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701. Nguruthos' Dream: A world without Red Lines. - in General Discussions [original thread]
xLTShinySidesx wrote: I like the idea of a hack on the enemy mcc ends the game, this kills two problems. 1. It ends the 20 minute long pubstomp 2. It halts any afkers that may be in the mcc which most likely was the reason for the pubstomp ...
- by Galvan Nized - at 2013.08.08 23:02:00
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702. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
Jathniel wrote: Oso Peresoso wrote: Beren Hurin wrote: Any medium suit has to sacrifice a valuable lowslot (speed/PG/CPU/armor regen) in order to hide from an STD scanner (46dB) ... These slots are a lot more valuable on a shield orie...
- by Galvan Nized - at 2013.08.07 23:48:00
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703. Scouts should get another bonus. - in General Discussions [original thread]
mollerz wrote: Maken Tosch wrote: Or... ...just keep pressuring CCP to unleash the cloaking equipment already. I don't see the cloaking equipment/ability as fixing the severe issues with the scout. The scout needs that as well as its sui...
- by Galvan Nized - at 2013.08.07 22:54:00
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704. FOTM: Assault Forge Gun - in General Discussions [original thread]
I don't think there's really anything wrong with the FGs. But FGs have changed, remember the Christmas tree charging? Removal of this was a huge buff to forge guns. Rendering changes also helped the Forge guns because they tied it so awkwardly to...
- by Galvan Nized - at 2013.08.07 21:41:00
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705. 1.4 Scanning Change = Salvation for Armor and more? - in General Discussions [original thread]
While it sounds like it could be a great buff to Armor it is really not. Maps are too wide open for sneaking around, you'll get dropped off and immediately spotted without any kind of scanning required. The most effective Armor setup will still ...
- by Galvan Nized - at 2013.08.07 21:17:00
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706. CCP: Official stacking penalties % for Dust? - in General Discussions [original thread]
Panther Alpha wrote: Only think i know that stacking more than 2 is pointless in most cases, except for some exceptions, like Sniping with "weapon upgrades" for example, you don't really need shields for Sniping so you can stack 3 or 4 weapon u...
- by Galvan Nized - at 2013.08.07 09:35:00
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707. Basic Pro's and Con's of Dust - in General Discussions [original thread]
You mention a lot of restrictions. Haha. Plus are we measuring the game as it stands now? Meaning things that have been fixed cannot be mentioned? Pros -Meaningful deaths -Eve lore connection -Mass customization -Economy (not fully implemented y...
- by Galvan Nized - at 2013.08.07 09:26:00
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708. What single piece of new content would easily pull in 1000s of new players? - in General Discussions [original thread]
calisk galern wrote: PvE wouldn't really fix the game at least not at first, it could potentially kill the game actually. now this is just a hypothetical, so take it with a grain of salt. game population is about 800-900 active playing games ...
- by Galvan Nized - at 2013.08.06 22:15:00
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709. High-Slot Armor Tanking - in General Discussions [original thread]
No from me. Regulators give no benefit to EHP. Plus regulators are kind of the response to Armor tankers advantage in equipment. Triage hives and rep tools mean little to a shield tanker. I think the best idea is to make PG/CPU mods fit into bot...
- by Galvan Nized - at 2013.08.06 08:33:00
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710. Anyone I see an assault forge gun, it's top kills in the game - in General Discussions [original thread]
SoTah Pawp wrote: Lemme see if I understand this... FG hasn't had anything done to it for nearly a year - and is now broken because people have figured out how to climb onto roofs? This is funny. Forge Guns have gotten secret buffs that h...
- by Galvan Nized - at 2013.08.01 06:03:00
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711. Current LLAV should be prototype, it's just right. - in General Discussions [original thread]
Man how did you get hit by 3 swarm launches? Usually it's drive through an open space taking all infantry with you, then if you take damage you just drive off. Swarms shouldn't be able to hit you at all because you're so fast and can easily retrea...
- by Galvan Nized - at 2013.07.31 20:47:00
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712. Flaylock Seeker Missile Capability - in General Discussions [original thread]
Big no for infantry but for vehicles I could see it, maybe not like swarms but gentle curving.
- by Galvan Nized - at 2013.07.30 23:47:00
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713. R.I.P the contact grenade.. it was fun while it lasted - in General Discussions [original thread]
Anybody else upset that it took more than 1 introduction of contact grenades before CCP finally got the hint? Why introduce them only to have the community rise up and get them removed only to reintroduce them then nerf them? We've gone full circ...
- by Galvan Nized - at 2013.07.30 23:45:00
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714. DUST sounds awesome with headset - in General Discussions [original thread]
Ya try BF3, it sounds AMAZING. Seriously Dust cannot compete in the sound department. Sometimes I play BF3 just to listen to the battle, it's that good.
- by Galvan Nized - at 2013.07.30 20:37:00
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715. Advertising Dust = More players... - in General Discussions [original thread]
Who would you advertise to? This game is terrible as an FPS, let's be honest it's just bad in this capacity. Glacial fixes and grinding skill system really kills it here along with hit detection and aiming. Eve vets will hate the fact that the...
- by Galvan Nized - at 2013.07.29 17:50:00
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716. I think Caldari assaults should get the hybrid reload bonuses back - in General Discussions [original thread]
Make this the Assault suit bonus because the shield regen is great for shield tankers (the Caldari) and dual tankers but is worthless to Armor tankers. Leave the regen bonus as the Caldari bonus.
- by Galvan Nized - at 2013.07.28 20:41:00
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717. If you didn't spam so many tanks... - in General Discussions [original thread]
Knightshade Belladonna wrote: and there is their problem.. price Tankers need to quit crying for a buff.. seriously.. tanks themselves are fine Get together and rally for a major overhaul on vehicle and vehicle module pricing Only in pub ...
- by Galvan Nized - at 2013.07.28 20:22:00
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718. Armor builds - in General Discussions [original thread]
Justin Tymes wrote: Smoky Fingers wrote: Thing is we only had the assault type-II as the main assault/whatever role in chromosome and most, including myself, were used to the feel of shield tanking. It's the people who took it into their ow...
- by Galvan Nized - at 2013.07.26 00:52:00
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719. Armor builds - in General Discussions [original thread]
Well Armor does have some benefits even though it's not exactly balanced. -Takes advantage of Triage nanohives -Can be repaired by others with repair tool -Has no delay in healing -Can almost get a comparable repair rate as Logi -Is -20% on las...
- by Galvan Nized - at 2013.07.25 23:56:00
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720. Remote Explosive Under Tank - in General Discussions [original thread]
So in other words no one knows conclusively? Plus I've never got the remotes and proxies together to work, I thought it just viewed the explosion as friendly. Maybe it works In PC?
- by Galvan Nized - at 2013.07.24 00:59:00
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