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341. Stuff the Mother Control should say - in General Discussions [original thread]
Noraa Anderson wrote: First of all it should *cough*be*cough*a-sexy*cough*mans-voice*cough-cough-cough* I also believe the announcer should be Stephen Fry.
- by Fivetimes Infinity - at 2013.01.17 01:59:00
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342. Are heavies a problem? - in General Discussions [original thread]
Necrodermis wrote: tracking a scout suit should be impossible when a heavy is vomiting out ammunition No. To hell with scout suits. If you die to a HMG in a scout suit you should also be insta-gibbed upon respawning, so as to punish you for ...
- by Fivetimes Infinity - at 2013.01.17 01:57:00
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343. Nothing says "I'm annoying"..... - in General Discussions [original thread]
Maximus Stryker wrote: $0.50 = 1,000 AUR by my calculations (I am not good at math though) and if my calculations are correct, I don't think anyone spends 1,000 AUR per fitting... If my calculations are correct you are a pedantic nerd. The p...
- by Fivetimes Infinity - at 2013.01.17 01:00:00
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344. Nothing says "I'm annoying"..... - in General Discussions [original thread]
It kind of amazes me that people are using AUR gear. I mean, more power to you in that you bought it and you're entitled to spend that AUR as you choose, but you must really feel it every time you get killed. Even if your fitting only costs you $0...
- by Fivetimes Infinity - at 2013.01.17 00:00:00
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345. About snipers - in General Discussions [original thread]
crazy space 2100046106 wrote: Ok well when I run you over in my dropship you can keep pretends It's not a viable counter I have never been killed by a dropship crashing into me as a sniper. Seems like an awfully expensive way to buy yourself...
- by Fivetimes Infinity - at 2013.01.16 23:58:00
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346. About snipers - in General Discussions [original thread]
crazy space 2100046106 wrote: So there is this thing called an LAV. Also dropships and tanks. Another issue is hlaf of the map pool is down. There are many maps with large indoor areas. But don't forget snipers will always be good in the right ...
- by Fivetimes Infinity - at 2013.01.16 21:07:00
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347. Paint Bucket option for dropsuits coming. - in General Discussions [original thread]
Cerebral Wolf Jr wrote: Really? What a waste of resources. I'd rather have a working market or racial variations of equipment over this. This is the kind of stuff that will make them their money. This and SP boosters anyway. People like cust...
- by Fivetimes Infinity - at 2013.01.16 20:58:00
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348. We need a reason to skill Dropsuits! - in Feedback/Requests [original thread]
You get additional slots with extra CPU/PG to run more advanced modules in them. The difference between the durability and weapons capacity of a prorotype suit versus a standard suit is very significant. If you don't understand why being able to f...
- by Fivetimes Infinity - at 2013.01.16 09:55:00
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349. The Gameplay Paradigm - in General Discussions [original thread]
Aeon Amadi wrote: Aside from instant matchmaking, fights for sovereignty/faction warfare and the PvE element of fighting Rogue Drones - what else is there to do? Maybe I'm overlooking something... Economic stuff, eventually. Resource harvest...
- by Fivetimes Infinity - at 2013.01.16 08:47:00
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350. [bummer] So player market isn't coming any time soon (Dust 514 is Pay to Win?) - in General Discussions [original thread]
Moonracer2000 wrote: The economy is a major driving force of that game, so how is Dust a part of the EVE Universe without having any economy? Economy means supply, which means industry. CCP is focused on getting the actual gameplay, the stu...
- by Fivetimes Infinity - at 2013.01.16 06:46:00
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351. About snipers - in General Discussions [original thread]
R ainbow wrote: Funny thing about snipers (this is coming from someone who primarily plays a logi), If they're stationary (which most snipers are) or kinda stay in the same area (which most snipers do) they will only have lines of sight to cert...
- by Fivetimes Infinity - at 2013.01.16 06:41:00
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352. It's annoying. Open beta is open beta - in General Discussions [original thread]
If people see something with the game that they don't like, they should be telling CCP and us about it. That's the purpose of this forum. If you want to white knight CCP's game and rush to their honour whenever someone dares to point out a flaw in...
- by Fivetimes Infinity - at 2013.01.16 06:24:00
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353. Planetside 2 - in The Locker Room [original thread]
Nstomper wrote: planetside 2 is garbage played beta and it sucked horse booty and the only reason the map is large scale with way more people in a match then dust has currently is because its a pc mmo You realize the game has been released ...
- by Fivetimes Infinity - at 2013.01.16 00:04:00
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354. Why is everything so easy? - in General Discussions [original thread]
I kind of agree. A lot of weapons are pretty simplistic. Sniping is egregiously overpowered, LAV crushing, grenade spamming... DUST has many ways to get kills against basically anyone while requiring the most basic of skill and a tiny amount of ef...
- by Fivetimes Infinity - at 2013.01.16 00:03:00
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355. Planetside 2 - in The Locker Room [original thread]
The glitches aren't bad and the hacking doesn't prevent you from playing the game normally. Maybe once a week you'll get wiped out by some guy hacking, but they're active in banning such people, and you just respawn (nothing is lost on death) and ...
- by Fivetimes Infinity - at 2013.01.15 20:46:00
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356. Changes to heavies - in General Discussions [original thread]
The balance of MAX units in PS2 is their timer. They have an... 8 minute timer by default, I think, although with max Acquisition Timer certs it drops to 5 minutes. In any case, having to be repaired by an engineer versus a medic is a superficial ...
- by Fivetimes Infinity - at 2013.01.15 20:41:00
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357. Planetside 2 - in The Locker Room [original thread]
The bugginess/etc difference between Dust and Planetside 2 isn't worth commenting on. Both Dust and PS2 have performance issues, have bugs, have stuff that needs to be fixed via rebalancing. Neither game strikes me as any better balanced, less bug...
- by Fivetimes Infinity - at 2013.01.15 20:33:00
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358. [bummer] So player market isn't coming any time soon (Dust 514 is Pay to Win?) - in General Discussions [original thread]
This has nothing to do with pay-to-win. The game is not pay-to-win. You do not need to spend money to be competitive.
- by Fivetimes Infinity - at 2013.01.15 18:21:00
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359. So I tried the laser for the first time... - in General Discussions [original thread]
Lasers need to overheat more quickly. The heat mechanic isn't a limitation at all.
- by Fivetimes Infinity - at 2013.01.15 08:16:00
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360. Dust514 graphics on PlayStation 4 - in General Discussions [original thread]
Iron Wolf Saber wrote: yet I can barely run planetside 2 at 'acceptable' graphics level. The reason is partly due to Planetside 2's engine being completely new, made for EverQuest 3, and essentially being field tested in Planetside 2 for the...
- by Fivetimes Infinity - at 2013.01.15 08:13:00
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