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361. [feedback]sever assault type 1 - in Feedback/Requests [original thread]
They suck at marketing their own items and meant to advertise it as the 'Raven' Assault Suit Type-I.
- by Fivetimes Infinity - at 2013.01.15 08:11:00
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362. Lore: Weapon Technology - in General Discussions [original thread]
Coolwater83 wrote: I'd like to see weapons that actually shoot out to a decent range. I mean seriously eve is is supposed to be set in the future yet the basic assault rifle can't even shoot out to decent ranges, yet today's modern assault rifl...
- by Fivetimes Infinity - at 2013.01.15 06:50:00
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363. Dust514 graphics on PlayStation 4 - in General Discussions [original thread]
By the time they port this to the PS4 they'll be porting it to the PC, and we can forget about being held back by console hardware limitations.
- by Fivetimes Infinity - at 2013.01.15 06:46:00
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364. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
1LTNORFLEET wrote: weapon triangle nuff said everyone has a weakness and MUST HAVE ONE just making it clear Making it clear by posting incomprehensible nonsense. Gotcha.
- by Fivetimes Infinity - at 2013.01.15 06:44:00
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365. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
Once the game becomes about shooting into and out of a redline, it should end, because being redlined and farmed is a ****** experience and not something that CCP should enable people to do. Alaika Arbosa wrote: I also agree with you that Snip...
- by Fivetimes Infinity - at 2013.01.15 06:39:00
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366. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Cygnus Gogela wrote: It's "death from the grave"! That's a legit way to pick up a few extra kills. It's the same in any FPS I've played... if you are about to go down you might as well blow yourself up and take as many of them with you as you c...
- by Fivetimes Infinity - at 2013.01.15 06:33:00
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367. [Request] Team chat alert in game - in Feedback/Requests [original thread]
Foley Jones wrote: Perhaps you can be able to select what windows pop up so you can keep a convo with your friends in this channel and not get confused with all 5 channels you'll be on like local That'd be even better. I mean, text-based com...
- by Fivetimes Infinity - at 2013.01.15 06:30:00
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368. Where's my goddamn autocannon? - in General Discussions [original thread]
Ok dog I'll get right on it.
- by Fivetimes Infinity - at 2013.01.15 06:27:00
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369. Can we get nanohives that dont resupply grenades? - in Feedback/Requests [original thread]
Killki Nabara wrote: Don't know about you but I've seen nade spam being pretty effective in skirmish and ambush if you got your team held up in a spot and needing the area denial that nades provide. I know you have mass drivers for that but the...
- by Fivetimes Infinity - at 2013.01.15 01:28:00
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370. [Request] Team chat alert in game - in Feedback/Requests [original thread]
Foley Jones wrote: or better yet, show a little window of what was typed so players can respond and keep up the flow of gameplay This is what we need. When someone says something in team/squad/etc, it should be briefly visible on your screen...
- by Fivetimes Infinity - at 2013.01.15 01:26:00
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371. [Feedback/Request] Revivial System Improvement - in Feedback/Requests [original thread]
Both excellent ideas. I'd also like it if, when you are downed, the friendly with a nanite injector in your area appears differently on your minimap, as a + or something insead of a circle. Just so you can see whether the nanite injector is movi...
- by Fivetimes Infinity - at 2013.01.15 01:22:00
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372. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Nickles Jester wrote: For the most part I agree, however if done right the same can be said about any skill. The whole incentive behind putting points into any skill is to eventually get them to a BS level. If there was no BS level then there w...
- by Fivetimes Infinity - at 2013.01.15 01:14:00
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373. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
Ghural wrote: Or you could respawn as a sniper and kill them yourself. Geez. I didn't ask for your opinion on how to kill snipers in the redline, and considering I played the last couple builds as a sniper I don't need your advice at all. Bu...
- by Fivetimes Infinity - at 2013.01.15 01:10:00
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374. nanite injector needs improvement - in Feedback/Requests [original thread]
Nanite injectors need to have a limited supply of charges, incidentally. Being able to revive indefinitely with a single militia nanite injector is pretty ridiculous. There's basically no reason to bother with higher tier injectors than standard.
- by Fivetimes Infinity - at 2013.01.14 23:58:00
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375. [Request] 50% WP Penalty Inside the Redzone - in Feedback/Requests [original thread]
The non-snipers who have been redlined are redlined because they've lost the game. They've been pushed back from all spawns and now they're being farmed by the enemy team. The "solution" to the issue of redlining isn't to make the people who've lo...
- by Fivetimes Infinity - at 2013.01.14 23:53:00
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376. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Nickles Jester wrote: As with everything I think the BEST solution can be achieved with the help of the skill system. Instead of messing with timer and damage, why not just introduce skill variables that affect the speed at which a grenade is d...
- by Fivetimes Infinity - at 2013.01.14 23:44:00
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377. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
Chiming in to say that grenades are pretty stupid right now and, yeah, dying because some guy just started spamming grenades is silly. A milita grenade should not be able to one-shot people, at the very least. I also don't like that grenades have ...
- by Fivetimes Infinity - at 2013.01.14 23:41:00
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378. 30 Day Active Boosters need to be renamed. - in General Discussions [original thread]
So you want the cap to remain the same, just for it to take longer to hit the cap by removing the multiplier? That is a pretty weird request.
- by Fivetimes Infinity - at 2013.01.14 23:37:00
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379. any other snipers notice? - in General Discussions [original thread]
This has been an ongoing issue for the past several builds. It happens in a lot of circumstances, and there's nothing you can do to fix it. Baal Roo wrote: I've been messing around with the militia sniper rifle this last week or so, and witho...
- by Fivetimes Infinity - at 2013.01.14 20:28:00
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380. CCP please answer this short question about reset - in General Discussions [original thread]
DJINN Marauder wrote: If there isn't... It'll be horribly imbalanced The game goes into open beta on 22 Jan. That is indistinguishable from release as far as free-to-play games like this goes. So the only advantage we closed beta people wil...
- by Fivetimes Infinity - at 2013.01.14 20:24:00
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