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81. My first time with a PLC - in General Discussions [original thread]
Yes it's a pretty bad weapon but I can sometimes do still with it. I can see the potential if the few drawbacks were tweaked. Thing absolutely obliterates shields, even if you just hit with splash you'll tear off most shields and then some. Compl...
- by Galvan Nized - at 2014.04.19 12:24:00
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82. A cap of 300-400 total hp on scouts. - in General Discussions [original thread]
Alena Ventrallis wrote: Scouts should simply suffer higher penalties for stacking health mods. armor plates give 5%/7%/10% speed reduction, for example. Heavies, being built for tanking, suffer smaller reductions. 1%/2%/3% speed reduction on pl...
- by Galvan Nized - at 2014.04.19 12:09:00
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83. 4000 active players, are you kidding me!? - in General Discussions [original thread]
I'm not saying 4000 is something to jump for joy at, but how many people do you expect to play with at any given time? 90% of MMOs you are playing with a few thousand at most as there are separate servers. That's absolute peak times too. I unders...
- by Galvan Nized - at 2014.04.19 00:14:00
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84. Caldari Scouts Are Fine They Said. - in General Discussions [original thread]
Haha why are you running 4 damps, little bit of overkill? Just because you can be seen (the Gal goes pretty much unseen) doesn't mean you can be killed. Cal Scouts are nothing near the old Active Scanners. The old Active Scanners literally scann...
- by Galvan Nized - at 2014.04.18 19:26:00
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85. CCP, Shotguns need to be fixed. - in General Discussions [original thread]
bogeyman m wrote: As long as an invisible [dropsuit] can 2-shot kill a 1,000-ish eHP player with a militia shotgun (presumably with high proficiency) before de-cloaking, you'll get no sympathy from me. Ya the no instant decloak sucks but th...
- by Galvan Nized - at 2014.04.18 17:04:00
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86. CRU Mechanic Idea - in General Discussions [original thread]
Definitely would really add to immersion while improving mechanics. Still seems super easy to camp though, see a CRU in process of generating a clone and then either cloak and wait or just hide behind the CRU.
- by Galvan Nized - at 2014.04.18 16:56:00
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87. Lags kills CR and SG :/ - in General Discussions [original thread]
Try it with the PLC, thing has to charge up and then lag causes dud shots. The last thing the PLC needs is to fire duds.
- by Galvan Nized - at 2014.04.18 16:52:00
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88. You know the logi class is broken when.... - in General Discussions [original thread]
You may try a scout as logi until you need uplinks, then all of the sudden the Amarr Logi is the king of the battlefield. Scouts are a now popular choice merely because they were buffed and are quick, eventually it will return to equilibrium.
- by Galvan Nized - at 2014.04.18 13:20:00
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89. anyone actually use precision enhancers on non scouts? - in General Discussions [original thread]
Jack McReady wrote: The Attorney General wrote: Three complex precision on a logi GK.0 can get you a scan res of 23.71 and two range amps get you 45 m. You can still run three or even four Duvolle Focused scanners, with their 21 db scans t...
- by Galvan Nized - at 2014.04.18 13:15:00
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90. Best match with the Plasma Cannon - in General Discussions [original thread]
Henrietta Unknown wrote: Oh right, you're were LOLing that in the chat. I too had my best match with the PLC today. I'm starting to get the hang of it. Strafing around doorways, timing the shots to avoid fire and maximum pwnage. PLC and then...
- by Galvan Nized - at 2014.04.18 05:12:00
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91. That Gallente Commando... - in General Discussions [original thread]
Jack McReady wrote: double PLC trolling PlC and MD man, that's a crazy combo. The PlC is great as a shield crushing MD, just stupidly hard to use. Mopping up with the MD would just be gravy. You could actually really **** off a tank with ...
- by Galvan Nized - at 2014.04.17 06:39:00
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92. Are the proto stomping corps an enemy to the game itself? - in General Discussions [original thread]
KING CHECKMATE wrote: ''Are the proto stomping corps an enemy to the game itself...'' No. Thats an excuse people use to justify sucking or getting killed in any situation. Example;'' OMG he killed me! Oh it was a proto weapon, he had a...
- by Galvan Nized - at 2014.04.17 06:17:00
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93. Shared squad precision should be removed. - in General Discussions [original thread]
King Amaterasu wrote: Its worse than being scanned in 1.7 because now they don't have to scan. All you need is one cal scout with 2-4 precision enhancers and they can see almost everyone. you need a gal scout with 2-3 damps to escape being scan...
- by Galvan Nized - at 2014.04.17 01:07:00
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94. Cloak or be Cloaked - in General Discussions [original thread]
Well cloaked Scouts aren't that hard to see, get a AoE weapon and you'll tear them up. I can sneak up on you without a cloak, the cloak is not that great. Don't touch the shimmer mechanics they are actually pretty well done, it's very easy to se...
- by Galvan Nized - at 2014.04.16 22:00:00
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95. Double the remote explosive delay and increase the damage - in General Discussions [original thread]
Sinboto Simmons wrote: Cat Merc wrote: Master Smurf wrote: Pseudogenesis wrote: I would sympathize with you if it didn't take like 6 centuries to throw and arm a remote explosive They arm pretty quick. But throw - such a strong wor...
- by Galvan Nized - at 2014.04.16 15:49:00
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96. eWAR vs Brick Scouts = LOL - in General Discussions [original thread]
Cat Merc wrote: So... Assault vs Brick scout = Brick scout wins Brick scout vs EWAR scout = EWAR scout wins That pretty much means EWAR scout > Assault. It doesn't work like that though. Just knowing where the brick tank scout, or assa...
- by Galvan Nized - at 2014.04.16 15:43:00
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97. Sniper rifles need buff... - in General Discussions [original thread]
Atiim wrote: Fizzer94 wrote: Remove the redline and I'll talk. Or you could improve Map Design to the point where the Redline doesn't contain the only vantage points actually worth a damn. Stop trying to cure the symptoms as opposed to t...
- by Galvan Nized - at 2014.04.16 15:37:00
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98. my new assault => the gallente scout - in General Discussions [original thread]
Jack McReady wrote: Racro 01 Arifistan wrote: you still dont hide better than a dampened/kincated scout. note that only the duvolle focused scanner on a gallente logi can "see" that suit if cloaked and for only 5s. I dont think any scout w...
- by Galvan Nized - at 2014.04.16 14:31:00
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99. Is this fit OP? - in General Discussions [original thread]
Jack McReady wrote: might aswell use a gallente scout, more speed, 700+ hp and immune to all scanners when cloaked except a focused scanner on gallente logi or a a tripple modded caldari scout which no one uses Man you don't even need the ...
- by Galvan Nized - at 2014.04.16 14:06:00
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100. Why isn't the Nanite Injector Gallente CCP? - in General Discussions [original thread]
Sgt Kirk wrote: straya fox wrote: Sgt Kirk wrote: darkiller240 wrote: NK should be caldari NK *IS* Caldari. 67% of the objects in this game *ARE* Caldari. Think about that man. Best suits are Gallente, at least you got that. ...
- by Galvan Nized - at 2014.04.16 14:02:00
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