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681. AFK is now "fixed" - in General Discussions [original thread]
bonkersfox wrote: my r1 stuck one time, so I took the pad apart and couldn't get it back 100% the r2 l2 now feel like triggers and when it rumbles I turn left, had to get a new 1 I've taken my controller apart a couple times, the R2 & ...
- by Galvan Nized - at 2013.09.03 13:15:00
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682. Amarr Logi and Reactive Plates - in General Discussions [original thread]
Reactives are silly especially for the Amarr logi. Better to run enhanced/Pro plates with a Complex Repper. If you only have 1 slot left best to go extra armor plate. As has been stated 1 complex rep gives you over 7.8hp/s plus logi bonus so 12.8....
- by Galvan Nized - at 2013.09.03 11:15:00
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683. The Remote Explosives are legit, - in General Discussions [original thread]
Remotes are so much fun, especially fun once you move away from cannon terminal and CRU placements and toward the trap variety. Cannon and CRUs are the easiest kills but leave your opponent thinking "cheap kill" or "my stupid death." Corner kills...
- by Galvan Nized - at 2013.09.03 10:30:00
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684. CCP progess since fan fest announcements - in General Discussions [original thread]
Fanfest is just a way to get fans excited, it has no substance. All it included was content. It is basically if they could make dreams a reality this is what would be in game. Look to other older Fanfest vids and you will see the content that no...
- by Galvan Nized - at 2013.08.29 12:06:00
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685. Why CoD Ghost, Destiny and BF4 will be good for Dust - in General Discussions [original thread]
Fargen Icehole wrote: After reading thru most of the posts, I must say, the delusional Dust fan boys REALLY are delusional. 1. If Dust loses more players, it's dead. 2. To the statement regarding 3mil merc, I'd be VERY surprised if those merc...
- by Galvan Nized - at 2013.08.26 10:42:00
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686. Only 4,804 play this game World Wide - in General Discussions [original thread]
Vallud Eadesso wrote: That's consistent across all time zones, fluctuating up and down depending on where and when. So 4000 - 5000 concurrent permanently implies around 15,000 active players. That's not bad for a game with so much competition....
- by Galvan Nized - at 2013.08.21 12:11:00
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687. What map do you hate the most? - in General Discussions [original thread]
Manus peak, giant open bowl.
- by Galvan Nized - at 2013.08.21 11:05:00
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688. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
Well this thread spiraled out of control very quickly, we had some meaningful discussion in there but it got lost in all the rants and name calling. I'll say this, as an assault the advantage leans towards Caldari just from the bonuses. Now as a ...
- by Galvan Nized - at 2013.08.21 01:21:00
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689. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
Korvin Lomont wrote: The buff to armor plates will surely help armor tankers to a certain degree. This buff is a step in the right direction but it doesn't solve the generall imbalance betwenn shield and armor. The problem is it will also help...
- by Galvan Nized - at 2013.08.20 12:51:00
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690. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
BL4CKST4R wrote: Similar regen is around 15-20 armor HP/s, counting shield delays in a 30 second regen span without including regulators and rechargers or repair tools. Although we will have similar numerical HP but including resistances to d...
- by Galvan Nized - at 2013.08.20 12:11:00
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691. people abusing render distance a banable offence? - in General Discussions [original thread]
It's poor design plain and simple. You cannot blame people for taking advantage. They should have never tied it to weapons or vehicles.
- by Galvan Nized - at 2013.08.20 11:56:00
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692. What are the most OP AV weapons? CCP -read - in General Discussions [original thread]
Ninjanomyx wrote: It's not a "Bad Reply"....your English is fine. The problem I have with this is that we cannot compare DUST 514 & Battlefield 3 Tanking. 1st & foremost we pay excessive ISK prices vs reward gains. In BF3 there is no ...
- by Galvan Nized - at 2013.08.20 11:27:00
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693. New Toys Coming to Dust - in General Discussions [original thread]
I hope these are just code names and not the actual names of any vehicles or suits because anything named "unicorn" is going to get a bad rap. Can you imagine hearing people saying in coms "OMG watch out for the Unicorn? " I advise you change the...
- by Galvan Nized - at 2013.08.20 09:53:00
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694. Armor Buff 1.4 update is a FAIL - in General Discussions [original thread]
McFurious wrote: Gallente Assault here. The changes in 1.4 are a step in the right direction. I think Gallente assaults need a bonus to armor repping as well. I'd like to see 1 hp per second per level. Or perhaps something to reduce movement ...
- by Galvan Nized - at 2013.08.20 09:12:00
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695. heads up for some armour and movement updates - in General Discussions [original thread]
BL4CKST4R wrote: -Shield repair is 2-3 times larger than armor repair. -There are 12 weapons to kill armor, only 9 to kill shields. From that 12 you will find the most powerful weapons in the game, this includes the forge gun, locus grenades,...
- by Galvan Nized - at 2013.08.16 09:34:00
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696. How long til Terrain is fixed CCP? - in General Discussions [original thread]
CCP Android wrote: Hey, I hate to be the guy to say SoonGäó but... SoonGäó Our terrains are huge and we know that in some areas they are not optimal for vehicles. We did finish a tool recently that gives us a much better idea on where these ...
- by Galvan Nized - at 2013.08.15 10:42:00
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697. Thoughts on cloaking and FF after playing 'that game' for a few months - in General Discussions [original thread]
I like your ideas toward a "passive" cloaking, meaning much reduced signature radius and no Chevron or pop up on minimap. This makes you hard to detect but real "spotting" by teams calling you out means you are not completely invisible. "Active"...
- by Galvan Nized - at 2013.08.15 10:21:00
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698. To those who say that shields aren't OP because of the Flux grenade - in General Discussions [original thread]
Catida Mercia wrote: True. However, that doesn't change the fact that they use weapons with SPLASH RADIUS against the SLOWEST RACE. Meaning that there is no way in hell that we can evade even one shot. A scrambler rifle can miss, a MD can't. ...
- by Galvan Nized - at 2013.08.10 01:59:00
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699. To those who say that shields aren't OP because of the Flux grenade - in General Discussions [original thread]
Catina Mercia wrote: Scrambler rifle does 120% to shields. ALL EXPLOSIVES do 135% to armor. Grenades. MD. Flaylock. And they have splash radius to counter the slowest race. Don't complain. This is supposed to be false. It's supposed to be ...
- by Galvan Nized - at 2013.08.09 20:08:00
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700. Wel that was fun..... - in General Discussions [original thread]
I don't really mind the changes when you're talking about Alts, you're not learning the game and do not really need to be there. Too often bad players create Alts and go into Academy and murder the newbs and then think that they are totally amazi...
- by Galvan Nized - at 2013.08.08 23:53:00
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