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401. Squad size - in General Discussions [original thread]
For random battles having one four-man squad on the opposite team working together often means you've lost. Your random people will need to be particularly good to outmatch the power of an organized group like that. Having even larger squads will...
- by Fivetimes Infinity - at 2013.01.12 05:54:00
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402. Last day on SiSi, what is everyone doing? - in General Discussions [original thread]
Nothing much. Just... getting high.
- by Fivetimes Infinity - at 2013.01.09 16:55:00
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403. Open beta, How long long will we stay open beta for? - in General Discussions [original thread]
Some people had been claiming the expected release of Dust would be in the spring. I don't know where they got that from. I don't think we have any indication of when CCP expects open beta to end and release to occur. From our perspective, however...
- by Fivetimes Infinity - at 2013.01.09 03:11:00
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404. 5SP per minute? o.O - in General Discussions [original thread]
Based on your results it's applied during games before you hit your SP cap. After you hit the cap you do not gain SP per minute, presumably to avoid a flood of people idling in games for 50 SP + ~100 SP depending on how long the game goes. It's u...
- by Fivetimes Infinity - at 2013.01.09 03:07:00
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405. Orbital Drops? - in General Discussions [original thread]
You orbital drop in when you spawn on your squad leader in Planetside 2. It's pretty cool, I guess, but one thing to bear in mind is that it's easy to see something coming down from space versus suddenly appearing at ground level. You're asking fo...
- by Fivetimes Infinity - at 2013.01.09 01:05:00
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406. Snipefest - in General Discussions [original thread]
Dust is not the only game to ever have sniper rifles. Just look at what Planetside 2 did to keep their snipers in check. Sniper rifles have scope sway even when crouched. Sniper rifles have bullet drop. And the bullets they shoot have travel time ...
- by Fivetimes Infinity - at 2013.01.05 18:59:00
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407. Dust 514 and Eve Online PI - in General Discussions [original thread]
As mentioned it'd a long way off and there are no concrete plans, but they speculated that there might be something like a space elevator added which would affect the shipping prices for PI materials being exported to customs. So if a hostile grou...
- by Fivetimes Infinity - at 2012.12.27 02:03:00
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408. Dust 514/Greatest Si Fi shooter ever made? - in General Discussions [original thread]
Sir Meode wrote: Planetside 2 is not a true representation of what the original Planetside stood for. PS 2 is just another generic FPS but with bigger battles. Planetside one was amasing an probably the best MMOFPS ever. To compare DUST with P...
- by Fivetimes Infinity - at 2012.12.21 07:36:00
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409. Animations for getting out of vehicles - in Feedback/Requests [original thread]
Making different suits get out differently would be pretty senseless. Anyway, it's a lot of work to do animations for getting out of every vehicle. In the game Planetside 1, vehicles had enter/exit animations. In its sequel they were left out. Wh...
- by Fivetimes Infinity - at 2012.12.21 01:59:00
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410. big clunky iron sights - in General Discussions [original thread]
DJINN leukoplast wrote: I don't mind them at all. But I still would like the option to use different sights. This is coming eventually. They've mentioned several times that weapon attachments are in the works.
- by Fivetimes Infinity - at 2012.12.21 01:57:00
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411. heavy suit sniping might be slightly off balance - in General Discussions [original thread]
Not having a nano hive is a serious shortcoming. You will be wasting a hell of a lot of time as a heavy sniper trundling from your sniping spot to a supply depot every few minutes. Heavies are certainly viable if you have a friend sniping with you...
- by Fivetimes Infinity - at 2012.12.19 15:49:00
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412. UVT'S ARE AWESOME - in General Discussions [original thread]
ICECREAMK1NG wrote: F2P games are NEVER F2P. Trouble is game companies always try and charge for what people don't want, or refuse to pay for, rather than putting stuff in they'd be happy to pay for. Do some market research FFS CCP, or fire th...
- by Fivetimes Infinity - at 2012.12.19 02:54:00
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413. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: I'm a bit confused as to why you only responded to half my post, but in any even my response to you follows. Trimming the fat. I don't like making big posts if I can help it. Quote: Microcosm verses Macrocosm. Sorry if t...
- by Fivetimes Infinity - at 2012.12.18 17:47:00
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414. Granades not arching? - in General Discussions [original thread]
Just aim upward and throw it so that it descends onto the platform or behind the wall. Grenades detonate after the first bounce unless you cook them.
- by Fivetimes Infinity - at 2012.12.18 16:43:00
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415. AR Scopes on the market? - in General Discussions [original thread]
Weapon customization is a feature they have planned, so I imagine once they roll it out you'll be able to put various sights and scopes and whatever on your junk.
- by Fivetimes Infinity - at 2012.12.18 16:41:00
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416. Who complained about the AR damage gap?? - in General Discussions [original thread]
Unit-775 wrote: after nearly 8 years playing EVE i have to say : YES THEY DO !!!! This isn't EVE, happy to help.
- by Fivetimes Infinity - at 2012.12.17 22:49:00
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417. Sniper Rifle changes - in General Discussions [original thread]
We'll see how the sniper rifles actually turn out. It doesn't sound as though every sniper rifle now has the charge mechanic.
- by Fivetimes Infinity - at 2012.12.17 17:19:00
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418. [Request] Skill for increasing Dropsuit speed - in Feedback/Requests [original thread]
Changing the speed people move at changes the whole infantry game quite a lot. Speed isn't something you screw with. However fast people are running around at now, that's the tempo they want for the game. If they wanted a faster paced game, they'd...
- by Fivetimes Infinity - at 2012.12.17 16:45:00
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419. Who complained about the AR damage gap?? - in General Discussions [original thread]
They don't make changes because people complain about something. They make changes because it's their game, they're the people who do this stuff for a living, and they felt this was the right way to take the game (at least for the time being). You...
- by Fivetimes Infinity - at 2012.12.17 16:36:00
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420. A small fact about Friendly Fire... - in General Discussions [original thread]
Whatever ideas you have for punishing TK'ers, you need to think of something that would matter to a person who creates an alt for the purposes of TK'ing. Or even someone who plays Dust only to TK, with no serious characters they care about. If I j...
- by Fivetimes Infinity - at 2012.12.17 04:55:00
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