmmmmmmmm.....mmmmmmmh...........meeehhhhhhhhh
After thinking about it, I have decided, nah, I still want it removed.
DUST is so broken, even my PS3 refuses to let me play it.
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richiesutie 2
The Rainbow Effect
614
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Posted - 2014.01.01 02:54:00 -
[11] - Quote
Knight Soiaire wrote:richiesutie 2 wrote:Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
My best score with a Scout has been 45/0, they're definitely in a good spot combat wise, other than shield tanking not being as useful as HP tanking. They just need a role, everything they can do a Logi can do better, only reason to running a Scout is that you can passively prevent Active Scans. Personally i believe that the scouts should act as active scanners-passing out real time intel to the rest of the squad as-well as having active scanners themselves being tied to the suit's scan precision,with finally the scout suit's profile being reduce to 40 base so that @std lvl with no skill it would be under std scanners @adv with dampening to 3 and racial scout too it would be under ADV scanners Etc.
compilation of Patch/build notes
Check it out! :)
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Tectonic Fusion
877
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Posted - 2014.01.01 02:55:00 -
[12] - Quote
Knight Soiaire wrote:richiesutie 2 wrote:Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
My best score with a Scout has been 45/0, they're definitely in a good spot combat wise, other than shield tanking not being as useful as HP tanking. They just need a role, everything they can do a Logi can do better, only reason to running a Scout is that you can passively prevent Active Scans. I went 39/3 yesterday with my Dragonfly scout, an advanced RR, and a complex damage mod and stuff. It rapes faces, and I just get away and snipe them from a distance.
Solo Player
Squad status: Locked
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Knight Soiaire
BurgezzE.T.F Public Disorder.
4147
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Posted - 2014.01.01 02:57:00 -
[13] - Quote
richiesutie 2 wrote:Knight Soiaire wrote:richiesutie 2 wrote:Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
My best score with a Scout has been 45/0, they're definitely in a good spot combat wise, other than shield tanking not being as useful as HP tanking. They just need a role, everything they can do a Logi can do better, only reason to running a Scout is that you can passively prevent Active Scans. Personally i believe that the scouts should act as active scanners-passing out real time intel to the rest of the squad as-well as having active scanners themselves being tied to the suit's scan precision,with finally the scout suit's profile being reduce to 40 base so that @std lvl with no skill it would be under std scanners @adv with dampening to 3 and racial scout too it would be under ADV scanners Etc.
Our squad should see everything we see, and vice versa.
Then Scouts need a buff in Scan Range and Precision.
DUST is so broken, even my PS3 refuses to let me play it.
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richiesutie 2
The Rainbow Effect
614
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Posted - 2014.01.01 02:59:00 -
[14] - Quote
Tectonic Fusion wrote:Knight Soiaire wrote:richiesutie 2 wrote:Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
My best score with a Scout has been 45/0, they're definitely in a good spot combat wise, other than shield tanking not being as useful as HP tanking. They just need a role, everything they can do a Logi can do better, only reason to running a Scout is that you can passively prevent Active Scans. I went 39/3 yesterday with my Dragonfly scout, an advanced RR, and a complex damage mod and stuff. It rapes faces, and I just get away and snipe them from a distance. Sshh keep quiet we dont want the tryhards to find out about it...
compilation of Patch/build notes
Check it out! :)
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Iron Wolf Saber
Den of Swords
11491
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Posted - 2014.01.01 03:11:00 -
[15] - Quote
Since my client is broken. Based on video demonstrations I would say a tone down is needed first and most in sticky crosshairs then some touching up on the bullet magtism
CPM 0 Secretary
Omni-Soldier, Forum Warrior, Annoying Artist
\\= Advanced Rail Turret =// Unlocked
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richiesutie 2
The Rainbow Effect
614
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Posted - 2014.01.01 03:12:00 -
[16] - Quote
Knight Soiaire wrote:richiesutie 2 wrote:Knight Soiaire wrote:richiesutie 2 wrote:Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
My best score with a Scout has been 45/0, they're definitely in a good spot combat wise, other than shield tanking not being as useful as HP tanking. They just need a role, everything they can do a Logi can do better, only reason to running a Scout is that you can passively prevent Active Scans. Personally i believe that the scouts should act as active scanners-passing out real time intel to the rest of the squad as-well as having active scanners themselves being tied to the suit's scan precision,with finally the scout suit's profile being reduce to 40 base so that @std lvl with no skill it would be under std scanners @adv with dampening to 3 and racial scout too it would be under ADV scanners Etc. Our squad should see everything we see, and vice versa. Then Scouts need a buff in Scan Range and Precision. IMO range and precision is perfectly fine as on a proto gal scout you can achieve 92m scan radius 32db precision with still 1 low slot free and a pro combat rifle doesn't the sound purrty.
