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1881. What would you do? - in General Discussions [original thread]
Regina Misericordia wrote: Roy Ventus wrote: Lol. It's militia grade. Who's busting nuts over militia grade? When you only have a few hundred thousand anyone and you are using it on tanks to get better at them 138k is a good bit of ISK is...
- by Draco Cerberus - at 2013.03.21 21:23:00
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1882. Will PvE Effect PvP? - in General Discussions [original thread]
Travi Zyg wrote: Baal Omniscient wrote: Drone infestations... that means they are a danger to something... does that mean our districts will have to have members dedicated to pest control to prevent our defenses from being weakened? Because ...
- by Draco Cerberus - at 2013.03.21 21:01:00
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1883. The Worst Review guy posted another hate video...I responded again! - in General Discussions [original thread]
Drogan Reeth wrote: Don't get me wrong. I love this game. But he's completely right. The only reason I love this game is the concept and the skill progression... having said that however.. the spawns are broken, the terrain, the movement, the...
- by Draco Cerberus - at 2013.03.21 20:07:00
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1884. Mechs - in General Discussions [original thread]
Epicus Brilliuntus wrote: MTAC is a good name and i found this ... MTACs (Mechanized Torso-Actuated Chassis) are metal exoskeletons used for heavy duty mining work. They are armed with mining lasers and can be remote controlled or worn by mine...
- by Draco Cerberus - at 2013.03.21 19:24:00
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1885. What's the deal with good players from good corps staying in the MCC - in General Discussions [original thread]
N1ck Comeau wrote: Winscar Shinobi wrote: They don't want to play the game, but also don't want to miss out on the skill points. So they abuse a mechanic that ccp was dumb enough to put in. I see it as the drug addicts on welfare. Hardwork...
- by Draco Cerberus - at 2013.03.21 18:34:00
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1886. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
Odiain Suliis wrote: Draco Cerberus wrote: CCP Dolan wrote: shellhead wrote: Sounds like an awesome plan but will people who aren't on the council be able to vote? We had some difficulty trying to decide how voting would work in a ...
- by Draco Cerberus - at 2013.03.19 01:11:00
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1887. Announcement:DUST 514 War Council - Beta - in Announcement and Events [original thread]
CCP Dolan wrote: shellhead wrote: Sounds like an awesome plan but will people who aren't on the council be able to vote? We had some difficulty trying to decide how voting would work in a free-to-play game, where you can have unlimited a...
- by Draco Cerberus - at 2013.03.19 00:47:00
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1888. [suggestion] AFK "fix" - in Feedback/Requests [original thread]
semperfi1999 wrote: Your fixes and other peoples fixes are just far too complicated. Easy fix. Remember KISS principle. Swap the SP gain around. Right now the majority of your SP is gained by time in match (5 SP per sec) and minimal SP from W...
- by Draco Cerberus - at 2013.03.18 13:34:00
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1889. [Feedback] Fixing Tanks Part 4: The Marauder class - in Feedback/Requests [original thread]
I expect that the modules being introduced to market will have new skills associated with them appropriate to the type of advantage offered and with an appropriate SP requirement. No New Eden capsuleer can just learn how to fly a Co-Ops frigate an...
- by Draco Cerberus - at 2013.03.18 13:17:00
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1890. Body Language - in General Discussions [original thread]
Scheneighnay McBob wrote: How do I tell someone "OVER THERE, OBLIVIOUS ONE!" when I'm using my logi fit with a mass driver? I think shooting "over there" would work or pointing with your needle ?
- by Draco Cerberus - at 2013.03.17 17:39:00
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1891. Body Language - in General Discussions [original thread]
GM Unicorn wrote: Sometime I melee attack a wall or a structure in order to convey the message "Would you like a melee duel, oh honorable opp *PEWPEWPEW!* ..." Red overlay. Sad music. Language barriers, language barriers everywhere! I knew...
- by Draco Cerberus - at 2013.03.17 17:32:00
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1892. Close games are Fun games - in General Discussions [original thread]
Hell yeah, I'd much rather be in a close game. I hate not having someone to shoot at in a match because they hide in the hills when redlined or won't move out past the redline because we all move to it and sit on it when it does happen. Alot of ...
- by Draco Cerberus - at 2013.03.17 16:51:00
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1893. The Joke That Heavies Have Become... - in General Discussions [original thread]
Beren Hurin wrote: What if HMG pushed back its targets a bit and threw them off their targets? Great idea it, makes sense that 2000-4000 rpm would do that even with shields. Laws of momentum applied. I like it. A lot of the problems with t...
- by Draco Cerberus - at 2013.03.17 06:42:00
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1894. [request] Television in merc quarters - in Feedback/Requests [original thread]
I like the idea of being able to have the TV as a useful part of the MQ, lots of time went into the MQ design I'm sure and it would be nice to see it as a useful room rather than just a place you are in while looking at a neocom. If the MQ was abl...
- by Draco Cerberus - at 2013.03.16 00:40:00
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1895. [Request] switch the square=soft kb and x=send for mail - in Feedback/Requests [original thread]
Yes please change this. Square makes more sense as the X is too easy to hit after using the soft keyboard to enter someone's name, a double tap is likely and often a culprit of mass blank spam being offered everywhere.
- by Draco Cerberus - at 2013.03.16 00:28:00
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1896. Request- Higher than 720p resolution and or HMG reticule redesign - in Feedback/Requests [original thread]
I'm not sure what happened in-between writing this post and logging in but Thank-you CCP, my reticule is visible under fire and I can now see that the circle is still on screen while raining lead on the other team, I will forever be grateful for y...
- by Draco Cerberus - at 2013.03.16 00:22:00
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1897. DEV Topic/Discussion: Orbital Drop Spawns - in General Discussions [original thread]
G Torq wrote: My impressions and comment... How to do Orbital Drops / HALO jumps How to counter the Drops Various Alternatives 1st - How to do Orbital Drops / HALO jumps This section deals with how to Drop, seen from the Me...
- by Draco Cerberus - at 2013.03.16 00:10:00
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1898. The "heavy suit question"........ - in General Discussions [original thread]
Shadow Archeus wrote: If CCP nerfs the hmg they need to buff the suits.....if they nerf the suit they need to buff the hmg......the proto heavy is stupidly as expensive as some vehicles...... personally I'd be fine with a range nerf on the hmg ...
- by Draco Cerberus - at 2013.03.15 21:51:00
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1899. The "heavy suit question"........ - in General Discussions [original thread]
DJINN Marauder wrote: BUFF PROTO HEAVY!!! At least 3 low slots... But I want: 3 high 4 low for vk.0 4 high 3 low for vk.1 But... At least 3 low slots... +1
- by Draco Cerberus - at 2013.03.15 21:47:00
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1900. [Feedback] Scanning oriented skills give no noticeable benefit - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: The effect is definitely not as much as it should be. Even a heavy (worst scanning stats out of everything) can detect a scout with profile dampeners sneaking up behind them. Have you ever considered that the scout...
- by Draco Cerberus - at 2013.03.14 23:53:00
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