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1701. aim assist gone bad - in General Discussions [original thread]
Dat TTK tho
- by Harpyja - at 2014.01.02 04:10:00
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1702. [Feedback] Large Railguns - in Feedback/Requests [original thread]
Soldiersaint wrote: Harpyja wrote: They are supposed to be long ranged support, not close ranged blap all. I see railgun tanks killing infantry more easily than my missile turret can. Facing armor railgun tanks brings my shield to low level...
- by Harpyja - at 2014.01.02 04:03:00
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1703. Tanks are completly balanced (and here is why :o) - in General Discussions [original thread]
MLT tanks and modules need some nerfing, as well as railguns. Railguns are supposed to be ranged weapons damnit, not CQC blasters that can tear up everything.
- by Harpyja - at 2014.01.02 02:07:00
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1704. swarm lauchers and tanks - in General Discussions [original thread]
Kane Fyea wrote: I destroyed a few but then I noticed militia tanks are much more effective at AV then my swarms so I started using militia tanks. (You can make a pretty effective fit with 0 SP investment) Which is why MLT tanks and modules n...
- by Harpyja - at 2014.01.02 02:02:00
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1705. Shield Tanks are so lulzy - in General Discussions [original thread]
Did he maybe activate a shield booster instead? It will instantly kick start regen
- by Harpyja - at 2014.01.02 00:49:00
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1706. Faction -Standings- - in Feedback/Requests [original thread]
Inversely scaling rewards based on number of systems would solve the issue...
- by Harpyja - at 2014.01.01 21:19:00
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1707. Dust lacks... Dust... - in General Discussions [original thread]
I forgot how immersive Dust was dust
- by Harpyja - at 2014.01.01 21:15:00
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1708. Placing Remotes on Tanks... - in General Discussions [original thread]
Smooth Assassin wrote: Once you they get occupied by some random thing, i go behind em and place some boundless remotes back but as soon as they back out before i could finsh placing all of them the tank pushes me aside, fix this please ramming...
- by Harpyja - at 2014.01.01 21:09:00
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1709. Driving is annoying, Walkers plox. - in General Discussions [original thread]
Slap a railgun onto an Incubus and watch it melt tanks.
- by Harpyja - at 2014.01.01 21:04:00
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1710. Tank spam in ambush has got to STOP - in General Discussions [original thread]
The scrubby tank spammers in Ambush are giving the rest of us who stuck with tanks forever a bad name.
- by Harpyja - at 2014.01.01 21:00:00
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1711. NEW LARGE TURRET LEAKED *with pic - in General Discussions [original thread]
Hmm that happened to me once. I believe I ran over a blaster tank and his turret became all spirals for the rest of the match. I believe it's a client-side bug.
- by Harpyja - at 2014.01.01 19:35:00
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1712. [Bug] Large Missile Turret 'Jammed' - in Technical Support/Bugs [original thread]
ladwar wrote: CCP Delamorui Eddy wrote: Hi, thank you for contacting us. It seems to be that weGÇÖve missed damage amplifiers. It will be updated for 3 modules - Hardeners, scanners and amplifiers. Thank you. hey have you found out why ...
- by Harpyja - at 2014.01.01 19:05:00
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1713. [Request] Skills that simply unlock stuff need to go - in Feedback/Requests [original thread]
Vermaak Doe wrote: Well jury rigging can in a way be seen as something like vehicle core upgrades, same for cybernetics since they both open windows to train vastly different equipment. I see vehicle core upgrades to be more in line with the ...
- by Harpyja - at 2014.01.01 19:02:00
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1714. [Request] Skills that simply unlock stuff need to go - in Feedback/Requests [original thread]
@shadow: tech 1 ships in EVE aren't specialized either, but they get racial bonuses for the appropriate operation skill. Vermaak Doe wrote: Let's see jury rigging, cybernetics, and all the ship manufacturing skills if I'm not mistaken. Those...
- by Harpyja - at 2014.01.01 18:35:00
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1715. Removing Mine detection from tanks. - in Feedback/Requests [original thread]
Naw I think mines are fine. You will end up running over them if you don't know they are there. Only if you do know they are in the general area does the sound help you avoid them. Otherwise I've had plenty of mines nearly kill me.
- by Harpyja - at 2014.01.01 17:33:00
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1716. [Request] Skills that simply unlock stuff need to go - in Feedback/Requests [original thread]
Shadow Archeus wrote: Even if its a 1% bonus to something I'd be OK with it......having useless skills makes the skill tree itself boring....not to mention confusing to new players Can someone make a list of skills that do absolutely nothing ...
- by Harpyja - at 2014.01.01 17:28:00
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1717. [Request] Skills that simply unlock stuff need to go - in Feedback/Requests [original thread]
Kasote Denzara wrote: EVE pilots of old will tell you the tales of their days, when there was such a thing as "Learning" skills and other... thrilling things. At least they DID something and increased the rate of skill training.
- by Harpyja - at 2014.01.01 09:05:00
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1718. Railguns - in General Discussions [original thread]
Lorhak Gannarsein wrote: Harpyja wrote: Railguns... are broken and OP. They shouldn't be iWin buttons in vehicle combat Why not? Blasters are a win button against infantry, in a way that rails could never be. Missiles need an anti infan...
- by Harpyja - at 2014.01.01 08:59:00
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1719. Railguns - in General Discussions [original thread]
Railguns... are broken and OP. They shouldn't be iWin buttons in vehicle combat
- by Harpyja - at 2014.01.01 07:56:00
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1720. Dust in 2014 - in General Discussions [original thread]
What do you think we will get in 2014? Will we be able to swiftly bring death from above in fighters? Will we be able to change ammo types to sizzle that person at 150m or explode that Gallente suit? Will we be able to fight rogue drone hordes?...
- by Harpyja - at 2014.01.01 04:25:00
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