What about getting intel assist points that increase depending on the scan profile 10 for >45 12 for >36 15 for >28 this way the intel could even go out to the whole team without WP farming concerns.
compilation of Patch/build notes
Check it out! :)
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Kane Fyea
Scions of Athra
2532
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Posted - 2014.01.01 03:59:00 -
[17] - Quote
Knight Soiaire wrote:Lorhak Gannarsein wrote:I don't feel it right now; just jacked up my sensitivity, even aim assist isn't enough to help me right now :P Oh no, its there, definitely is. I was using it on an RR today, and I was hitting people, even though my sight was behind them as they ran away, I felt so dirty, so I turned it off afterwards. That's called lag compensation mixed with bullet magnetism. The aim assist just needs tweaked. |
Bethhy
Ancient Exiles. Renegade Alliance
619
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Posted - 2014.01.01 04:08:00 -
[18] - Quote
+1 |
Harpyja
DUST University Ivy League
985
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Posted - 2014.01.01 04:11:00 -
[19] - Quote
I can only say that aim assist barely does anything for me. I don't understand why people continue to ask for the removal of aim assist. I've never seen the 'magnetic' properties people have claimed it to have.
"By His light, and His will"
- The Scriptures, Gheinok the First, 12:32
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Mobius Wyvern
Ahrendee Mercenaries EoN.
4330
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Posted - 2014.01.01 04:16:00 -
[20] - Quote
Knight Soiaire wrote:Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy.
Please remove it.
Sincerely, a Scout. Yeah, and then CCP fixes Mouse aiming.
"Remove Mouse and Keyboard!"
Just stop.
Amidst the blue skies
A link from past to future
The sheltering wings of the protector
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Th3rdSun
L.O.T.I.S. D.E.F.I.A.N.C.E
546
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Posted - 2014.01.01 05:02:00 -
[21] - Quote
Knight Soiaire wrote:Lorhak Gannarsein wrote:I don't feel it right now; just jacked up my sensitivity, even aim assist isn't enough to help me right now :P Oh no, its there, definitely is. I was using it on an RR today, and I was hitting people, even though my sight was behind them as they ran away, I felt so dirty, so I turned it off afterwards. That's not aim assist,that's the game's ridiculous and nonsensical lag.
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Dengru
Fatal Absolution
304
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Posted - 2014.01.01 08:10:00 -
[22] - Quote
world peace and no aim assist for 2014
(>^_^)><(^.^<)
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Knight Soiaire
BurgezzE.T.F Public Disorder.
4169
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Posted - 2014.01.01 17:21:00 -
[23] - Quote
Bump, it has no place in this game, at the very least, reduce its effectivness.
DUST is so broken, even my PS3 refuses to let me play it.
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PARKOUR PRACTIONER
Redline Defense Force Seekers of the Unseen
189
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Posted - 2014.01.01 17:25:00 -
[24] - Quote
Shhhhh...... 'TRYHARD HAS BEEN SCANNED' run fast, and then faster than that!
'Don't talk to stranger, shoot them.' Snow LOCKOUT
I will never stop killing you.
Dropship Pilot/Ninja/Sniper
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low genius
The Sound Of Freedom Renegade Alliance
1054
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Posted - 2014.01.01 18:10:00 -
[25] - Quote
Knight Soiaire wrote:Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy.
Please remove it.
Sincerely, a Scout.
and it's only useful if you're a noob. |
Monty Mole Clone
Shiv M
91
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Posted - 2014.01.01 18:43:00 -
[26] - Quote
remove aim assist + hipfire crosshairs |
Bethhy
Ancient Exiles. Renegade Alliance
622
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Posted - 2014.01.01 18:44:00 -
[27] - Quote
low genius wrote:Knight Soiaire wrote:Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy.
Please remove it.
Sincerely, a Scout. and it's only useful if you're a noob.
Aim assist for people with 5m Skill points and under... After that you can no longer activate it. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
772
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Posted - 2014.01.02 02:32:00 -
[28] - Quote
richiesutie 2 wrote:Scouts really arn't that bad IMO they're very close to becoming the next FOTM. I even went 46/6 in a god damn ambush just tonight.
Driving a tank and calling orbitals?
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Soldiersaint
Deepspace Digital
640
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Posted - 2014.01.02 02:36:00 -
[29] - Quote
Knight Soiaire wrote:Please, not only does it help keep your crosshair on target, but the bullets magnetise toward the enemy.
Please remove it.
Sincerely, a Scout. *yawn* another show off. Get killed by aim assist some more. If you dont like it just turn it off. meanwhile me and every one else will enjoy killing your cocky scout. It does not magnetize the bullets. Show me some bullets that curve and then ill agree. Until then your full of it. Oh and dont even think about mentioning skill. I could care less about being a show off. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
773
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Posted - 2014.01.02 02:42:00 -
[30] - Quote
Take DUST out of Shanghai and give it to ppl who know how to make FPS.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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